Player Matchup

Xing Tian
Xing Tian
AtlasIncre2ible
Xing Tian
Level 131
God Stats
7W - 5L
1,547 SR
Queue Stats
325W - 325L
1,469 Elo+
Party 1
Chang'e
Chang'e
BalloonBerry439
Chang'e
Level 68
God Stats
18W - 17L
1,486 SR
Queue Stats
467W - 430L
1,475 Elo+
Solo
Raijin
Raijin
Megatron_843
Raijin
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 85L
1,503 Elo+
Party 1
Neith
Neith
neto499
Neith
Level 69
God Stats
1W - 0L
1,729 SR
Queue Stats
14W - 10L
1,558 Elo+
Solo
King Arthur
King Arthur
xaylionheart
King Arthur
Level 122
God Stats
8W - 5L
1,482 SR
Queue Stats
210W - 209L
1,513 Elo+
Party 1
Team Averages
Level 104
1,549 SR
1,504 Elo+

VS

Team Averages
Level 78
1,498 SR
1,421 Elo+
Thanatos
Thanatos
Ghostfable
Thanatos
Level 67
God Stats
0W - 1L
1,266 SR
Queue Stats
56W - 67L
1,351 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MothMadness
Ah Muzen Cab
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 82L
1,339 Elo+
Party 2
Ares
Ares
SauceyGhost
Ares
Level 66
God Stats
19W - 21L
1,508 SR
Queue Stats
121W - 143L
1,338 Elo+
Party 2
Merlin
Merlin
thaking1069
Merlin
Level 97
God Stats
16W - 12L
1,393 SR
Queue Stats
350W - 352L
1,543 Elo+
Solo
Bacchus
Bacchus
xLockEmUpx
Bacchus
Level 141
God Stats
0W - 1L
1,821 SR
Queue Stats
93W - 75L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AtlasIncre2ible
Xing Tian
18
2 / 0 / 21
11,309
942
15,641
18,463
28,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 2 / 13
12,269
1,022
15,881
12,412
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
18
3 / 2 / 15
11,202
934
17,279
8,534
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
neto499
Neith
19
3 / 1 / 18
11,879
990
10,396
9,711
3,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
xaylionheart
King Arthur
19
11 / 0 / 13
12,554
1,046
13,194
13,005
8,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

245

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ghostfable
Thanatos
17
1 / 9 / 3
10,384
865
6,661
16,735
7,612
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
MothMadness
Ah Muzen Cab
17
3 / 7 / 2
11,062
922
20,023
17,954
7,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 4 / 2
9,900
825
6,146
15,916
21,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
0 / 3 / 4
10,130
844
11,177
13,282
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xLockEmUpx
Bacchus
17
1 / 3 / 3
11,574
965
13,208
16,146
21,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
26
Kills
5
5
Deaths
26
80
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AtlasIncre2ible
Xing Tian
2
0
21
12.5
W
7
2
13
6.75
L
Thanatos
Ghostfable
Thanatos
1
9
3
0.28
W
Raijin
3
2
15
5.25
L
Ah Muzen Cab
MothMadness
Ah Muzen Cab
3
7
2
0.57
L
0
4
2
0.25
W
Neith
neto499
Neith
3
1
18
12
L
Merlin
0
3
4
0.67
L
Bacchus
xLockEmUpx
Bacchus
1
3
3
0.83
W
King Arthur
xaylionheart
King Arthur
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,391
Damage
57,215
62,125
Taken
80,033
49,033
Mitigated
63,251
18,975
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AtlasIncre2ible
Xing Tian
15,641
2,185
270
1,424
18,463
28,149
0
7,977
10,110
21,800
0
W
15,881
968
5,999
5,137
12,412
4,700
0
6,240
6,042
38,790
0
L
Thanatos
Ghostfable
Thanatos
6,661
1,582
0
4,011
16,735
7,612
0
9,493
7,119
0
21,680
W
Raijin
17,279
978
0
487
8,534
3,608
0
4,384
4,014
29,590
0
L
Ah Muzen Cab
MothMadness
Ah Muzen Cab
20,023
7,105
0
2,265
17,954
7,395
0
11,992
5,766
0
51,232
L
6,146
455
0
0
15,916
21,225
0
7,925
7,582
16,422
0
W
Neith
neto499
Neith
10,396
3,858
0
2,736
9,711
3,792
0
3,885
5,708
0
40,236
L
Merlin
11,177
165
856
1,722
13,282
5,625
0
9,956
3,142
34,595
0
L
Bacchus
xLockEmUpx
Bacchus
13,208
461
0
1,746
16,146
21,394
0
8,175
7,623
31,287
0
W
King Arthur
xaylionheart
King Arthur
13,194
369
746
2,176
13,005
8,784
0
7,025
5,076
0
27,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,213
Gold Earned
53,050
236
Minions Killed
198
4
Camps Cleared
9
1,141,079
Distance Traveled
1,060,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,309
942
14
1
0
250,906
0
W
Chang'e
12,269
1,022
68
6
2
233,701
0
L
Thanatos
10,384
865
33
3
4
211,534
0
W
Raijin
11,202
934
46
4
0
202,920
0
L
Ah Muzen Cab
11,062
922
51
4
2
190,871
0
L
Ares
9,900
825
11
1
1
223,325
0
W
Neith
11,879
990
73
6
2
222,402
0
L
Merlin
10,130
844
65
5
2
199,301
0
L
Bacchus
11,574
965
38
3
0
235,559
0
W
King Arthur
12,554
1,046
35
3
0
231,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role