Player Matchup

Odin
Odin
DinkleBergTheGod
Odin
Level 87
God Stats
6W - 4L
1,639 SR
Queue Stats
189W - 196L
1,453 Elo+
Party 3
Freya
Freya
EliTe1383
Freya
Level 160
God Stats
17W - 11L
1,442 SR
Queue Stats
875W - 831L
1,527 Elo+
Solo
Fenrir
Fenrir
MSTR CHIEF DC
Fenrir
Level 127
God Stats
10W - 7L
1,680 SR
Queue Stats
432W - 405L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
P-A-T-B-A-C-K
Ah Muzen Cab
Level 128
God Stats
2W - 3L
1,597 SR
Queue Stats
503W - 466L
1,567 Elo+
Party 3
Geb
Geb
WOLFER2002
Geb
Level 89
God Stats
3W - 2L
1,495 SR
Queue Stats
73W - 62L
1,522 Elo+
Party 2
Team Averages
Level 118
1,570 SR
1,513 Elo+

VS

Team Averages
Level 107
1,578 SR
1,483 Elo+
Zhong Kui
Zhong Kui
Jspurge04
Zhong Kui
Level 108
God Stats
4W - 4L
1,655 SR
Queue Stats
182W - 207L
1,446 Elo+
Party 4
King Arthur
King Arthur
KittySlayerEthan
King Arthur
Level 115
God Stats
15W - 15L
1,586 SR
Queue Stats
183W - 187L
1,475 Elo+
Party 4
Loki
Loki
KittySlayerUtley
Loki
Level 123
God Stats
0W - 2L
1,282 SR
Queue Stats
204W - 210L
1,542 Elo+
Party 4
Ymir
Ymir
XGN Rojar
Ymir
Level 66
God Stats
3W - 2L
1,657 SR
Queue Stats
83W - 83L
1,511 Elo+
Party 1
Izanami
Izanami
lSoulsticel
Izanami
Level 122
God Stats
4W - 4L
1,710 SR
Queue Stats
123W - 133L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,172
399
5,200
16,253
14,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
EliTe1383
Freya
17
5 / 5 / 4
11,440
497
21,648
19,026
9,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 3
11,135
484
8,073
16,342
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
P-A-T-B-A-C-K
Ah Muzen Cab
18
3 / 4 / 4
10,580
460
23,171
20,140
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 8
10,586
460
11,241
17,282
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jspurge04
Zhong Kui
17
6 / 5 / 4
11,664
507
19,080
24,662
16,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
KittySlayerEthan
King Arthur
19
0 / 0 / 4
11,929
519
14,485
14,323
9,825
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 4 / 3
12,123
527
8,716
17,357
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
3 / 1 / 7
11,426
497
7,458
21,415
23,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
lSoulsticel
Izanami
18
1 / 6 / 2
11,533
501
13,034
23,939
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
15
Kills
16
16
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Freya
EliTe1383
Freya
5
5
4
1.4
L
Zhong Kui
Jspurge04
Zhong Kui
6
5
4
1.6
L
King Arthur
KittySlayerEthan
King Arthur
0
0
4
2
L
6
4
3
1.88
W
4
3
3
1.83
W
Ah Muzen Cab
P-A-T-B-A-C-K
Ah Muzen Cab
3
4
4
1.25
W
2
1
8
6
L
Ymir
3
1
7
6.5
L
Izanami
lSoulsticel
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,333
Damage
62,773
89,043
Taken
101,696
57,560
Mitigated
63,387
31,081
Healing
39,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,200
1,096
247
2,338
16,253
14,696
0
3,620
12,633
0
35,136
W
Freya
EliTe1383
Freya
21,648
7,513
0
6,658
19,026
9,140
716
9,520
9,506
73,327
7,714
L
Zhong Kui
Jspurge04
Zhong Kui
19,080
1,421
0
12,041
24,662
16,601
396
12,430
12,232
79,249
0
L
King Arthur
KittySlayerEthan
King Arthur
14,485
1,466
315
3,022
14,323
9,825
0
3,339
10,984
7,887
83,761
L
8,716
2,687
0
5,560
17,357
6,134
0
2,234
15,123
0
78,816
W
8,073
1,603
0
8,284
16,342
6,928
0
3,790
12,552
0
84,746
W
Ah Muzen Cab
P-A-T-B-A-C-K
Ah Muzen Cab
23,171
12,198
0
9,810
20,140
8,890
492
5,681
14,459
0
102,794
W
11,241
1,173
1,121
2,623
17,282
17,906
0
5,678
11,604
42,636
0
L
Ymir
7,458
1,586
3,363
6,293
21,415
23,688
0
7,610
13,805
27,158
0
L
Izanami
lSoulsticel
Izanami
13,034
8,177
0
8,585
23,939
7,139
2,862
4,930
19,009
0
124,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,913
Gold Earned
58,675
558
Minions Killed
664
0
Camps Cleared
0
2,144,729
Distance Traveled
2,009,979
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,172
399
84
4
0
370,687
1
W
Freya
11,440
497
129
6
0
395,142
8
L
Zhong Kui
11,664
507
140
6
0
359,285
2
L
King Arthur
11,929
519
172
7
0
467,827
2
L
Loki
12,123
527
120
5
0
406,263
0
W
Fenrir
11,135
484
137
6
0
490,473
7
W
Ah Muzen Cab
10,580
460
153
7
0
392,255
4
W
Geb
10,586
460
55
2
0
496,172
7
L
Ymir
11,426
497
30
1
0
415,199
2
L
Izanami
11,533
501
202
9
0
361,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role