Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HxC_Harris
Baron Samedi
Level 152
God Stats
3W - 1L
1,545 SR
Queue Stats
119W - 99L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KulkHulk
Cu Chulainn
Level 145
God Stats
4W - 3L
1,581 SR
Queue Stats
253W - 183L
1,627 Elo+
Party 2
Ymir
Ymir
NiceTryWhiteBoiy
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 43L
1,618 Elo+
Party 2
Agni
Agni
Silliies
Agni
Level 146
God Stats
7W - 2L
1,739 SR
Queue Stats
129W - 50L
1,723 Elo+
Party 2
Team Averages
Level 105
1,573 SR
1,601 Elo+

VS

Team Averages
Level 121
1,459 SR
1,518 Elo+
King Arthur
King Arthur
P0S3ID0NSwrath
King Arthur
Level 159
God Stats
3W - 7L
1,274 SR
Queue Stats
280W - 279L
1,513 Elo+
Party 1
Ymir
Ymir
Sm6120
Ymir
Level 17
God Stats
0W - 1L
1,745 SR
Queue Stats
15W - 11L
1,515 Elo+
Party 1
Cupid
Cupid
TTVAlfredoSaucin
Cupid
Level 127
God Stats
0W - 1L
1,502 SR
Queue Stats
13W - 13L
1,517 Elo+
Party 1
Thanatos
Thanatos
TurqoisePick354
Thanatos
Level 141
God Stats
1W - 4L
1,275 SR
Queue Stats
231W - 247L
1,521 Elo+
Party 1
Apollo
Apollo
nH Tackylina
Apollo
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
570W - 538L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
4 / 4 / 22
11,498
821
8,720
24,993
30,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
HxC_Harris
Baron Samedi
18
5 / 2 / 24
11,009
786
21,567
15,524
21,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KulkHulk
Cu Chulainn
19
11 / 4 / 16
11,433
817
22,724
19,226
23,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
5 / 2 / 19
11,578
827
9,474
27,414
28,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
18
8 / 4 / 15
11,256
804
23,569
12,241
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
P0S3ID0NSwrath
King Arthur
19
3 / 6 / 9
10,759
769
13,275
28,346
23,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
Sm6120
Ymir
15
1 / 7 / 6
9,657
690
8,661
22,055
30,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 5 / 6
10,693
764
18,751
14,644
7,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
16
4 / 8 / 7
9,785
699
10,983
15,181
7,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
14
2 / 7 / 6
8,948
639
11,145
13,809
6,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
49
33
Kills
15
16
Deaths
33
96
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
4
22
3.75
W
Baron Samedi
HxC_Harris
Baron Samedi
5
2
24
8.5
W
Cu Chulainn
KulkHulk
Cu Chulainn
11
4
16
4.75
W
5
2
19
7.25
L
King Arthur
P0S3ID0NSwrath
King Arthur
3
6
9
1.25
W
Agni
8
4
15
3.88
L
Ymir
Sm6120
Ymir
1
7
6
0.57
L
5
5
6
1.6
L
Thanatos
4
8
7
0.94
L
Apollo
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,054
Damage
62,815
99,398
Taken
94,035
109,517
Mitigated
76,412
45,292
Healing
31,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,720
1,218
624
5,110
24,993
30,456
408
1,756
23,237
18,568
0
W
Baron Samedi
HxC_Harris
Baron Samedi
21,567
1,631
14,793
8,923
15,524
21,033
332
1,026
14,498
38,085
0
W
Cu Chulainn
KulkHulk
Cu Chulainn
22,724
6,144
2,116
1,772
19,226
23,817
841
2,818
16,408
10,889
26,867
W
9,474
1,753
0
9,455
27,414
28,916
1,241
2,829
24,585
16,932
0
L
King Arthur
P0S3ID0NSwrath
King Arthur
13,275
609
871
9,210
28,346
23,744
222
20,786
7,560
175
34,793
W
Agni
23,569
1,492
1,579
920
12,241
5,295
1,793
407
11,834
45,073
0
L
Ymir
Sm6120
Ymir
8,661
955
1,307
2,418
22,055
30,868
87
15,636
6,419
16,981
0
L
18,751
9,268
2,967
4,455
14,644
7,392
422
9,298
5,346
0
31,263
L
Thanatos
10,983
848
521
5,690
15,181
7,521
1,251
11,863
3,318
0
15,102
L
Apollo
11,145
4,485
1,659
2,086
13,809
6,887
0
10,174
3,635
0
23,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,774
Gold Earned
49,842
134
Minions Killed
120
0
Camps Cleared
0
1,260,552
Distance Traveled
1,176,133
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,498
821
20
1
0
217,421
0
W
Baron Samedi
11,009
786
22
2
0
284,056
0
W
Cu Chulainn
11,433
817
30
2
0
262,819
0
W
Ymir
11,578
827
17
1
0
241,101
0
L
King Arthur
10,759
769
33
2
0
257,808
0
W
Agni
11,256
804
45
3
0
255,155
0
L
Ymir
9,657
690
10
1
0
213,271
0
L
Cupid
10,693
764
36
3
0
243,188
1
L
Thanatos
9,785
699
13
1
0
232,203
0
L
Apollo
8,948
639
28
2
0
229,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role