Player Matchup

Geb
Geb
DinoHunter31
Geb
Level 85
God Stats
17W - 20L
1,545 SR
Queue Stats
43W - 48L
1,463 Elo+
Party 2
Chaac
Chaac
SquidSquad99
Chaac
Level 108
God Stats
2W - 8L
1,514 SR
Queue Stats
31W - 46L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UberNyaVI
Tsukuyomi
Level 62
God Stats
1W - 3L
1,601 SR
Queue Stats
35W - 37L
1,460 Elo+
Party 2
Rama
Rama
VolticQrow
Rama
Level 109
God Stats
0W - 1L
1,900 SR
Queue Stats
28W - 32L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
stevo31145
Nu Wa
Level 95
God Stats
0W - 1L
1,253 SR
Queue Stats
45W - 51L
1,463 Elo+
Party 2
Team Averages
Level 92
1,563 SR
1,444 Elo+

VS

Team Averages
Level 119
1,522 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
FlimsyCarpet247
Thor
Level 128
God Stats
3W - 4L
1,648 SR
Queue Stats
238W - 246L
1,593 Elo+
Party 1
Hades
Hades
Gambit_Games
Hades
Level 108
God Stats
6W - 5L
1,506 SR
Queue Stats
180W - 182L
1,585 Elo+
Party 1
Khepri
Khepri
RedVelvetBear
Khepri
Level 94
God Stats
3W - 3L
1,362 SR
Queue Stats
215W - 244L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
drroskii
Sylvanus
Level 156
God Stats
99W - 101L
1,595 SR
Queue Stats
374W - 356L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,546
436
3,962
8,293
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 9 / 2
7,559
504
7,288
14,453
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
UberNyaVI
Tsukuyomi
14
3 / 3 / 1
8,581
572
7,441
9,706
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
6,789
453
4,728
10,279
2,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
0 / 7 / 0
6,426
428
10,607
9,818
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 0 / 2
9,084
606
9,479
8,099
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 1 / 3
8,731
582
5,782
9,597
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 7
8,559
571
6,302
10,849
4,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 7
7,412
494
2,843
11,377
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
drroskii
Sylvanus
15
7 / 3 / 1
9,887
659
10,246
15,045
10,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
24
25
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
2
8
L
0
1
0
0
W
8
1
3
9.5
W
2
0
7
5.5
W
0
0
7
3.5
L
1
9
2
0.22
L
Tsukuyomi
UberNyaVI
Tsukuyomi
3
3
1
1.17
L
0
5
0
0
W
Sylvanus
drroskii
Sylvanus
7
3
1
2.5
L
Nu Wa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
34,652
52,549
Taken
54,967
26,557
Mitigated
27,903
10,047
Healing
27,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,479
2,275
0
1,597
8,099
3,165
1,871
1,234
6,791
0
62,126
L
3,962
441
0
2,114
8,293
5,991
0
1,910
6,383
26,632
0
W
5,782
887
0
3,192
9,597
3,353
0
2,453
6,919
0
39,868
W
6,302
866
185
8,175
10,849
4,313
0
5,051
5,481
59,337
0
W
2,843
28
394
6,338
11,377
6,622
478
3,575
7,662
27,868
0
L
7,288
1,969
0
3,543
14,453
11,623
271
7,070
7,383
0
37,609
L
Tsukuyomi
UberNyaVI
Tsukuyomi
7,441
2,832
0
2,641
9,706
3,171
601
3,194
6,512
0
46,662
L
4,728
4,103
0
1,249
10,279
2,858
1,252
587
9,692
0
46,023
W
Sylvanus
drroskii
Sylvanus
10,246
3,913
0
7,497
15,045
10,450
1,986
1,473
12,624
54,898
12,369
L
Nu Wa
10,607
3,951
0
500
9,818
2,914
0
4,964
4,854
38,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,901
Gold Earned
43,673
372
Minions Killed
498
0
Camps Cleared
0
1,344,152
Distance Traveled
1,329,425
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,084
606
122
8
0
272,416
4
L
Geb
6,546
436
38
3
0
296,439
4
W
Thor
8,731
582
70
5
0
309,889
4
W
Hades
8,559
571
127
8
0
290,786
8
W
Khepri
7,412
494
34
2
0
287,493
3
L
Chaac
7,559
504
73
5
0
240,882
0
L
Tsukuyomi
8,581
572
99
7
0
315,634
2
L
Rama
6,789
453
94
6
0
227,873
1
W
Sylvanus
9,887
659
145
10
0
168,841
6
L
Nu Wa
6,426
428
68
5
0
263,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role