Player Matchup

Atlas
Atlas
BeardedWhiteGuy
Atlas
Level 37
God Stats
17W - 4L
1,876 SR
Queue Stats
195W - 165L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
CrEmyCuttlefish
Baron Samedi
Level 117
God Stats
39W - 34L
1,557 SR
Queue Stats
414W - 359L
1,540 Elo+
Party 2
Chiron
Chiron
DJ JonahD
Chiron
Level 54
God Stats
5W - 2L
1,624 SR
Queue Stats
276W - 241L
1,530 Elo+
Party 2
Awilix
Awilix
IR0NSlGHT
Awilix
Level 48
God Stats
7W - 5L
1,634 SR
Queue Stats
174W - 202L
1,409 Elo+
Solo
Freya
Freya
TurnTables69
Freya
Level 88
God Stats
53W - 39L
1,674 SR
Queue Stats
531W - 491L
1,521 Elo+
Party 2
Team Averages
Level 69
1,673 SR
1,514 Elo+

VS

Team Averages
Level 42
1,560 SR
1,425 Elo+
Artemis
Artemis
El_Quimico_PR_77
Artemis
Level 86
God Stats
1W - 1L
1,679 SR
Queue Stats
29W - 36L
1,405 Elo+
Party 3
Ao Kuang
Ao Kuang
Orange_Juice1994
Ao Kuang
Level 18
God Stats
14W - 13L
1,389 SR
Queue Stats
20W - 22L
1,344 Elo+
Party 3
Skadi
Skadi
UnluckyJynxX
Skadi
Level 38
God Stats
2W - 2L
1,590 SR
Queue Stats
85W - 81L
1,456 Elo+
Party 1
Athena
Athena
ZombieCrushr9
Athena
Level 47
God Stats
5W - 4L
1,642 SR
Queue Stats
43W - 51L
1,415 Elo+
Party 1
King Arthur
King Arthur
shakingmapple79
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 25
13,011
1,084
13,247
21,875
31,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
CrEmyCuttlefish
Baron Samedi
19
5 / 1 / 18
12,395
1,033
16,999
7,047
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
DJ JonahD
Chiron
19
12 / 0 / 9
13,046
1,087
16,475
7,581
4,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Awilix
IR0NSlGHT
Awilix
18
4 / 0 / 7
10,908
909
5,648
5,495
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 1 / 18
11,922
994
19,207
16,575
9,043
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

250

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
10,601
883
17,434
15,081
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 1
9,701
808
6,113
14,786
5,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 4 / 1
10,043
837
11,575
10,859
4,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 2
9,819
818
7,401
17,069
20,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
shakingmapple79
King Arthur
16
1 / 7 / 1
10,594
883
11,683
18,429
19,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
8
28
Kills
2
2
Deaths
28
77
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
25
13.5
W
Baron Samedi
CrEmyCuttlefish
Baron Samedi
5
1
18
14
W
Chiron
DJ JonahD
Chiron
12
0
9
16.5
L
1
6
1
0.25
W
Awilix
IR0NSlGHT
Awilix
4
0
7
7.5
L
0
7
1
0.07
W
6
1
18
15
L
0
4
1
0.13
L
0
4
2
0.25
L
King Arthur
shakingmapple79
King Arthur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,576
Damage
54,206
58,573
Taken
76,224
51,504
Mitigated
55,602
25,433
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,247
4,892
3,272
3,345
21,875
31,793
0
7,477
14,398
28,146
0
W
Baron Samedi
CrEmyCuttlefish
Baron Samedi
16,999
474
6,397
2,657
7,047
4,383
0
1,419
5,628
51,853
0
W
Chiron
DJ JonahD
Chiron
16,475
9,858
1,546
3,793
7,581
4,025
0
1,194
6,387
0
39,627
L
17,434
8,948
0
718
15,081
6,173
0
9,953
5,128
0
48,041
W
Awilix
IR0NSlGHT
Awilix
5,648
2,242
0
264
5,495
2,260
0
569
4,926
0
12,842
L
6,113
1,178
0
2,194
14,786
5,620
0
9,734
5,052
9,948
1,431
W
19,207
6,524
0
4,159
16,575
9,043
0
4,699
11,876
28,471
0
L
11,575
4,083
0
885
10,859
4,367
0
7,311
3,548
0
41,654
L
7,401
2,022
0
0
17,069
20,366
0
12,393
4,676
14,266
0
L
King Arthur
shakingmapple79
King Arthur
11,683
707
0
0
18,429
19,076
0
10,062
8,367
6,463
31,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,282
Gold Earned
50,758
215
Minions Killed
203
9
Camps Cleared
7
1,221,812
Distance Traveled
1,078,764
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,011
1,084
22
2
1
249,703
0
W
Baron Samedi
12,395
1,033
78
7
1
219,634
0
W
Chiron
13,046
1,087
74
6
0
232,250
1
L
Artemis
10,601
883
72
6
2
203,588
0
W
Awilix
10,908
909
18
2
3
253,545
1
L
Ao Kuang
9,701
808
9
1
3
226,826
0
W
Freya
11,922
994
23
2
4
266,680
0
L
Skadi
10,043
837
60
5
2
218,285
0
L
Athena
9,819
818
14
1
0
202,703
0
L
King Arthur
10,594
883
48
4
0
227,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role