Player Matchup

Scylla
Scylla
Gold V
ITotoo
Scylla
Gold V
Level 63
God Stats
1W - 3L
1,508 SR
Queue Stats
22W - 9L
1,539 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
TwZ_Fede
Cernunnos
Gold IV
Level 143
God Stats
2W - 1L
1,880 SR
Queue Stats
22W - 9L
1,596 MMR
Party 2
Bacchus
Bacchus
Gold IV
lucaaspg
Bacchus
Gold IV
Level 109
God Stats
6W - 5L
1,630 SR
Queue Stats
22W - 9L
1,596 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,673 SR
1,577 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,601 SR
1,560 MMR
Horus
Horus
Bronze III
MrAmazing2022
Horus
Bronze III
Level 158
God Stats
1W - 0L
1,554 SR
Queue Stats
5W - 2L
1,500 MMR
Solo
Bastet
Bastet
Platinum II
Siepher72
Bastet
Platinum II
Level 123
God Stats
39W - 19L
1,682 SR
Queue Stats
533W - 570L
1,838 MMR
Party 1
Sol
Sol
Platinum II
coolduke112
Sol
Platinum II
Level 149
God Stats
5W - 6L
1,565 SR
Queue Stats
235W - 207L
1,342 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ITotoo
Scylla
14
1 / 1 / 4
9,955
622
14,203
6,914
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
TwZ_Fede
Cernunnos
14
3 / 6 / 1
9,993
625
8,560
13,954
3,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
lucaaspg
Bacchus
13
1 / 5 / 3
9,127
570
7,318
15,095
15,925
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeGebHeraFenrirMerlin

VS

Bans
GilgameshVulcanPersephoneDiscordiaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
10,941
684
6,394
19,925
19,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Siepher72
Bastet
15
6 / 1 / 5
10,658
666
14,588
12,013
5,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 3 / 7
10,496
656
10,958
11,634
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
12
12
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
ITotoo
Scylla
1
1
4
3
W
2
1
9
6.5
W
Bastet
Siepher72
Bastet
6
1
5
8.5
L
Cernunnos
TwZ_Fede
Cernunnos
3
6
1
0.58
W
4
3
7
2.5
L
Bacchus
lucaaspg
Bacchus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
31,940
35,963
Taken
43,572
21,492
Mitigated
30,147
5,441
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ITotoo
Scylla
14,203
1,344
0
459
6,914
1,591
474
1,407
5,507
60,589
0
W
6,394
3,207
3,847
12,151
19,925
19,972
401
8,815
10,714
0
15,280
W
Bastet
Siepher72
Bastet
14,588
2,439
0
2,715
12,013
5,357
1,151
5,731
6,138
0
38,096
L
Cernunnos
TwZ_Fede
Cernunnos
8,560
4,079
0
2,212
13,954
3,976
918
3,867
10,087
0
28,045
W
10,958
2,774
0
3,735
11,634
4,818
1,732
6,662
4,722
64,057
4,765
L
Bacchus
lucaaspg
Bacchus
7,318
378
0
2,770
15,095
15,925
99
5,516
9,579
14,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
32,095
205
Minions Killed
186
6
Camps Cleared
8
794,025
Distance Traveled
909,378
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,955
622
131
8
3
279,139
2
W
Horus
10,941
684
14
1
0
312,725
3
W
Bastet
10,658
666
39
2
3
329,237
1
L
Cernunnos
9,993
625
61
4
3
244,272
4
W
Sol
10,496
656
133
8
5
267,416
3
L
Bacchus
9,127
570
13
1
0
270,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role