Player Matchup

Chang'e
Chang'e
Bandasha l
Chang'e
Level 99
God Stats
3W - 7L
1,269 SR
Queue Stats
345W - 371L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
JamesRager
Kuzenbo
Level 107
God Stats
1W - 1L
1,265 SR
Queue Stats
70W - 68L
1,502 Elo+
Party 3
Ymir
Ymir
NornugaL
Ymir
Level 90
God Stats
2W - 1L
1,558 SR
Queue Stats
317W - 313L
1,441 Elo+
Party 1
Apollo
Apollo
Stingray l
Apollo
Level 75
God Stats
3W - 3L
1,386 SR
Queue Stats
160W - 185L
1,434 Elo+
Party 1
Xbalanque
Xbalanque
shippwreckjay
Xbalanque
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,474 Elo+
Party 3
Team Averages
Level 92
1,395 SR
1,463 Elo+

VS

Team Averages
Level 113
1,544 SR
1,489 Elo+
Ra
Ra
Cat101819
Ra
Level 128
God Stats
4W - 1L
1,873 SR
Queue Stats
84W - 91L
1,550 Elo+
Solo
Tiamat
Tiamat
DarthPoopboi
Tiamat
Level 68
God Stats
3W - 2L
1,566 SR
Queue Stats
151W - 154L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
OviIsTheGOAT
Kukulkan
Level 114
God Stats
7W - 6L
1,709 SR
Queue Stats
204W - 218L
1,478 Elo+
Party 2
Hou Yi
Hou Yi
TacoLogan
Hou Yi
Level 131
God Stats
0W - 5L
1,103 SR
Queue Stats
427W - 447L
1,505 Elo+
Party 2
Da Ji
Da Ji
ruthless2u
Da Ji
Level 126
God Stats
6W - 15L
1,470 SR
Queue Stats
222W - 256L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bandasha l
Chang'e
20
10 / 5 / 15
13,660
804
18,093
16,229
9,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
JamesRager
Kuzenbo
20
6 / 5 / 26
14,116
830
13,285
25,168
48,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
20
5 / 3 / 24
12,662
745
11,110
22,683
33,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Stingray l
Apollo
19
7 / 5 / 18
12,392
729
12,336
14,418
6,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
shippwreckjay
Xbalanque
20
12 / 6 / 18
14,520
854
26,244
16,012
8,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 11
12,370
728
14,629
17,266
8,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
18
0 / 9 / 12
11,001
647
8,629
19,049
10,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
OviIsTheGOAT
Kukulkan
18
3 / 7 / 9
11,608
683
16,609
14,763
5,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
TacoLogan
Hou Yi
20
8 / 7 / 7
13,219
778
13,030
20,062
7,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
19
8 / 9 / 6
13,298
782
14,893
17,745
7,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
69
40
Kills
24
24
Deaths
40
101
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bandasha l
Chang'e
10
5
15
3.5
L
5
8
11
1.31
L
Tiamat
0
9
12
0.67
W
Kuzenbo
JamesRager
Kuzenbo
6
5
26
3.8
W
Ymir
5
3
24
5.67
L
Kukulkan
OviIsTheGOAT
Kukulkan
3
7
9
1.07
W
Apollo
Stingray l
Apollo
7
5
18
3.2
L
Hou Yi
TacoLogan
Hou Yi
8
7
7
1.64
L
Da Ji
8
9
6
1.22
W
Xbalanque
shippwreckjay
Xbalanque
12
6
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,068
Damage
67,790
94,510
Taken
88,885
106,471
Mitigated
38,819
30,186
Healing
24,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bandasha l
Chang'e
18,093
2,182
6,968
5,913
16,229
9,255
1,847
8,590
7,639
29,695
0
L
14,629
1,472
6,863
4,339
17,266
8,004
905
7,464
9,670
41,828
0
L
Tiamat
8,629
682
794
2,453
19,049
10,225
601
8,509
10,381
21,877
0
W
Kuzenbo
JamesRager
Kuzenbo
13,285
3,966
971
3,066
25,168
48,542
554
8,504
16,664
28,712
0
W
Ymir
11,110
712
2,641
3,962
22,683
33,661
204
9,808
12,875
24,023
0
L
Kukulkan
OviIsTheGOAT
Kukulkan
16,609
940
1,041
340
14,763
5,749
850
7,676
6,961
36,092
0
W
Apollo
Stingray l
Apollo
12,336
6,232
1,017
3,424
14,418
6,969
2,491
5,428
8,990
0
31,759
L
Hou Yi
TacoLogan
Hou Yi
13,030
4,480
1,955
4,394
20,062
7,474
964
10,789
8,971
0
31,838
L
Da Ji
14,893
4,382
1,004
1,713
17,745
7,367
0
7,125
10,414
0
25,984
W
Xbalanque
shippwreckjay
Xbalanque
26,244
8,533
1,271
953
16,012
8,044
2,380
7,537
8,475
0
63,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,350
Gold Earned
61,496
159
Minions Killed
173
0
Camps Cleared
0
1,405,866
Distance Traveled
1,257,553
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,660
804
20
1
0
267,473
0
L
Ra
12,370
728
57
3
0
239,943
0
L
Tiamat
11,001
647
22
1
0
262,688
5
W
Kuzenbo
14,116
830
26
2
0
333,171
2
W
Ymir
12,662
745
20
1
0
273,444
0
L
Kukulkan
11,608
683
44
3
0
235,362
6
W
Apollo
12,392
729
34
2
0
253,424
1
L
Hou Yi
13,219
778
32
2
0
251,195
5
L
Da Ji
13,298
782
18
1
0
268,365
4
W
Xbalanque
14,520
854
59
3
0
278,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role