Player Matchup

Atlas
Atlas
AHSCORPII
Atlas
Level 158
God Stats
3W - 9L
1,437 SR
Queue Stats
171W - 280L
1,396 Elo+
Solo
Agni
Agni
AdeptBasterd
Agni
Level 90
God Stats
5W - 8L
1,395 SR
Queue Stats
303W - 337L
1,459 Elo+
Party 2
Da Ji
Da Ji
JDiddyy
Da Ji
Level 23
God Stats
2W - 4L
1,458 SR
Queue Stats
18W - 29L
1,364 Elo+
Party 2
Team Averages
Level 90
1,430 SR
1,406 Elo+

VS

Team Averages
Level 74
1,479 SR
1,574 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
KaptainCrevette
Hercules
Level 155
God Stats
8W - 15L
1,437 SR
Queue Stats
658W - 532L
1,713 Elo+
Solo
Hera
Hera
MasterOogway3204
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AHSCORPII
Atlas
12
1 / 6 / 6
8,875
634
8,624
15,865
13,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
3 / 5 / 7
10,032
717
9,810
12,616
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
JDiddyy
Da Ji
14
7 / 8 / 2
10,210
729
7,509
10,688
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 3 / 9
11,032
788
7,068
11,929
4,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
13
3 / 3 / 7
9,337
667
10,736
14,034
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 5 / 8
11,635
831
14,539
9,747
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
19
19
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
9
3.83
L
Atlas
AHSCORPII
Atlas
1
6
6
0.67
L
3
5
7
1.3
L
Da Ji
JDiddyy
Da Ji
7
8
2
1
W
Hercules
3
3
7
2.17
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
32,343
39,169
Taken
35,710
22,882
Mitigated
18,887
2,494
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,068
4,429
599
3,190
11,929
4,389
745
6,834
4,716
0
55,439
L
Atlas
AHSCORPII
Atlas
8,624
1,916
0
792
15,865
13,356
0
5,428
9,836
28,822
0
L
9,810
353
0
744
12,616
4,366
0
5,312
6,674
31,853
0
L
Da Ji
JDiddyy
Da Ji
7,509
2,275
0
958
10,688
5,160
0
3,320
6,875
0
12,985
W
Hercules
10,736
2,902
0
3,367
14,034
11,268
0
7,804
5,560
0
17,782
W
14,539
2,735
0
720
9,747
3,230
1,467
3,789
5,590
39,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
32,004
104
Minions Killed
169
5
Camps Cleared
7
651,616
Distance Traveled
723,316
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,032
788
93
7
6
214,426
2
L
Atlas
8,875
634
35
3
1
201,968
0
L
Agni
10,032
717
58
4
4
223,473
0
L
Da Ji
10,210
729
11
1
0
226,175
1
W
Hercules
9,337
667
15
1
0
265,775
5
W
Hera
11,635
831
61
4
1
243,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role