Player Matchup

Sun Wukong
Sun Wukong
JON-GAMER-888
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
JORDI_BASQUET32
Kukulkan
Level 47
God Stats
46W - 47L
1,444 SR
Queue Stats
60W - 67L
1,357 Elo+
Party 2
Xing Tian
Xing Tian
SlingShotLX
Xing Tian
Level 64
God Stats
14W - 15L
1,468 SR
Queue Stats
64W - 62L
1,446 Elo+
Party 2
Team Averages
Level 78
1,471 SR
1,412 Elo+

VS

Team Averages
Level 51
1,920 SR
1,811 Elo+
Bastet
Bastet
Its Mr Rogue
Bastet
Level 27
God Stats
16W - 0L
2,067 SR
Queue Stats
26W - 3L
1,844 Elo+
Party 1
Atlas
Atlas
Sam3q97
Atlas
Level 108
God Stats
15W - 3L
1,787 SR
Queue Stats
111W - 87L
1,640 Elo+
Party 1
Freya
Freya
Shmit Stefan
Freya
Level 18
God Stats
6W - 0L
1,906 SR
Queue Stats
16W - 0L
1,950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JON-GAMER-888
Sun Wukong
12
3 / 6 / 1
9,056
697
10,466
15,016
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
12
1 / 10 / 3
8,651
665
7,298
12,924
3,943
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SlingShotLX
Xing Tian
10
1 / 7 / 2
8,128
625
6,666
21,417
16,709

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
12 / 2 / 10
11,333
872
18,473
12,780
4,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Sam3q97
Atlas
14
7 / 2 / 9
10,137
780
8,524
10,937
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 1 / 13
10,130
779
17,099
18,192
6,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
23
23
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
12
2
10
8.5
L
Sun Wukong
JON-GAMER-888
Sun Wukong
3
6
1
0.58
L
Kukulkan
1
10
3
0.25
W
Atlas
Sam3q97
Atlas
7
2
9
5.75
W
4
1
13
10.5
L
Xing Tian
SlingShotLX
Xing Tian
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
44,096
49,357
Taken
41,909
32,286
Mitigated
15,314
5,903
Healing
20,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
18,473
3,293
0
5,012
12,780
4,506
1,103
4,477
7,920
0
37,714
L
Sun Wukong
JON-GAMER-888
Sun Wukong
10,466
1,330
358
2,293
15,016
11,634
0
7,048
7,506
0
24,163
L
Kukulkan
7,298
242
0
402
12,924
3,943
0
4,575
8,185
33,401
0
W
Atlas
Sam3q97
Atlas
8,524
1,955
549
3,528
10,937
4,374
790
4,349
6,367
24,092
0
W
17,099
6,845
0
11,780
18,192
6,434
828
6,366
11,374
61,422
0
L
Xing Tian
SlingShotLX
Xing Tian
6,666
558
300
2,550
21,417
16,709
0
13,363
7,772
12,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
31,600
121
Minions Killed
137
2
Camps Cleared
8
654,822
Distance Traveled
760,018
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,333
872
35
3
2
261,554
3
L
Sun Wukong
9,056
697
50
4
0
213,943
3
L
Kukulkan
8,651
665
57
4
2
208,003
2
W
Atlas
10,137
780
21
2
0
261,880
1
W
Freya
10,130
779
81
6
6
236,584
1
L
Xing Tian
8,128
625
14
1
0
232,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role