Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
ChadH
Tiamat
Level 142
God Stats
4W - 3L
1,649 SR
Queue Stats
428W - 445L
1,500 Elo+
Solo
Fafnir
Fafnir
matias09099A
Fafnir
Level 107
God Stats
3W - 2L
1,616 SR
Queue Stats
146W - 128L
1,503 Elo+
Party 2
Ravana
Ravana
xASAPBruno
Ravana
Level 117
God Stats
5W - 11L
1,414 SR
Queue Stats
478W - 548L
1,489 Elo+
Solo
Team Averages
Level 126
1,536 SR
1,498 Elo+

VS

Team Averages
Level 132
1,580 SR
1,490 Elo+
Scylla
Scylla
CuDeFrango97
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,481 Elo+
Solo
Baba Yaga
Baba Yaga
Diiolino
Baba Yaga
Level 126
God Stats
6W - 0L
1,965 SR
Queue Stats
121W - 114L
1,493 Elo+
Party 1
Nike
Nike
MathStone
Nike
Level 114
God Stats
3W - 2L
1,621 SR
Queue Stats
124W - 116L
1,487 Elo+
Party 1
Chernobog
Chernobog
SirPher
Chernobog
Level 158
God Stats
1W - 1L
1,301 SR
Queue Stats
42W - 38L
1,515 Elo+
Solo
Tiamat
Tiamat
WMangaka
Tiamat
Level 156
God Stats
3W - 8L
1,513 SR
Queue Stats
173W - 186L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 6 / 2
9,926
827
7,447
13,594
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
 
Poseidon
15
0 / 5 / 4
8,157
680
9,750
9,254
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
ChadH
Tiamat
15
4 / 7 / 6
8,797
733
11,891
13,005
8,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
15
1 / 4 / 8
8,471
706
3,308
16,889
22,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
xASAPBruno
Ravana
15
2 / 4 / 6
8,877
740
3,591
9,474
5,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 3 / 15
10,348
862
10,762
7,292
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Diiolino
Baba Yaga
18
9 / 1 / 14
10,759
897
13,533
9,195
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
16
4 / 4 / 14
9,318
777
9,644
13,940
17,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
SirPher
Chernobog
15
3 / 4 / 16
9,516
793
11,447
9,632
3,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
WMangaka
Tiamat
17
6 / 2 / 17
10,136
845
10,031
7,962
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
14
Kills
26
26
Deaths
14
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
6
2
1.33
L
Poseidon
 
Poseidon
0
5
4
0.4
L
Tiamat
ChadH
Tiamat
4
7
6
1
W
Scylla
4
3
15
3.83
W
Baba Yaga
Diiolino
Baba Yaga
9
1
14
16
W
Nike
4
4
14
2.75
W
Chernobog
SirPher
Chernobog
3
4
16
2.75
W
Tiamat
WMangaka
Tiamat
6
2
17
7.25
L
Fafnir
1
4
8
1.25
L
Ravana
xASAPBruno
Ravana
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
55,417
62,216
Taken
48,021
45,757
Mitigated
34,581
21,842
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,447
2,855
1,367
2,844
13,594
6,100
1,039
7,034
6,132
0
27,163
L
Poseidon
 
Poseidon
9,750
479
2,815
1,204
9,254
3,979
513
3,765
5,339
23,247
0
L
Tiamat
ChadH
Tiamat
11,891
357
1,575
2,351
13,005
8,527
144
7,287
5,112
17,274
0
W
Scylla
10,762
685
1,372
1,172
7,292
3,042
1,119
5,028
2,156
31,787
0
W
Baba Yaga
Diiolino
Baba Yaga
13,533
1,017
1,685
4,395
9,195
3,658
556
5,039
3,574
27,114
0
W
Nike
9,644
764
685
1,277
13,940
17,672
368
4,128
9,574
0
14,361
W
Chernobog
SirPher
Chernobog
11,447
5,343
597
2,288
9,632
3,661
1,788
4,760
4,656
0
26,164
W
Tiamat
WMangaka
Tiamat
10,031
513
1,229
2,357
7,962
6,548
1,389
5,065
2,692
18,303
0
L
Fafnir
3,308
763
1,349
6,492
16,889
22,141
114
8,547
7,418
7,904
0
L
Ravana
xASAPBruno
Ravana
3,591
520
310
1,535
9,474
5,010
504
6,282
2,994
0
9,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
50,077
112
Minions Killed
119
0
Camps Cleared
0
1,089,305
Distance Traveled
1,150,807
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,926
827
47
4
0
192,744
3
L
Poseidon
8,157
680
33
3
0
227,738
0
L
Tiamat
8,797
733
16
1
0
188,532
1
W
Scylla
10,348
862
44
4
0
223,449
0
W
Baba Yaga
10,759
897
32
3
0
264,087
1
W
Nike
9,318
777
8
1
0
215,347
1
W
Chernobog
9,516
793
18
2
0
211,701
0
W
Tiamat
10,136
845
17
1
0
236,223
3
L
Fafnir
8,471
706
3
0
0
234,235
3
L
Ravana
8,877
740
13
1
0
246,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role