Player Matchup

Medusa
Medusa
DarkLambent
Medusa
Level 42
God Stats
4W - 6L
1,519 SR
Queue Stats
47W - 58L
1,448 Elo+
Party 3
Cerberus
Cerberus
TKGE_CryptoBlunt
Cerberus
Level 10
God Stats
1W - 1L
1,634 SR
Queue Stats
1W - 5L
1,360 Elo+
Party 1
Tyr
Tyr
TKGE_R-CHImera
Tyr
Level 37
God Stats
0W - 1L
1,233 SR
Queue Stats
12W - 28L
1,271 Elo+
Party 1
Set
Set
UltraMagil
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,294 Elo+
Party 1
Chang'e
Chang'e
WiNdy_GoD197
Chang'e
Level 65
God Stats
13W - 5L
1,822 SR
Queue Stats
310W - 298L
1,483 Elo+
Party 3
Team Averages
Level 34
1,541 SR
1,371 Elo+

VS

Team Averages
Level 90
1,625 SR
1,519 Elo+
Discordia
Discordia
BigOlBennen
Discordia
Level 104
God Stats
13W - 17L
1,472 SR
Queue Stats
407W - 362L
1,531 Elo+
Party 2
Pele
Pele
BigOlBlar
Pele
Level 103
God Stats
5W - 3L
1,799 SR
Queue Stats
372W - 348L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
Mater__Tater
Sylvanus
Level 86
God Stats
37W - 35L
1,577 SR
Queue Stats
351W - 334L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
NativeArmy13
Heimdallr
Level 29
God Stats
2W - 2L
1,730 SR
Queue Stats
29W - 15L
1,570 Elo+
Party 2
Anubis
Anubis
Stickenidus
Anubis
Level 128
God Stats
7W - 4L
1,548 SR
Queue Stats
152W - 153L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 4 / 6
7,235
482
10,049
12,226
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 9 / 3
5,886
392
3,240
16,950
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 0
6,617
441
3,154
11,961
6,240
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 5 / 2
6,103
407
2,356
8,707
2,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
WiNdy_GoD197
Chang'e
14
5 / 6 / 1
8,230
549
6,904
14,696
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigOlBennen
Discordia
15
5 / 3 / 6
8,771
585
9,747
7,583
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
5 / 0 / 4
8,986
599
8,564
7,935
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Mater__Tater
Sylvanus
12
8 / 3 / 5
8,110
541
12,817
12,108
10,791
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
NativeArmy13
Heimdallr
12
5 / 4 / 9
7,732
515
9,385
9,151
2,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
5 / 2 / 3
8,206
547
10,306
6,780
2,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
28
28
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigOlBennen
Discordia
5
3
6
2.67
W
Pele
5
0
4
7
L
Medusa
3
4
6
1.5
W
Sylvanus
Mater__Tater
Sylvanus
8
3
5
3.5
W
Heimdallr
NativeArmy13
Heimdallr
5
4
9
2.38
W
Anubis
5
2
3
3.25
L
0
9
3
0.17
L
1
4
0
0.25
L
1
5
2
0.4
L
Chang'e
WiNdy_GoD197
Chang'e
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,703
Damage
50,819
64,540
Taken
43,557
25,041
Mitigated
21,811
15,396
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigOlBennen
Discordia
9,747
902
0
1,823
7,583
2,666
584
3,011
4,572
57,156
0
W
Pele
8,564
2,087
0
4,341
7,935
2,726
794
1,561
6,374
0
63,936
L
Medusa
10,049
3,887
0
2,580
12,226
3,097
0
6,699
5,491
0
38,440
W
Sylvanus
Mater__Tater
Sylvanus
12,817
4,510
973
4,377
12,108
10,791
405
2,474
9,634
29,403
7,809
W
Heimdallr
NativeArmy13
Heimdallr
9,385
4,742
0
1,000
9,151
2,790
1,825
1,286
7,865
0
33,742
W
Anubis
10,306
540
0
2,660
6,780
2,838
823
1,812
4,968
45,191
0
L
3,240
458
0
3,786
16,950
8,992
0
7,612
9,252
10,895
0
L
3,154
373
0
2,217
11,961
6,240
0
6,527
5,410
0
28,688
L
2,356
742
0
885
8,707
2,515
94
2,390
6,227
0
15,683
L
Chang'e
WiNdy_GoD197
Chang'e
6,904
592
314
5,614
14,696
4,197
0
7,139
7,091
45,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
41,805
256
Minions Killed
402
0
Camps Cleared
0
1,437,402
Distance Traveled
1,363,398
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,771
585
99
7
0
275,107
3
W
Pele
8,986
599
122
8
0
325,329
4
L
Medusa
7,235
482
53
4
0
306,449
4
W
Sylvanus
8,110
541
45
3
0
270,260
2
W
Heimdallr
7,732
515
51
3
0
247,338
2
W
Anubis
8,206
547
85
6
0
245,364
7
L
Cerberus
5,886
392
33
2
0
265,267
0
L
Tyr
6,617
441
50
3
0
302,797
2
L
Set
6,103
407
39
3
0
290,404
0
L
Chang'e
8,230
549
81
5
0
272,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role