Player Matchup

Heimdallr
Heimdallr
Fawby68
Heimdallr
Level 138
God Stats
11W - 8L
1,516 SR
Queue Stats
150W - 194L
1,478 Elo+
Party 2
Atlas
Atlas
KingofCool0328
Atlas
Level 111
God Stats
1W - 0L
1,262 SR
Queue Stats
65W - 62L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
sgc28
Gilgamesh
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,444 Elo+
Party 2
Team Averages
Level 130
1,426 SR
1,474 Elo+

VS

Team Averages
Level 76
1,518 SR
1,570 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
lilpanch1178
Horus
Level 78
God Stats
9W - 9L
1,553 SR
Queue Stats
80W - 114L
1,303 Elo+
Solo
King Arthur
King Arthur
mamacita_curzuda
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,906 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fawby68
Heimdallr
11
0 / 6 / 0
6,532
594
7,033
9,315
3,750
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
8,064
733
6,547
13,781
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
sgc28
Gilgamesh
11
1 / 4 / 1
7,165
651
7,267
16,659
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
10 / 1 / 5
9,392
854
18,151
10,908
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 1 / 9
8,564
779
5,687
11,848
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
mamacita_curzuda
King Arthur
12
2 / 0 / 12
7,940
722
11,132
8,457
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
10
1
5
12.5
W
Heimdallr
Fawby68
Heimdallr
0
6
0
0
W
1
5
1
0.3
L
3
1
9
7.5
L
King Arthur
mamacita_curzuda
King Arthur
2
0
12
8
W
Gilgamesh
sgc28
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
34,970
39,755
Taken
31,213
21,888
Mitigated
19,347
6,888
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
18,151
1,881
2,649
5,687
10,908
5,113
371
2,692
8,216
45,319
0
W
Heimdallr
Fawby68
Heimdallr
7,033
3,146
0
1,246
9,315
3,750
0
7,011
2,244
0
28,969
W
6,547
2,420
0
1,589
13,781
10,648
0
5,559
7,862
14,487
0
L
5,687
2,643
2,368
5,446
11,848
7,321
320
1,975
9,873
0
10,991
L
King Arthur
mamacita_curzuda
King Arthur
11,132
1,198
0
1,123
8,457
6,913
32
2,188
6,269
2,158
17,779
W
Gilgamesh
sgc28
Gilgamesh
7,267
1,713
335
3,718
16,659
7,490
0
6,797
9,486
0
19,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,761
Gold Earned
25,896
100
Minions Killed
100
6
Camps Cleared
4
571,087
Distance Traveled
684,849
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,392
854
57
5
3
207,918
0
W
Heimdallr
6,532
594
62
6
1
169,556
2
W
Atlas
8,064
733
16
1
3
193,852
5
L
Horus
8,564
779
19
2
1
208,622
3
L
King Arthur
7,940
722
24
2
0
268,309
2
W
Gilgamesh
7,165
651
22
2
2
207,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role