Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TheNordic1
Ne Zha
Level 160
God Stats
6W - 6L
1,690 SR
Queue Stats
392W - 274L
1,666 Elo+
Solo
Pele
Pele
Yuak47
Pele
Level 157
God Stats
1W - 1L
1,219 SR
Queue Stats
144W - 148L
1,518 Elo+
Solo
Aphrodite
Aphrodite
mauro_sanlorenzo
Aphrodite
Level 87
God Stats
1W - 0L
1,793 SR
Queue Stats
7W - 9L
1,427 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,522 Elo+

VS

Team Averages
Level 125
1,454 SR
1,503 Elo+
Chronos
Chronos
 
Chronos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Chronic6
He Bo
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 150L
1,491 Elo+
Solo
Bacchus
Bacchus
KRłPTØ
Bacchus
Level 67
God Stats
0W - 3L
1,080 SR
Queue Stats
47W - 48L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
Mala_Suerte_8
Erlang Shen
Level 160
God Stats
5W - 11L
1,589 SR
Queue Stats
949W - 969L
1,564 Elo+
Solo
Yemoja
Yemoja
MeatWarehouse
Yemoja
Level 159
God Stats
1W - 2L
1,603 SR
Queue Stats
716W - 739L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
11 / 3 / 10
10,007
1,001
11,151
8,719
3,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
 
Tyr
14
2 / 4 / 13
8,328
833
6,280
9,632
8,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ne Zha
TheNordic1
Ne Zha
17
4 / 1 / 18
9,117
912
16,572
14,713
8,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Yuak47
Pele
13
6 / 6 / 7
8,422
842
11,531
11,623
4,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
15
2 / 2 / 12
8,424
842
4,752
7,257
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
8 / 5 / 6
9,199
920
10,506
11,720
3,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Chronic6
He Bo
14
5 / 7 / 8
8,751
875
9,992
11,166
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
KRłPTØ
Bacchus
11
0 / 7 / 6
6,766
677
5,415
11,846
7,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Mala_Suerte_8
Erlang Shen
14
3 / 4 / 10
8,599
860
11,226
14,474
9,496
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 3 / 8
7,348
735
3,825
9,969
4,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
54
25
Kills
16
16
Deaths
26
60
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
3
10
5.33
W
Tyr
 
Tyr
2
4
13
2.13
L
Chronos
 
Chronos
8
5
6
2.2
L
He Bo
Chronic6
He Bo
5
7
8
1.29
L
Bacchus
KRłPTØ
Bacchus
0
7
6
0.43
L
Erlang Shen
Mala_Suerte_8
Erlang Shen
3
4
10
2
L
0
3
8
1.33
W
Ne Zha
TheNordic1
Ne Zha
4
1
18
13
W
Pele
Yuak47
Pele
6
6
7
1.58
W
Aphrodite
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,286
Damage
40,964
51,944
Taken
59,175
29,204
Mitigated
28,357
22,787
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,151
3,184
987
1,483
8,719
3,401
0
4,867
3,852
0
21,016
W
Tyr
 
Tyr
6,280
667
353
1,922
9,632
8,561
530
4,932
4,700
0
13,086
L
Chronos
 
Chronos
10,506
2,150
1,042
1,365
11,720
3,971
412
291
11,347
21,930
0
L
He Bo
Chronic6
He Bo
9,992
1,491
811
1,076
11,166
3,136
0
714
10,373
21,647
0
L
Bacchus
KRłPTØ
Bacchus
5,415
476
23
813
11,846
7,185
112
1,102
10,641
11,444
0
L
Erlang Shen
Mala_Suerte_8
Erlang Shen
11,226
5,912
1,578
4,138
14,474
9,496
442
1,709
12,636
0
15,741
L
3,825
706
4,790
2,281
9,969
4,569
40
936
8,987
7,225
0
W
Ne Zha
TheNordic1
Ne Zha
16,572
2,315
531
6,863
14,713
8,937
150
8,971
5,742
0
27,996
W
Pele
Yuak47
Pele
11,531
1,551
1,124
1,419
11,623
4,666
515
7,147
4,476
0
19,178
W
Aphrodite
4,752
551
4,797
3,308
7,257
3,639
638
3,821
3,436
13,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,298
Gold Earned
40,663
104
Minions Killed
81
0
Camps Cleared
0
975,587
Distance Traveled
887,607
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,007
1,001
27
3
0
191,914
3
W
Tyr
8,328
833
13
1
0
219,551
3
L
Chronos
9,199
920
37
4
0
197,297
1
L
He Bo
8,751
875
15
2
0
157,519
1
L
Bacchus
6,766
677
5
1
0
168,434
0
L
Erlang Shen
8,599
860
11
1
0
170,340
1
L
Yemoja
7,348
735
13
1
0
194,017
4
W
Ne Zha
9,117
912
14
1
0
182,615
4
W
Pele
8,422
842
17
2
0
175,021
2
W
Aphrodite
8,424
842
33
3
0
206,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role