Player Matchup

Mulan
Mulan
AlexPer235
Mulan
Level 109
God Stats
11W - 8L
1,700 SR
Queue Stats
150W - 144L
1,443 Elo+
Party 1
Ra
Ra
Mister Tso
Ra
Level 92
God Stats
1W - 0L
1,822 SR
Queue Stats
29W - 21L
1,550 Elo+
Solo
Athena
Athena
WHISSYWHEELS
Athena
Level 146
God Stats
5W - 2L
1,711 SR
Queue Stats
119W - 124L
1,487 Elo+
Party 4
Hun Batz
Hun Batz
ZeNoAsphyx
Hun Batz
Level 109
God Stats
20W - 10L
1,691 SR
Queue Stats
195W - 174L
1,482 Elo+
Party 1
Medusa
Medusa
lawlessrocky
Medusa
Level 145
God Stats
7W - 8L
1,517 SR
Queue Stats
309W - 312L
1,496 Elo+
Party 4
Team Averages
Level 120
1,688 SR
1,492 Elo+

VS

Team Averages
Level 120
1,547 SR
1,441 Elo+
Heimdallr
Heimdallr
Asharose
Heimdallr
Level 150
God Stats
2W - 3L
1,567 SR
Queue Stats
221W - 225L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
Behold_Uben
Sun Wukong
Level 101
God Stats
3W - 6L
1,515 SR
Queue Stats
22W - 33L
1,393 Elo+
Party 3
Medusa
Medusa
KingPirate61
Medusa
Level 114
God Stats
24W - 22L
1,526 SR
Queue Stats
113W - 126L
1,462 Elo+
Solo
Bacchus
Bacchus
LadyAmethyst883
Bacchus
Level 149
God Stats
4W - 8L
1,647 SR
Queue Stats
105W - 112L
1,432 Elo+
Party 2
Hel
Hel
TheRealKIDD_A
Hel
Level 86
God Stats
1W - 2L
1,483 SR
Queue Stats
27W - 33L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 3 / 5
10,480
582
10,980
13,029
13,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 6 / 5
9,270
515
8,477
9,855
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
15
8 / 2 / 15
9,757
542
6,365
13,928
16,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
ZeNoAsphyx
Hun Batz
18
7 / 1 / 6
10,827
602
8,210
12,072
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
16
9 / 1 / 9
10,566
587
14,844
13,169
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asharose
Heimdallr
15
3 / 9 / 7
9,283
516
10,761
14,905
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Behold_Uben
Sun Wukong
15
1 / 3 / 3
8,729
485
4,797
12,550
7,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
13
0 / 8 / 3
7,494
416
6,583
12,079
3,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
5 / 5 / 4
10,112
562
9,372
14,785
8,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 8 / 2
8,990
499
8,639
11,921
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
33
Kills
13
13
Deaths
33
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
3
5
2.17
L
Heimdallr
Asharose
Heimdallr
3
9
7
0.72
L
Sun Wukong
Behold_Uben
Sun Wukong
1
3
3
0.83
L
Medusa
0
8
3
0.19
L
5
5
4
1.4
W
5
6
5
1.25
L
4
8
2
0.63
W
Athena
8
2
15
7.75
W
Hun Batz
ZeNoAsphyx
Hun Batz
7
1
6
10
W
Medusa
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,876
Damage
40,152
62,053
Taken
66,240
42,658
Mitigated
28,695
11,841
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
10,980
1,590
0
3,229
13,029
13,242
0
1,956
11,073
128
68,288
L
Heimdallr
Asharose
Heimdallr
10,761
3,718
0
2,390
14,905
6,671
33
3,254
11,513
0
62,785
L
Sun Wukong
Behold_Uben
Sun Wukong
4,797
625
0
3,819
12,550
7,701
0
616
11,934
3,609
45,210
L
Medusa
6,583
2,649
0
990
12,079
3,361
0
3,121
8,842
0
48,510
L
9,372
1,399
0
2,159
14,785
8,362
0
4,767
9,672
51,878
0
W
8,477
1,200
330
1,759
9,855
3,682
265
4,758
5,096
43,344
0
L
8,639
1,135
964
2,423
11,921
2,600
0
2,524
9,309
37,943
0
W
Athena
6,365
1,230
0
632
13,928
16,038
294
5,012
8,916
19,370
0
W
Hun Batz
ZeNoAsphyx
Hun Batz
8,210
3,311
0
690
12,072
4,675
0
3,518
8,554
0
75,969
W
Medusa
14,844
5,477
0
5,201
13,169
5,021
314
3,661
9,508
0
78,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
44,608
477
Minions Killed
432
0
Camps Cleared
0
1,797,584
Distance Traveled
1,632,638
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,480
582
133
7
0
372,881
7
L
Heimdallr
9,283
516
96
5
0
338,835
0
L
Sun Wukong
8,729
485
96
5
0
331,929
0
L
Medusa
7,494
416
82
5
0
314,121
2
L
Bacchus
10,112
562
96
5
0
327,521
2
W
Ra
9,270
515
72
4
0
317,847
0
L
Hel
8,990
499
62
3
0
320,232
4
W
Athena
9,757
542
19
1
0
360,176
0
W
Hun Batz
10,827
602
130
7
0
392,449
4
W
Medusa
10,566
587
123
7
0
354,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role