Player Matchup

Horus
Horus
EternalBoredom
Horus
Level 83
God Stats
3W - 1L
1,552 SR
Queue Stats
17W - 11L
1,594 Elo+
Party 2
Nox
Nox
PlayfulPlatypus
Nox
Level 97
God Stats
5W - 1L
1,511 SR
Queue Stats
51W - 35L
1,548 Elo+
Party 2
Neith
Neith
THATBALLINGUY
Neith
Level 17
God Stats
4W - 1L
1,908 SR
Queue Stats
15W - 13L
1,473 Elo+
Party 2
Team Averages
Level 66
1,657 SR
1,538 Elo+

VS

Team Averages
Level 62
1,616 SR
1,614 Elo+
Mulan
Mulan
CentraI
Mulan
Level 39
God Stats
21W - 16L
1,674 SR
Queue Stats
21W - 17L
1,755 Elo+
Solo
Baron Samedi
Baron Samedi
Legolas64
Baron Samedi
Level 136
God Stats
2W - 1L
1,674 SR
Queue Stats
42W - 39L
1,532 Elo+
Party 1
Neith
Neith
PhotonLord
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 13
10,654
666
9,691
25,904
17,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 2 / 10
11,088
693
13,302
8,681
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 3 / 9
11,482
718
14,546
9,639
3,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CentraI
Mulan
12
2 / 6 / 2
9,119
570
8,730
17,174
12,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Legolas64
Baron Samedi
13
1 / 5 / 3
9,485
593
14,841
11,819
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
13
2 / 7 / 0
9,574
598
10,232
13,719
4,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
5
5
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
CentraI
Mulan
2
6
2
0.5
W
4
0
13
10.5
L
Baron Samedi
Legolas64
Baron Samedi
1
5
3
0.5
L
Neith
2
7
0
0.29
W
6
2
10
5.5
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,539
Damage
33,803
44,224
Taken
42,712
23,486
Mitigated
22,458
18,732
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
CentraI
Mulan
8,730
570
0
4,250
17,174
12,883
430
5,753
11,087
470
21,622
W
9,691
3,764
1,836
13,522
25,904
17,238
222
8,986
15,787
1,436
19,361
L
Baron Samedi
Legolas64
Baron Samedi
14,841
394
1,740
2,092
11,819
5,292
404
1,666
10,026
38,869
0
L
Neith
10,232
4,177
0
673
13,719
4,283
294
5,555
7,776
0
27,106
W
13,302
627
424
1,471
8,681
3,180
934
2,476
5,918
47,657
0
W
14,546
7,333
0
1,479
9,639
3,068
1,456
3,619
5,703
0
48,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
28,178
165
Minions Killed
139
8
Camps Cleared
6
777,712
Distance Traveled
765,355
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,119
570
28
2
3
258,858
4
W
Horus
10,654
666
21
1
2
268,849
3
L
Baron Samedi
9,485
593
69
4
1
258,885
3
L
Neith
9,574
598
42
3
2
247,612
2
W
Nox
11,088
693
80
5
3
250,060
5
W
Neith
11,482
718
64
4
3
258,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role