Player Matchup

Odin
Odin
Belfets
Odin
Level 67
God Stats
1W - 1L
1,750 SR
Queue Stats
156W - 143L
1,518 Elo+
Party 2
Thoth
Thoth
HouseElf1122
Thoth
Level 125
God Stats
27W - 34L
1,410 SR
Queue Stats
1,268W - 1,332L
1,445 Elo+
Solo
Olorun
Olorun
OoL4T3R4LU5oO
Olorun
Level 160
God Stats
3W - 4L
1,527 SR
Queue Stats
240W - 233L
1,478 Elo+
Party 2
Fenrir
Fenrir
TxL Cookie
Fenrir
Level 146
God Stats
2W - 3L
1,637 SR
Queue Stats
272W - 248L
1,489 Elo+
Party 2
Anhur
Anhur
TxL WORM
Anhur
Level 141
God Stats
1W - 4L
1,595 SR
Queue Stats
121W - 133L
1,504 Elo+
Party 2
Team Averages
Level 128
1,584 SR
1,487 Elo+

VS

Team Averages
Level 114
1,503 SR
1,455 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Averydeadlybush
Artio
Level 68
God Stats
3W - 3L
1,551 SR
Queue Stats
90W - 95L
1,441 Elo+
Party 1
Zeus
Zeus
Stealthcrisis
Zeus
Level 150
God Stats
4W - 2L
1,574 SR
Queue Stats
72W - 86L
1,402 Elo+
Solo
Apollo
Apollo
TH3MALEVOLENT
Apollo
Level 89
God Stats
4W - 1L
1,752 SR
Queue Stats
255W - 283L
1,406 Elo+
Solo
Ravana
Ravana
TR3DIZZL3
Ravana
Level 106
God Stats
1W - 0L
1,138 SR
Queue Stats
17W - 13L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Belfets
Odin
14
0 / 3 / 11
7,608
692
2,294
11,377
11,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 6 / 7
8,581
780
15,190
10,001
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 4
7,916
720
6,469
8,776
3,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
TxL Cookie
Fenrir
13
2 / 5 / 8
7,712
701
7,638
10,587
10,683
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
TxL WORM
Anhur
15
4 / 4 / 5
8,370
761
8,137
11,990
4,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 2 / 12
9,300
845
15,362
11,103
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 13
10,004
909
9,331
14,892
17,848
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 2 / 7
8,519
774
5,772
4,478
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 11
8,422
766
8,397
10,835
4,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
TR3DIZZL3
Ravana
14
6 / 3 / 9
8,590
781
9,963
10,811
8,512
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
12
Kills
21
21
Deaths
12
35
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
12
4.5
W
6
1
13
12.5
L
Odin
Belfets
Odin
0
3
11
1.83
L
3
6
7
1.08
L
3
3
4
1.67
W
3
2
7
3.25
W
3
4
11
2.13
W
Ravana
TR3DIZZL3
Ravana
6
3
9
3.5
L
Fenrir
TxL Cookie
Fenrir
2
5
8
1.2
L
Anhur
TxL WORM
Anhur
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,728
Damage
48,825
52,731
Taken
52,119
34,064
Mitigated
38,462
17,175
Healing
28,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,362
853
5,666
5,336
11,103
6,776
338
5,413
5,690
38,131
0
W
9,331
250
2,818
7,131
14,892
17,848
108
5,692
9,200
16,073
0
L
Odin
Belfets
Odin
2,294
1,236
379
678
11,377
11,617
0
5,269
6,108
0
5,323
L
15,190
514
1,490
1,596
10,001
4,108
0
5,828
4,173
34,773
0
L
6,469
3,465
4,148
2,563
8,776
3,245
0
6,029
2,747
15,851
0
W
5,772
342
533
1,335
4,478
1,213
0
2,281
2,197
9,708
0
W
8,397
3,092
1,229
1,748
10,835
4,113
1,045
4,001
6,834
0
18,674
W
Ravana
TR3DIZZL3
Ravana
9,963
2,275
770
1,794
10,811
8,512
62
4,862
5,949
0
12,779
L
Fenrir
TxL Cookie
Fenrir
7,638
992
570
1,502
10,587
10,683
0
5,869
4,718
861
8,401
L
Anhur
TxL WORM
Anhur
8,137
2,282
1,770
2,479
11,990
4,411
0
7,470
4,520
0
16,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
44,835
98
Minions Killed
95
0
Camps Cleared
0
969,702
Distance Traveled
890,674
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,300
845
46
4
0
206,808
0
W
Artio
10,004
909
13
1
0
225,282
0
L
Odin
7,608
692
6
1
0
200,637
0
L
Thoth
8,581
780
44
4
0
206,021
3
L
Olorun
7,916
720
28
3
0
181,590
0
W
Zeus
8,519
774
7
1
0
99,770
0
W
Apollo
8,422
766
25
2
0
184,630
0
W
Ravana
8,590
781
4
0
0
174,184
1
L
Fenrir
7,712
701
2
0
0
189,492
0
L
Anhur
8,370
761
18
2
0
191,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role