Player Matchup

Chaac
Chaac
Babatunde523
Chaac
Level 50
God Stats
2W - 7L
1,437 SR
Queue Stats
27W - 69L
1,234 Elo+
Party 2
Kuzenbo
Kuzenbo
MadNessHero523
Kuzenbo
Level 42
God Stats
12W - 24L
1,309 SR
Queue Stats
22W - 58L
1,207 Elo+
Party 2
Amaterasu
Amaterasu
N3kromanteia4vX
Amaterasu
Level 107
God Stats
3W - 5L
1,384 SR
Queue Stats
148W - 207L
1,288 Elo+
Party 2
Team Averages
Level 66
1,377 SR
1,243 Elo+

VS

Team Averages
Level 78
1,566 SR
1,351 Elo+
Hel
Hel
Bigchung1728
Hel
Level 60
God Stats
2W - 1L
1,693 SR
Queue Stats
156W - 232L
1,295 Elo+
Party 1
Chaac
Chaac
NLMB267
Chaac
Level 87
God Stats
294W - 302L
1,532 SR
Queue Stats
773W - 855L
1,513 Elo+
Solo
Athena
Athena
rlliKcaidohC
Athena
Level 86
God Stats
92W - 106L
1,471 SR
Queue Stats
186W - 271L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,436
644
7,100
11,659
5,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 1
5,848
585
4,247
10,836
6,416
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
N3kromanteia4vX
Amaterasu
8
0 / 6 / 1
5,692
569
3,319
12,203
7,532
Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
7,296
730
7,075
4,301
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
NLMB267
Chaac
12
4 / 0 / 10
7,720
772
14,289
9,827
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
12
5 / 0 / 8
8,032
803
7,616
8,089
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
14
14
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
5
1
6
8
L
0
3
1
0.17
L
Amaterasu
N3kromanteia4vX
Amaterasu
0
6
1
0.08
W
Chaac
NLMB267
Chaac
4
0
10
9
W
Athena
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,666
Damage
28,980
34,698
Taken
22,217
19,100
Mitigated
13,529
6,699
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,100
794
188
2,283
11,659
5,152
0
4,900
6,205
0
20,201
W
7,075
549
4,578
1,718
4,301
1,752
0
1,167
3,134
18,501
0
L
4,247
1,557
0
2,969
10,836
6,416
0
4,931
5,301
10,753
0
L
Amaterasu
N3kromanteia4vX
Amaterasu
3,319
697
0
1,259
12,203
7,532
0
4,616
7,127
0
11,915
W
Chaac
NLMB267
Chaac
14,289
3,914
0
4,655
9,827
7,429
287
1,856
7,971
0
35,599
W
Athena
7,616
1,176
568
1,574
8,089
4,348
17
1,648
6,441
20,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,976
Gold Earned
23,048
59
Minions Killed
123
1
Camps Cleared
9
510,677
Distance Traveled
629,832
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,436
644
35
4
1
172,825
0
W
Hel
7,296
730
29
3
2
195,635
1
L
Kuzenbo
5,848
585
12
1
0
171,965
2
L
Amaterasu
5,692
569
12
1
0
165,887
1
W
Chaac
7,720
772
54
5
4
206,858
2
W
Athena
8,032
803
40
4
3
227,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role