Player Matchup

Neith
Neith
GrizzGreen123
Neith
Level 29
God Stats
10W - 13L
1,298 SR
Queue Stats
17W - 32L
1,280 Elo+
Party 1
Sobek
Sobek
Nicolas114950
Sobek
Level 127
God Stats
2W - 0L
1,680 SR
Queue Stats
21W - 33L
1,327 Elo+
Party 1
Anubis
Anubis
That1Canadian
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,279 Elo+
Party 1
Kali
Kali
cloudx2
Kali
Level 113
God Stats
5W - 1L
1,566 SR
Queue Stats
17W - 21L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
pkmntrainerkevin
Gilgamesh
Level 25
God Stats
4W - 7L
1,322 SR
Queue Stats
11W - 30L
1,176 Elo+
Party 1
Team Averages
Level 62
1,473 SR
1,286 Elo+

VS

Team Averages
Level 48
1,558 SR
1,281 Elo+
Loki
Loki
Kohdah
Loki
Level 60
God Stats
0W - 1L
1,741 SR
Queue Stats
5W - 7L
1,262 Elo+
Solo
Bacchus
Bacchus
Markwatney48
Bacchus
Level 43
God Stats
2W - 6L
1,467 SR
Queue Stats
4W - 14L
1,150 Elo+
Party 3
Skadi
Skadi
Xcoolerh20x
Skadi
Level 68
God Stats
3W - 10L
1,259 SR
Queue Stats
385W - 413L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
dorvil
Baron Samedi
Level 61
God Stats
17W - 9L
1,824 SR
Queue Stats
192W - 215L
1,363 Elo+
Party 2
Nemesis
Nemesis
facetheace23
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 9
11,526
549
10,922
11,517
3,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 5 / 19
11,520
549
8,161
24,670
30,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 5 / 5
11,772
561
11,311
20,764
10,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
cloudx2
Kali
17
9 / 7 / 9
12,228
582
17,430
22,832
9,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
19
11 / 2 / 3
12,465
594
13,520
15,763
17,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kohdah
Loki
20
11 / 6 / 4
12,610
600
14,127
17,589
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Markwatney48
Bacchus
14
3 / 6 / 8
9,545
455
9,475
16,933
19,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 11 / 5
10,352
493
18,216
20,196
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
dorvil
Baron Samedi
15
4 / 10 / 2
9,631
459
17,486
19,471
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
facetheace23
Nemesis
14
0 / 5 / 5
8,709
415
3,896
11,151
4,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
37
Kills
24
24
Deaths
38
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
5
9
2.1
L
Loki
Kohdah
Loki
11
6
4
2.17
L
Bacchus
Markwatney48
Bacchus
3
6
8
1.17
W
5
5
19
2.9
W
6
5
5
1.7
L
6
11
5
0.77
W
Kali
cloudx2
Kali
9
7
9
1.93
L
Baron Samedi
dorvil
Baron Samedi
4
10
2
0.5
L
Nemesis
facetheace23
Nemesis
0
5
5
0.5
W
Gilgamesh
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,344
Damage
63,200
95,546
Taken
85,340
71,265
Mitigated
42,222
33,981
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,922
6,916
1,638
2,440
11,517
3,771
1,627
3,695
7,822
0
71,918
L
Loki
Kohdah
Loki
14,127
4,665
95
5,768
17,589
6,356
0
3,945
13,393
0
89,572
L
Bacchus
Markwatney48
Bacchus
9,475
1,062
394
2,799
16,933
19,636
185
4,222
12,664
24,989
0
W
8,161
1,246
0
7,853
24,670
30,479
185
6,162
18,508
27,926
0
W
11,311
2,175
0
10,882
20,764
10,018
1,882
9,415
11,349
71,107
0
L
18,216
9,779
219
3,746
20,196
5,518
1,830
3,860
16,246
0
66,058
W
Kali
cloudx2
Kali
17,430
9,415
0
9,664
22,832
9,898
0
6,103
16,729
0
61,252
L
Baron Samedi
dorvil
Baron Samedi
17,486
1,110
740
5,011
19,471
6,448
0
7,750
11,621
63,163
0
L
Nemesis
facetheace23
Nemesis
3,896
1,129
0
2,181
11,151
4,264
834
1,385
9,232
0
34,703
W
Gilgamesh
13,520
3,394
0
1,504
15,763
17,099
2,474
1,842
13,921
8,305
52,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,511
Gold Earned
50,847
453
Minions Killed
451
0
Camps Cleared
0
1,935,695
Distance Traveled
1,891,481
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,526
549
106
5
0
373,413
3
L
Loki
12,610
600
142
7
0
447,830
2
L
Bacchus
9,545
455
21
1
0
419,162
15
W
Sobek
11,520
549
30
1
0
398,267
7
W
Anubis
11,772
561
126
6
0
360,567
6
L
Skadi
10,352
493
120
6
0
331,941
0
W
Kali
12,228
582
86
4
0
403,586
5
L
Baron Samedi
9,631
459
93
4
0
329,204
5
L
Nemesis
8,709
415
75
4
0
363,344
5
W
Gilgamesh
12,465
594
105
5
0
399,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role