Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Farmer Bats
Kuzenbo
Level 91
God Stats
1W - 3L
1,396 SR
Queue Stats
25W - 23L
1,506 Elo+
Party 1
Skadi
Skadi
Getting Yoked
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 1
Ah Puch
Ah Puch
LethalBalloon
Ah Puch
Level 146
God Stats
1W - 2L
1,261 SR
Queue Stats
33W - 35L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
Steamyboi
Gilgamesh
Level 109
God Stats
3W - 3L
1,453 SR
Queue Stats
142W - 161L
1,524 Elo+
Party 1
Team Averages
Level 124
1,422 SR
1,544 Elo+

VS

Team Averages
Level 141
1,480 SR
1,425 Elo+
Vulcan
Vulcan
B3anFlick3r
Vulcan
Level 108
God Stats
1W - 0L
1,486 SR
Queue Stats
52W - 47L
1,506 Elo+
Solo
King Arthur
King Arthur
GaymerRyan_
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,119 Elo+
Party 2
Janus
Janus
WiscoBadgers
Janus
Level 154
God Stats
6W - 7L
1,387 SR
Queue Stats
830W - 839L
1,515 Elo+
Solo
Mulan
Mulan
XGodNillaX
Mulan
Level 128
God Stats
5W - 4L
1,493 SR
Queue Stats
162W - 166L
1,498 Elo+
Party 2
Erlang Shen
Erlang Shen
betterdanyu
Erlang Shen
Level 158
God Stats
4W - 0L
1,533 SR
Queue Stats
178W - 176L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 2 / 5
5,105
1,021
1,829
3,387
1,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Farmer Bats
Kuzenbo
10
3 / 2 / 2
5,585
1,117
1,859
5,675
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 3 / 1
4,887
977
2,985
3,853
1,290
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
6
1 / 2 / 0
4,727
945
917
2,090
643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Steamyboi
Gilgamesh
11
1 / 2 / 2
5,289
1,058
2,105
6,349
3,657
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
3 / 1 / 6
6,198
1,240
6,908
2,582
987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GaymerRyan_
King Arthur
9
0 / 3 / 4
5,282
1,056
1,476
4,330
3,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 6
6,068
1,214
4,528
2,677
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
11
5 / 1 / 4
6,293
1,259
5,041
5,167
3,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erlang Shen
betterdanyu
Erlang Shen
9
0 / 2 / 9
5,399
1,080
1,899
4,506
2,090
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
11
11
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
5
1.25
W
Vulcan
3
1
6
6
L
Kuzenbo
Farmer Bats
Kuzenbo
3
2
2
2
W
King Arthur
GaymerRyan_
King Arthur
0
3
4
0.67
L
1
3
1
0.5
L
Ah Puch
1
2
0
0.5
L
Gilgamesh
Steamyboi
Gilgamesh
1
2
2
1
W
3
0
6
6
W
Mulan
5
1
4
7
W
Erlang Shen
betterdanyu
Erlang Shen
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,695
Damage
19,852
21,354
Taken
19,262
12,473
Mitigated
11,002
5,813
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,829
0
0
1,576
3,387
1,266
0
2,171
1,216
0
4,554
W
Vulcan
6,908
1,651
400
433
2,582
987
380
777
1,805
17,400
0
L
Kuzenbo
Farmer Bats
Kuzenbo
1,859
512
459
1,116
5,675
5,617
0
3,727
1,948
2,534
0
W
King Arthur
GaymerRyan_
King Arthur
1,476
202
1,081
406
4,330
3,770
0
868
3,462
0
2,615
L
2,985
1,209
158
280
3,853
1,290
0
2,307
1,546
0
10,359
L
Ah Puch
917
33
269
284
2,090
643
0
1,036
1,054
2,025
0
L
Gilgamesh
Steamyboi
Gilgamesh
2,105
337
163
1,508
6,349
3,657
0
2,195
4,154
0
5,013
W
4,528
270
680
1,415
2,677
789
1,178
408
2,269
10,516
0
W
Mulan
5,041
906
603
1,668
5,167
3,366
326
530
4,637
0
7,792
W
Erlang Shen
betterdanyu
Erlang Shen
1,899
656
153
902
4,506
2,090
289
193
4,313
0
4,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
29,240
23
Minions Killed
59
0
Camps Cleared
0
438,536
Distance Traveled
528,654
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,105
1,021
2
0
0
89,061
0
W
Vulcan
6,198
1,240
28
6
0
123,627
0
L
Kuzenbo
5,585
1,117
0
0
0
102,528
0
W
King Arthur
5,282
1,056
3
1
0
102,731
0
L
Skadi
4,887
977
14
3
0
97,231
0
L
Ah Puch
4,727
945
4
1
0
43,806
1
L
Gilgamesh
5,289
1,058
3
1
0
105,910
0
W
Janus
6,068
1,214
19
4
0
103,562
0
W
Mulan
6,293
1,259
4
1
0
114,740
0
W
Erlang Shen
5,399
1,080
5
1
0
83,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role