Player Matchup

Scylla
Scylla
DrewJ05
Scylla
Level 126
God Stats
6W - 1L
1,732 SR
Queue Stats
347W - 136L
1,827 Elo+
Party 1
Odin
Odin
acomas
Odin
Level 101
God Stats
35W - 13L
1,734 SR
Queue Stats
525W - 295L
1,694 Elo+
Party 1
Ares
Ares
aidanGUNNER
Ares
Level 128
God Stats
28W - 3L
1,916 SR
Queue Stats
316W - 115L
1,734 Elo+
Party 1
Danzaburou
Danzaburou
dittstick
Danzaburou
Level 28
God Stats
3W - 2L
1,531 SR
Queue Stats
105W - 44L
1,705 Elo+
Party 1
Fenrir
Fenrir
ian11ace
Fenrir
Level 140
God Stats
11W - 4L
1,746 SR
Queue Stats
324W - 123L
1,757 Elo+
Party 1
Team Averages
Level 105
1,732 SR
1,743 Elo+

VS

Team Averages
Level 41
1,481 SR
1,693 Elo+
Jormungandr
Jormungandr
AdeptSyrup
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Skadi
Skadi
DullerLizard0
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Nu Wa
Nu Wa
NinjaNoodle22
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Camazotz
Camazotz
PointlessDevil
Camazotz
Level 63
God Stats
21W - 37L
1,403 SR
Queue Stats
453W - 425L
1,545 Elo+
Solo
Vulcan
Vulcan
Sprunking
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrewJ05
Scylla
17
7 / 0 / 14
11,175
1,118
17,607
6,256
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
acomas
Odin
17
5 / 0 / 20
9,895
990
12,950
11,592
14,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 0 / 17
10,855
1,086
11,338
13,013
14,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
dittstick
Danzaburou
17
2 / 0 / 16
10,216
1,022
9,242
11,648
4,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ian11ace
Fenrir
16
6 / 1 / 6
9,836
984
8,813
9,222
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

304

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdeptSyrup
Jormungandr
14
0 / 4 / 0
8,423
842
9,267
16,563
17,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 11 / 0
8,270
827
4,395
16,789
6,553
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 7 / 1
8,792
879
8,445
11,098
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
15
1 / 1 / 0
8,975
898
7,345
10,189
3,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Sprunking
Vulcan
15
0 / 3 / 1
8,741
874
16,678
7,317
3,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
3
26
Kills
1
1
Deaths
26
73
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AdeptSyrup
Jormungandr
0
4
0
0
W
Scylla
DrewJ05
Scylla
7
0
14
14
L
0
11
0
0
L
0
7
1
0.07
L
Camazotz
1
1
0
1
L
Vulcan
Sprunking
Vulcan
0
3
1
0.17
W
Odin
acomas
Odin
5
0
20
15
W
6
0
17
14.5
W
Danzaburou
dittstick
Danzaburou
2
0
16
10
W
Fenrir
ian11ace
Fenrir
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,950
Damage
46,130
51,731
Taken
61,956
40,991
Mitigated
34,567
3,863
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AdeptSyrup
Jormungandr
9,267
2,310
0
607
16,563
17,257
0
9,838
6,725
22,680
0
W
Scylla
DrewJ05
Scylla
17,607
627
0
0
6,256
2,160
0
3,910
2,346
50,978
0
L
4,395
1,195
0
0
16,789
6,553
0
6,567
10,076
0
25,837
L
8,445
1,548
121
382
11,098
4,055
0
5,270
5,708
27,125
0
L
Camazotz
7,345
850
0
2,944
10,189
3,698
0
4,581
5,450
0
17,689
L
Vulcan
Sprunking
Vulcan
16,678
3,251
0
220
7,317
3,004
0
2,689
4,550
33,034
0
W
Odin
acomas
Odin
12,950
987
0
66
11,592
14,341
0
8,076
3,516
0
19,802
W
11,338
626
0
1,335
13,013
14,633
0
9,682
3,331
12,478
0
W
Danzaburou
dittstick
Danzaburou
9,242
2,007
0
1,126
11,648
4,361
0
8,332
3,316
0
33,177
W
Fenrir
ian11ace
Fenrir
8,813
1,959
0
1,336
9,222
5,496
0
4,390
4,832
0
23,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
43,201
190
Minions Killed
180
6
Camps Cleared
8
1,070,225
Distance Traveled
956,136
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,423
842
37
4
2
184,514
2
W
Scylla
11,175
1,118
91
9
2
218,497
0
L
Skadi
8,270
827
52
5
0
163,294
0
L
Nu Wa
8,792
879
34
3
0
173,092
1
L
Camazotz
8,975
898
13
1
4
227,287
0
L
Vulcan
8,741
874
44
4
2
207,949
1
W
Odin
9,895
990
18
2
0
228,595
0
W
Ares
10,855
1,086
2
0
1
217,275
0
W
Danzaburou
10,216
1,022
42
4
1
200,126
0
W
Fenrir
9,836
984
37
4
2
205,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role