Player Matchup

Odin
Odin
Diamond V
ANGELJULIAN
Odin
Diamond V
Level 127
God Stats
5W - 2L
1,602 SR
Queue Stats
105W - 67L
1,875 MMR
Party 1
Geb
Geb
Platinum IV
StupidRandom65
Geb
Platinum IV
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
2,031 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
stupid random11
Ah Muzen Cab
Diamond IV
Level 57
God Stats
4W - 0L
1,817 SR
Queue Stats
34W - 13L
2,383 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 76
1,639 SR
2,096 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,558 SR
1,833 MMR
Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum I
MysticalRatchet
Athena
Platinum I
Level 157
God Stats
35W - 37L
1,542 SR
Queue Stats
276W - 301L
2,052 MMR
Party 2
Zeus
Zeus
Platinum I
Nîkoli
Zeus
Platinum I
Level 159
God Stats
26W - 23L
1,632 SR
Queue Stats
353W - 401L
1,946 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,781
585
5,976
9,582
9,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 1 / 4
10,763
718
6,260
14,534
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
stupid random11
Ah Muzen Cab
15
4 / 1 / 2
10,063
671
14,326
11,426
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Morgan Le FayGilgameshArtioSolAchilles

VS

Bans
BastetChaacThothCu ChulainnTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 1 / 3
8,529
569
7,708
12,008
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 2 / 3
8,233
549
6,274
12,427
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Nîkoli
Zeus
13
3 / 3 / 0
9,265
618
14,102
6,734
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
3
1.5
W
0
1
6
3
L
0
2
3
0.75
L
Zeus
Nîkoli
Zeus
3
3
0
1
W
2
1
4
4
W
Ah Muzen Cab
stupid random11
Ah Muzen Cab
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,562
Damage
28,084
35,542
Taken
31,169
30,546
Mitigated
25,545
14,112
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,708
1,041
0
2,707
12,008
8,554
0
1,806
9,297
0
30,359
W
5,976
1,037
0
1,510
9,582
9,328
340
4,963
3,839
0
11,088
L
6,274
1,078
0
1,088
12,427
13,825
25
2,792
8,704
16,379
0
L
Zeus
Nîkoli
Zeus
14,102
244
0
813
6,734
3,166
0
1,990
4,293
43,033
0
W
6,260
769
532
5,348
14,534
15,928
28
8,098
5,256
18,027
0
W
Ah Muzen Cab
stupid random11
Ah Muzen Cab
14,326
5,365
0
6,722
11,426
5,290
2,465
5,854
4,917
0
81,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
26,027
168
Minions Killed
182
6
Camps Cleared
7
912,139
Distance Traveled
809,870
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,529
569
58
4
4
268,253
4
W
Odin
8,781
585
11
1
1
297,854
3
L
Athena
8,233
549
30
2
1
287,411
3
L
Zeus
9,265
618
94
6
2
254,206
4
W
Geb
10,763
718
13
1
0
314,871
2
W
Ah Muzen Cab
10,063
671
144
10
5
299,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role