Player Matchup

Cupid
Cupid
ArchAl3x
Cupid
Level 57
God Stats
2W - 1L
1,420 SR
Queue Stats
5W - 6L
1,635 Elo+
Party 1
Amaterasu
Amaterasu
Elitefourben
Amaterasu
Level 48
God Stats
3W - 0L
1,335 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
Yluisv
Baron Samedi
Level 125
God Stats
11W - 3L
1,671 SR
Queue Stats
600W - 657L
1,454 Elo+
Solo
Anubis
Anubis
daniboy1
Anubis
Level 149
God Stats
1W - 0L
1,318 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 1
Serqet
Serqet
darkwolf21399
Serqet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,748 Elo+
Party 1
Team Averages
Level 101
1,449 SR
1,509 Elo+

VS

Team Averages
Level 41
1,500 SR
1,253 Elo+
Fenrir
Fenrir
KlinkeX
Fenrir
Level 26
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Danzaburou
Danzaburou
Msh59
Danzaburou
Level 23
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Ymir
Ymir
PancakeHoe
Ymir
Level 63
God Stats
1W - 1L
1,669 SR
Queue Stats
70W - 65L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
YellowBuff888
Baron Samedi
Level 29
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Guan Yu
Guan Yu
t-bone4242
Guan Yu
Level 65
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ArchAl3x
Cupid
16
4 / 1 / 20
9,917
902
7,311
6,911
2,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Elitefourben
Amaterasu
15
3 / 2 / 19
9,143
831
5,550
12,683
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Yluisv
Baron Samedi
16
2 / 1 / 16
9,156
832
8,778
6,133
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
daniboy1
Anubis
18
13 / 3 / 17
12,276
1,116
21,391
15,025
8,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 4 / 13
11,254
1,023
14,021
9,857
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KlinkeX
Fenrir
15
3 / 7 / 6
9,185
835
6,201
13,541
5,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Msh59
Danzaburou
13
1 / 8 / 4
7,430
675
4,691
11,755
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 7 / 5
9,209
837
6,247
19,618
18,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
YellowBuff888
Baron Samedi
15
3 / 3 / 6
9,018
820
15,061
7,659
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
t-bone4242
Guan Yu
13
1 / 7 / 5
7,601
691
3,889
14,334
7,000
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
37
32
Kills
11
11
Deaths
32
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
ArchAl3x
Cupid
4
1
20
14
W
Amaterasu
Elitefourben
Amaterasu
3
2
19
6.25
L
Fenrir
KlinkeX
Fenrir
3
7
6
0.86
L
Danzaburou
Msh59
Danzaburou
1
8
4
0.38
L
3
7
5
0.79
L
Baron Samedi
YellowBuff888
Baron Samedi
3
3
6
2
W
Baron Samedi
Yluisv
Baron Samedi
2
1
16
10
W
Anubis
daniboy1
Anubis
13
3
17
7.17
W
10
4
13
4.13
L
Guan Yu
t-bone4242
Guan Yu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,051
Damage
36,089
50,609
Taken
66,907
29,706
Mitigated
37,131
23,390
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ArchAl3x
Cupid
7,311
4,381
427
2,024
6,911
2,741
3,172
3,896
3,015
0
27,610
W
Amaterasu
Elitefourben
Amaterasu
5,550
2,189
0
5,918
12,683
9,203
724
6,070
6,613
0
16,486
L
Fenrir
KlinkeX
Fenrir
6,201
1,586
0
3,093
13,541
5,959
0
5,084
7,572
0
15,534
L
Danzaburou
Msh59
Danzaburou
4,691
1,360
0
903
11,755
2,880
638
7,815
3,907
0
20,042
L
6,247
981
439
1,488
19,618
18,752
185
5,949
13,202
18,351
0
L
Baron Samedi
YellowBuff888
Baron Samedi
15,061
752
2,107
2,382
7,659
2,540
51
3,676
3,859
36,806
0
W
Baron Samedi
Yluisv
Baron Samedi
8,778
482
2,195
3,048
6,133
4,795
18
2,294
3,839
29,595
0
W
Anubis
daniboy1
Anubis
21,391
2,323
0
8,852
15,025
8,150
1,172
5,249
9,776
49,209
0
W
14,021
2,851
0
926
9,857
4,817
431
4,663
5,194
0
22,091
L
Guan Yu
t-bone4242
Guan Yu
3,889
184
756
2,492
14,334
7,000
211
7,645
6,457
0
15,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
42,443
239
Minions Killed
177
12
Camps Cleared
3
1,039,975
Distance Traveled
950,400
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,917
902
70
6
1
212,647
0
W
Amaterasu
9,143
831
14
1
4
217,493
0
L
Fenrir
9,185
835
25
2
1
204,520
0
L
Danzaburou
7,430
675
37
3
0
165,217
0
L
Ymir
9,209
837
25
2
0
176,629
3
L
Baron Samedi
9,018
820
62
6
0
201,811
0
W
Baron Samedi
9,156
832
42
4
3
200,368
1
W
Anubis
12,276
1,116
85
8
1
185,501
3
W
Serqet
11,254
1,023
28
3
3
223,966
3
L
Guan Yu
7,601
691
28
3
2
202,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role