Player Matchup

Bellona
Bellona
Gold IV
DeadDealer420
Bellona
Gold IV
Level 148
God Stats
3W - 0L
1,818 SR
Queue Stats
7W - 0L
1,727 MMR
Party 1
Scylla
Scylla
Gold I
MagicalPotato0
Scylla
Gold I
Level 107
God Stats
8W - 5L
1,622 SR
Queue Stats
156W - 146L
1,739 MMR
Party 2
Camazotz
Camazotz
Platinum IV
PercLoMein
Camazotz
Platinum IV
Level 123
God Stats
3W - 0L
1,766 SR
Queue Stats
126W - 118L
1,672 MMR
Party 2
Hou Yi
Hou Yi
Silver I
luis_vizard
Hou Yi
Silver I
Level 143
God Stats
1W - 0L
1,437 SR
Queue Stats
5W - 1L
1,634 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
naoho
Sylvanus
Platinum V
Level 68
God Stats
8W - 11L
1,525 SR
Queue Stats
123W - 112L
1,675 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,634 SR
1,689 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,509 SR
1,690 MMR
Ra
Ra
Platinum IV
BiteTheDust7
Ra
Platinum IV
Level 121
God Stats
1W - 5L
1,219 SR
Queue Stats
373W - 365L
1,697 MMR
Solo
Geb
Geb
Silver I
CaptainScrapz
Geb
Silver I
Level 129
God Stats
1W - 4L
1,733 SR
Queue Stats
23W - 20L
1,605 MMR
Solo
Neith
Neith
Platinum V
Conspiire
Neith
Platinum V
Level 131
God Stats
1W - 2L
1,734 SR
Queue Stats
64W - 73L
1,703 MMR
Solo
Amaterasu
Amaterasu
Gold III
RPTRINITY
Amaterasu
Gold III
Level 156
God Stats
0W - 2L
1,271 SR
Queue Stats
296W - 285L
1,742 MMR
Solo
Fenrir
Fenrir
Platinum V
celle24
Fenrir
Platinum V
Level 156
God Stats
0W - 3L
1,589 SR
Queue Stats
200W - 189L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
5 / 3 / 13
12,157
579
21,510
19,920
23,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 4 / 10
11,788
561
12,234
10,456
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
PercLoMein
Camazotz
18
6 / 2 / 18
11,680
556
15,825
24,282
9,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
19
9 / 0 / 11
12,713
605
17,823
16,318
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
naoho
Sylvanus
16
3 / 2 / 19
10,786
514
9,442
18,772
20,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatArtioCabrakanMulan

VS

Bans
BastetMorgan Le FayIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
9,554
455
15,101
15,712
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 10 / 5
7,763
370
8,402
22,708
20,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Conspiire
Neith
16
3 / 7 / 1
10,179
485
9,527
18,454
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
RPTRINITY
Amaterasu
16
5 / 4 / 2
10,534
502
13,968
21,565
22,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
celle24
Fenrir
16
3 / 3 / 5
9,613
458
6,361
17,553
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
31
Kills
11
11
Deaths
31
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
0
10
5
0.25
L
Neith
Conspiire
Neith
3
7
1
0.5
W
Bellona
5
3
13
3.83
W
8
4
10
3.25
W
Camazotz
PercLoMein
Camazotz
6
2
18
7.5
L
Amaterasu
RPTRINITY
Amaterasu
5
4
2
1.5
L
Fenrir
celle24
Fenrir
3
3
5
1.83
W
Hou Yi
9
0
11
14.5
W
Sylvanus
naoho
Sylvanus
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,834
Damage
53,359
89,748
Taken
95,992
64,965
Mitigated
61,022
49,058
Healing
27,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,101
605
1,364
4,462
15,712
5,799
0
5,456
10,256
81,747
0
L
8,402
578
0
2,223
22,708
20,413
0
5,529
17,179
23,824
0
L
Neith
Conspiire
Neith
9,527
3,980
0
6,913
18,454
5,827
0
3,519
14,935
0
75,553
W
Bellona
21,510
4,246
0
6,136
19,920
23,366
107
4,482
14,803
16,941
77,962
W
12,234
1,553
0
1,975
10,456
3,787
516
5,197
4,854
69,277
0
W
Camazotz
PercLoMein
Camazotz
15,825
4,683
0
15,539
24,282
9,794
866
7,943
15,833
0
74,163
L
Amaterasu
RPTRINITY
Amaterasu
13,968
2,417
0
5,675
21,565
22,092
82
6,649
14,916
13,088
48,629
L
Fenrir
celle24
Fenrir
6,361
1,449
0
6,980
17,553
6,891
0
4,512
13,041
0
55,287
W
Hou Yi
17,823
9,236
0
9,127
16,318
7,154
5,637
4,280
11,894
0
109,387
W
Sylvanus
naoho
Sylvanus
9,442
2,928
7,607
8,674
18,772
20,864
466
7,381
10,958
34,650
12,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,124
Gold Earned
47,643
579
Minions Killed
554
0
Camps Cleared
0
2,069,084
Distance Traveled
2,040,447
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,554
455
145
7
0
397,899
7
L
Geb
7,763
370
42
2
0
431,038
2
L
Neith
10,179
485
144
7
0
376,909
5
W
Bellona
12,157
579
141
7
0
427,996
3
W
Scylla
11,788
561
123
6
0
382,698
4
W
Camazotz
11,680
556
81
4
0
458,647
5
L
Amaterasu
10,534
502
117
6
0
402,143
6
L
Fenrir
9,613
458
106
5
0
432,458
2
W
Hou Yi
12,713
605
145
7
0
405,877
4
W
Sylvanus
10,786
514
89
4
0
393,866
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role