Player Matchup

Hercules
Hercules
ArcherFour1403
Hercules
Level 46
God Stats
1W - 9L
1,095 SR
Queue Stats
92W - 136L
1,259 Elo+
Party 3
Yemoja
Yemoja
DeathmasterCruz
Yemoja
Level 82
God Stats
6W - 8L
1,488 SR
Queue Stats
12W - 15L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
KaeYtergg
Ao Kuang
Level 62
God Stats
6W - 4L
1,522 SR
Queue Stats
204W - 255L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
Luiscoro
Zhong Kui
Level 45
God Stats
7W - 7L
1,501 SR
Queue Stats
130W - 171L
1,316 Elo+
Party 3
Artemis
Artemis
V9Queen
Artemis
Level 126
God Stats
3W - 4L
1,533 SR
Queue Stats
129W - 127L
1,394 Elo+
Party 1
Team Averages
Level 72
1,428 SR
1,349 Elo+

VS

Team Averages
Level 56
1,412 SR
1,228 Elo+
Hou Yi
Hou Yi
Damasu
Hou Yi
Level 44
God Stats
11W - 10L
1,259 SR
Queue Stats
90W - 90L
1,067 Elo+
Party 2
Ymir
Ymir
GGRAKSHASHA
Ymir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 85L
1,187 Elo+
Party 2
Anubis
Anubis
JxpB241
Anubis
Level 88
God Stats
10W - 16L
1,511 SR
Queue Stats
243W - 319L
1,432 Elo+
Solo
Achilles
Achilles
notPankers
Achilles
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 78L
1,067 Elo+
Party 2
Nemesis
Nemesis
roque19
Nemesis
Level 66
God Stats
2W - 4L
1,290 SR
Queue Stats
126W - 152L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 6 / 3
9,530
433
5,284
20,379
17,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 4
9,058
412
6,033
15,337
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
KaeYtergg
Ao Kuang
19
10 / 2 / 1
11,809
537
15,246
24,714
10,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Luiscoro
Zhong Kui
13
2 / 13 / 2
8,849
402
12,782
21,853
11,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
V9Queen
Artemis
11
1 / 4 / 1
7,755
353
7,247
8,524
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Damasu
Hou Yi
15
5 / 2 / 10
9,851
448
10,908
11,185
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 13
10,165
462
10,338
15,299
18,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
JxpB241
Anubis
20
10 / 3 / 7
13,180
599
22,130
14,287
8,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
notPankers
Achilles
17
7 / 3 / 9
11,412
519
17,436
15,621
9,811
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
roque19
Nemesis
15
3 / 6 / 8
9,901
450
7,255
17,009
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
15
Kills
28
29
Deaths
15
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
6
3
0.42
W
Hou Yi
Damasu
Hou Yi
5
2
10
5
L
1
4
4
0.75
W
3
1
13
9.5
W
Anubis
JxpB241
Anubis
10
3
7
4.5
L
Ao Kuang
KaeYtergg
Ao Kuang
10
2
1
5.25
L
Zhong Kui
Luiscoro
Zhong Kui
2
13
2
0.23
L
Artemis
V9Queen
Artemis
1
4
1
0.38
W
Achilles
notPankers
Achilles
7
3
9
3.83
W
Nemesis
roque19
Nemesis
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,592
Damage
68,067
90,807
Taken
73,401
57,343
Mitigated
47,638
25,221
Healing
24,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,284
1,280
0
1,465
20,379
17,129
747
7,389
11,982
6,797
36,844
W
Hou Yi
Damasu
Hou Yi
10,908
6,620
0
4,666
11,185
4,170
2,018
4,794
6,391
0
55,975
L
6,033
1,416
1,451
1,476
15,337
16,014
170
5,061
10,075
21,307
0
W
10,338
2,692
0
1,720
15,299
18,581
302
5,768
9,531
31,671
0
W
Anubis
JxpB241
Anubis
22,130
582
0
6,715
14,287
8,012
529
6,369
7,918
105,709
0
L
Ao Kuang
KaeYtergg
Ao Kuang
15,246
5,161
68
14,295
24,714
10,424
0
5,803
18,304
81,396
0
L
Zhong Kui
Luiscoro
Zhong Kui
12,782
1,896
0
4,829
21,853
11,454
1,290
11,227
9,643
41,358
7,386
L
Artemis
V9Queen
Artemis
7,247
2,092
0
1,637
8,524
2,322
0
1,811
6,620
0
31,845
W
Achilles
notPankers
Achilles
17,436
5,017
0
4,991
15,621
9,811
1,015
10,294
5,327
0
50,425
W
Nemesis
roque19
Nemesis
7,255
3,568
0
6,374
17,009
7,064
88
7,644
9,365
0
53,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
54,509
396
Minions Killed
485
0
Camps Cleared
0
1,685,882
Distance Traveled
2,009,399
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,530
433
96
4
0
394,137
0
W
Hou Yi
9,851
448
104
5
0
364,678
3
L
Yemoja
9,058
412
25
1
0
298,747
0
W
Ymir
10,165
462
43
2
0
395,359
6
W
Anubis
13,180
599
187
9
0
404,289
4
L
Ao Kuang
11,809
537
140
6
0
447,740
0
L
Zhong Kui
8,849
402
86
4
0
328,382
1
L
Artemis
7,755
353
49
2
0
216,876
0
W
Achilles
11,412
519
76
3
0
447,873
1
W
Nemesis
9,901
450
75
3
0
397,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role