Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Bassounds
Izanami
Level 89
God Stats
2W - 5L
1,313 SR
Queue Stats
24W - 34L
1,389 Elo+
Party 2
Xing Tian
Xing Tian
U need 2 smoke
Xing Tian
Level 126
God Stats
10W - 13L
1,454 SR
Queue Stats
128W - 116L
1,547 Elo+
Party 2
Kali
Kali
xMouthy Smurfx
Kali
Level 134
God Stats
4W - 1L
1,885 SR
Queue Stats
281W - 255L
1,562 Elo+
Party 2
Ymir
Ymir
xTuffySmurfx
Ymir
Level 35
God Stats
28W - 14L
1,777 SR
Queue Stats
44W - 29L
1,581 Elo+
Party 2
Team Averages
Level 101
1,586 SR
1,516 Elo+

VS

Team Averages
Level 97
1,528 SR
1,478 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AnhilationZero2
Ymir
Level 63
God Stats
21W - 20L
1,526 SR
Queue Stats
86W - 111L
1,435 Elo+
Party 1
Medusa
Medusa
DoctorCleanupHD
Medusa
Level 129
God Stats
22W - 18L
1,574 SR
Queue Stats
316W - 363L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
P33lMyCheeks
Danzaburou
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,582 Elo+
Party 1
Poseidon
Poseidon
oO KILLA CJ Oo
Poseidon
Level 125
God Stats
0W - 1L
1,541 SR
Queue Stats
123W - 151L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 0 / 2
5,838
584
2,043
4,756
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Bassounds
Izanami
8
0 / 3 / 0
4,473
447
2,329
5,864
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
U need 2 smoke
Xing Tian
10
3 / 0 / 3
6,028
603
4,773
3,796
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
8 / 1 / 4
7,295
730
8,047
7,514
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 0 / 4
4,982
498
1,183
4,906
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 2 / 1
5,091
509
2,647
6,923
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 1
5,053
505
2,959
7,660
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 2
5,903
590
4,591
4,773
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
P33lMyCheeks
Danzaburou
7
0 / 5 / 0
4,757
476
887
5,872
1,645
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
10
1 / 2 / 0
5,738
574
4,053
3,059
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
2
2
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
L
1
3
1
0.5
W
Izanami
Bassounds
Izanami
0
3
0
0
L
1
0
2
2
L
Danzaburou
P33lMyCheeks
Danzaburou
0
5
0
0
W
Xing Tian
U need 2 smoke
Xing Tian
3
0
3
4.5
L
Poseidon
1
2
0
0.5
W
8
1
4
10
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
15,137
26,836
Taken
28,287
12,891
Mitigated
9,812
11,960
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,043
250
47
3,293
4,756
2,306
0
2,179
2,577
26,910
0
L
Gilgamesh
 
Gilgamesh
2,647
880
0
1,034
6,923
2,790
0
1,090
5,758
0
27,517
L
2,959
421
162
1,511
7,660
3,542
0
3,127
4,458
10,725
0
W
Izanami
Bassounds
Izanami
2,329
1,796
0
1,131
5,864
867
0
950
4,914
0
19,350
L
4,591
1,309
0
2,118
4,773
1,107
478
307
4,466
0
49,335
L
Danzaburou
P33lMyCheeks
Danzaburou
887
531
0
151
5,872
1,645
0
2,754
2,749
0
14,247
W
Xing Tian
U need 2 smoke
Xing Tian
4,773
560
48
713
3,796
3,322
362
338
3,458
25,998
0
L
Poseidon
4,053
648
0
531
3,059
728
0
318
2,703
29,949
0
W
8,047
4,683
0
5,201
7,514
4,483
0
1,701
5,813
0
36,746
W
1,183
99
0
1,527
4,906
1,913
0
1,844
3,062
10,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
26,542
262
Minions Killed
284
0
Camps Cleared
0
952,108
Distance Traveled
909,540
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,838
584
75
8
0
183,506
0
L
Gilgamesh
5,091
509
53
5
0
197,092
2
L
Ymir
5,053
505
16
2
0
175,533
0
W
Izanami
4,473
447
49
5
0
169,479
2
L
Medusa
5,903
590
99
10
0
181,988
3
L
Danzaburou
4,757
476
43
4
0
179,843
0
W
Xing Tian
6,028
603
48
5
0
196,822
2
L
Poseidon
5,738
574
73
7
0
175,084
3
W
Kali
7,295
730
72
7
0
217,367
2
W
Ymir
4,982
498
18
2
0
184,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role