Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
IamSnoop
Atlas
Level 154
God Stats
3W - 2L
1,209 SR
Queue Stats
107W - 73L
1,576 Elo+
Party 2
Charybdis
Charybdis
Pulse Mars
Charybdis
Level 96
God Stats
5W - 2L
1,738 SR
Queue Stats
22W - 15L
1,593 Elo+
Party 2
Team Averages
Level 126
1,482 SR
1,556 Elo+

VS

Team Averages
Level 83
1,528 SR
1,377 Elo+
Charybdis
Charybdis
LeapinPandaBear
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Tiamat
Tiamat
Legit WICK
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,169 Elo+
Party 1
Da Ji
Da Ji
Waad_the_rebirth
Da Ji
Level 75
God Stats
35W - 35L
1,583 SR
Queue Stats
241W - 302L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 1 / 5
9,530
733
6,821
6,972
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
IamSnoop
Atlas
13
3 / 1 / 5
9,505
731
9,011
10,862
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Pulse Mars
Charybdis
12
3 / 4 / 4
8,638
664
7,130
8,931
3,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LeapinPandaBear
Charybdis
11
1 / 5 / 4
8,144
626
4,840
8,757
2,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Legit WICK
Tiamat
13
1 / 3 / 3
8,277
637
6,323
9,459
5,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 2
9,184
706
9,137
10,499
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
6
6
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
5
7.5
W
Atlas
IamSnoop
Atlas
3
1
5
5.5
L
Charybdis
LeapinPandaBear
Charybdis
1
5
4
0.6
L
Tiamat
Legit WICK
Tiamat
1
3
3
0.83
W
Charybdis
Pulse Mars
Charybdis
3
4
4
1.25
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
20,300
26,765
Taken
28,715
17,141
Mitigated
13,331
3,585
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,821
0
0
250
6,972
1,934
208
686
5,987
34,323
0
W
Atlas
IamSnoop
Atlas
9,011
2,751
0
2,172
10,862
12,110
126
3,675
7,026
21,569
0
L
Charybdis
LeapinPandaBear
Charybdis
4,840
2,241
110
1,897
8,757
2,924
0
5,476
3,281
0
17,693
L
Tiamat
Legit WICK
Tiamat
6,323
693
0
3,036
9,459
5,392
0
4,985
4,474
30,680
0
W
Charybdis
Pulse Mars
Charybdis
7,130
3,065
0
1,163
8,931
3,097
469
2,416
6,315
0
28,728
L
9,137
1,845
0
1,336
10,499
5,015
0
5,807
4,692
0
25,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,673
Gold Earned
25,605
155
Minions Killed
141
7
Camps Cleared
5
719,889
Distance Traveled
687,067
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,530
733
82
6
1
252,231
2
W
Atlas
9,505
731
19
1
2
244,204
2
L
Charybdis
8,144
626
35
3
1
204,216
0
L
Tiamat
8,277
637
67
5
1
245,491
0
W
Charybdis
8,638
664
54
4
4
223,454
0
L
Da Ji
9,184
706
39
3
3
237,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role