Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
Elthrum
Morgan Le Fay
Platinum III
Level 129
God Stats
33W - 16L
1,758 SR
Queue Stats
59W - 45L
1,935 MMR
Solo
Achilles
Achilles
Platinum I
SnortinAddy
Achilles
Platinum I
Level 63
God Stats
6W - 3L
1,706 SR
Queue Stats
108W - 106L
1,815 MMR
Party 1
Bastet
Bastet
Platinum II
smurf4what
Bastet
Platinum II
Level 34
God Stats
9W - 5L
1,820 SR
Queue Stats
24W - 14L
2,047 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 75
1,761 SR
1,932 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,659 SR
1,936 MMR
Cabrakan
Cabrakan
Diamond IV
Arc Noir
Cabrakan
Diamond IV
Level 128
God Stats
12W - 6L
1,737 SR
Queue Stats
154W - 124L
2,155 MMR
Solo
Chaac
Chaac
Platinum II
Distractedbunny2
Chaac
Platinum II
Level 103
God Stats
60W - 61L
1,630 SR
Queue Stats
560W - 599L
1,787 MMR
Solo
Medusa
Medusa
Gold I
MyJunes MyBugs
Medusa
Gold I
Level 125
God Stats
5W - 5L
1,611 SR
Queue Stats
66W - 67L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elthrum
Morgan Le Fay
17
8 / 1 / 5
11,731
690
15,897
11,284
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
SnortinAddy
Achilles
15
4 / 1 / 10
10,931
643
9,091
15,237
20,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
smurf4what
Bastet
16
5 / 2 / 11
11,497
676
14,260
18,102
12,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ah Muzen CabGebOdinSolFenrir

VS

Bans
MulanScyllaYmirThothBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arc Noir
Cabrakan
14
3 / 6 / 0
10,321
607
10,067
15,515
16,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 3
9,883
581
10,531
16,412
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 8 / 3
9,222
542
6,856
11,204
3,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
4
4
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Arc Noir
Cabrakan
3
6
0
0.5
L
1
3
3
0.83
W
Morgan Le Fay
Elthrum
Morgan Le Fay
8
1
5
10.5
L
0
8
3
0.19
W
Achilles
SnortinAddy
Achilles
4
1
10
9
W
Bastet
smurf4what
Bastet
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,248
Damage
27,454
44,623
Taken
43,131
38,454
Mitigated
30,965
16,937
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Arc Noir
Cabrakan
10,067
1,067
0
1,481
15,515
16,339
0
5,219
8,742
20,251
0
L
10,531
1,492
0
6,555
16,412
11,315
0
6,679
8,513
0
39,174
W
Morgan Le Fay
Elthrum
Morgan Le Fay
15,897
645
358
4,702
11,284
5,452
502
1,835
9,341
64,898
0
L
6,856
1,526
0
125
11,204
3,311
0
3,649
6,987
0
35,161
W
Achilles
SnortinAddy
Achilles
9,091
1,543
513
4,129
15,237
20,710
223
3,341
11,476
3,003
30,475
W
Bastet
smurf4what
Bastet
14,260
2,926
0
7,235
18,102
12,292
565
5,591
12,111
0
45,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
29,426
198
Minions Killed
189
13
Camps Cleared
2
1,051,082
Distance Traveled
959,208
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,321
607
36
2
0
316,338
4
L
Chaac
9,883
581
80
5
1
323,544
0
W
Morgan Le Fay
11,731
690
102
6
4
351,995
4
L
Medusa
9,222
542
73
4
1
319,326
4
W
Achilles
10,931
643
39
2
5
335,455
1
W
Bastet
11,497
676
57
3
4
363,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role