Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Destro2475
Nemesis
Level 95
God Stats
8W - 6L
1,551 SR
Queue Stats
116W - 115L
1,488 Elo+
Party 2
Achilles
Achilles
HoneyBadger3216
Achilles
Level 53
God Stats
12W - 14L
1,423 SR
Queue Stats
26W - 25L
1,478 Elo+
Party 2
Chang'e
Chang'e
LuanCF
Chang'e
Level 41
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ThatOneGodwf
Ymir
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 46L
1,487 Elo+
Party 2
Team Averages
Level 72
1,540 SR
1,490 Elo+

VS

Team Averages
Level 42
1,439 SR
1,352 Elo+
Eset
Eset
RaviusSky
Eset
Level 41
God Stats
3W - 3L
1,673 SR
Queue Stats
58W - 51L
1,444 Elo+
Party 1
Mulan
Mulan
TGerard
Mulan
Level 60
God Stats
11W - 6L
1,508 SR
Queue Stats
163W - 185L
1,351 Elo+
Party 1
Bastet
Bastet
WBSDESPORTS21
Bastet
Level 48
God Stats
11W - 21L
1,379 SR
Queue Stats
114W - 175L
1,336 Elo+
Solo
Hachiman
Hachiman
colekdylan
Hachiman
Level 55
God Stats
11W - 6L
1,366 SR
Queue Stats
136W - 156L
1,347 Elo+
Party 1
Ymir
Ymir
progamerblake
Ymir
Level 8
God Stats
10W - 9L
1,268 SR
Queue Stats
24W - 23L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
12 / 0 / 3
9,018
564
11,460
7,086
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Destro2475
Nemesis
15
4 / 4 / 5
8,737
546
7,436
14,395
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
12
3 / 2 / 3
7,856
491
7,469
11,884
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
LuanCF
Chang'e
13
1 / 1 / 10
7,980
499
6,626
10,186
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 8
7,676
480
5,590
12,848
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
2 / 6 / 1
7,840
490
8,231
9,146
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
TGerard
Mulan
14
3 / 2 / 0
8,178
511
14,616
14,669
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 3 / 1
7,580
474
5,418
11,415
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
colekdylan
Hachiman
10
1 / 5 / 0
6,528
408
4,647
8,800
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 6 / 1
6,466
404
2,039
14,111
11,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
22
Kills
7
7
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
0
3
13.5
W
Nemesis
Destro2475
Nemesis
4
4
5
1.63
W
Achilles
3
2
3
2.25
W
Chang'e
LuanCF
Chang'e
1
1
10
6
L
Eset
2
6
1
0.42
L
Mulan
TGerard
Mulan
3
2
0
1.5
W
2
0
8
6
L
1
3
1
0.5
L
Hachiman
colekdylan
Hachiman
1
5
0
0.2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,581
Damage
34,951
56,399
Taken
58,141
36,567
Mitigated
32,110
21,355
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,460
8,839
582
4,109
7,086
2,270
4,033
1,094
5,858
0
55,401
W
Nemesis
Destro2475
Nemesis
7,436
2,257
0
4,840
14,395
5,353
0
2,601
11,423
0
59,261
W
Achilles
7,469
1,620
0
2,496
11,884
11,602
874
1,948
9,058
0
34,610
W
Chang'e
LuanCF
Chang'e
6,626
718
2,354
6,103
10,186
3,300
738
3,710
6,090
41,946
0
L
Eset
8,231
765
0
950
9,146
3,133
254
4,019
5,127
40,843
0
L
Mulan
TGerard
Mulan
14,616
1,954
0
5,751
14,669
11,862
320
2,089
11,744
9,551
40,504
W
5,590
1,477
0
871
12,848
14,042
314
2,669
9,801
24,482
0
L
5,418
979
0
5,552
11,415
3,343
83
1,305
10,074
0
47,745
L
Hachiman
colekdylan
Hachiman
4,647
4,089
0
1,313
8,800
2,347
0
1,447
7,353
0
25,384
L
2,039
604
0
1,090
14,111
11,425
0
3,356
10,669
17,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
36,592
407
Minions Killed
346
0
Camps Cleared
0
1,534,252
Distance Traveled
1,395,284
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,018
564
90
6
0
313,414
2
W
Nemesis
8,737
546
113
7
0
304,635
3
W
Achilles
7,856
491
65
4
0
312,030
2
W
Chang'e
7,980
499
88
6
0
309,085
7
L
Eset
7,840
490
93
6
0
273,677
1
L
Mulan
8,178
511
96
6
0
304,346
4
W
Ymir
7,676
480
51
3
0
295,088
1
L
Bastet
7,580
474
91
6
0
332,023
9
L
Hachiman
6,528
408
35
2
0
236,633
2
L
Ymir
6,466
404
31
2
0
248,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role