Player Matchup

Artio
Artio
Apocalipsex09
Artio
Level 101
God Stats
9W - 7L
1,541 SR
Queue Stats
567W - 608L
1,411 Elo+
Party 1
Thoth
Thoth
GForce888
Thoth
Level 73
God Stats
30W - 17L
1,580 SR
Queue Stats
112W - 117L
1,455 Elo+
Party 2
Loki
Loki
Narcissa
Loki
Level 101
God Stats
19W - 16L
1,698 SR
Queue Stats
170W - 197L
1,460 Elo+
Party 2
Izanami
Izanami
TheBigGay69
Izanami
Level 94
God Stats
50W - 47L
1,532 SR
Queue Stats
226W - 267L
1,487 Elo+
Solo
Ymir
Ymir
julioj2391
Ymir
Level 69
God Stats
10W - 1L
1,781 SR
Queue Stats
394W - 409L
1,498 Elo+
Party 1
Team Averages
Level 88
1,626 SR
1,462 Elo+

VS

Team Averages
Level 92
1,520 SR
1,434 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Crysidas
Achilles
Level 105
God Stats
13W - 20L
1,469 SR
Queue Stats
347W - 358L
1,420 Elo+
Party 3
Ganesha
Ganesha
GamingMaster267
Ganesha
Level 82
God Stats
11W - 10L
1,462 SR
Queue Stats
100W - 131L
1,381 Elo+
Party 3
Rama
Rama
Vynx4GE
Rama
Level 98
God Stats
2W - 4L
1,359 SR
Queue Stats
61W - 62L
1,504 Elo+
Solo
Tyr
Tyr
mrgamer1125
Tyr
Level 66
God Stats
1W - 1L
1,810 SR
Queue Stats
41W - 51L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
3,810
762
965
1,302
611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
GForce888
Thoth
7
2 / 0 / 3
4,038
808
2,306
2,309
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
6
2 / 1 / 1
3,791
758
1,155
2,896
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TheBigGay69
Izanami
5
1 / 1 / 1
3,511
702
2,599
2,890
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 1
3,626
725
851
2,605
1,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 2 / 0
3,388
678
509
2,344
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Crysidas
Achilles
1
0 / 0 / 0
1,023
205
0
0
0
5
0 / 2 / 0
3,303
661
1,448
4,283
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Vynx4GE
Rama
6
1 / 2 / 0
3,455
691
2,678
2,559
698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
1 / 1 / 0
3,557
711
2,249
3,054
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
2
2
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
1
0
3
2.5
L
Achilles
Crysidas
Achilles
0
0
0
0
W
Thoth
GForce888
Thoth
2
0
3
3.5
L
0
2
0
0
W
Loki
2
1
1
2.5
W
Izanami
TheBigGay69
Izanami
1
1
1
1.5
L
Rama
Vynx4GE
Rama
1
2
0
0.5
W
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,876
Damage
6,884
12,002
Taken
12,240
3,263
Mitigated
3,694
4,969
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
509
0
0
616
2,344
615
0
1,279
951
14,076
0
W
965
76
312
415
1,302
611
0
481
821
8,300
0
L
Achilles
Crysidas
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
GForce888
Thoth
2,306
52
0
917
2,309
491
0
356
1,953
14,009
0
L
1,448
88
24
1,564
4,283
1,513
0
1,120
3,141
7,546
0
W
Loki
1,155
222
0
1,058
2,896
604
0
586
2,310
0
11,369
W
Izanami
TheBigGay69
Izanami
2,599
2,138
0
919
2,890
504
0
375
2,515
0
13,077
L
Rama
Vynx4GE
Rama
2,678
1,817
0
631
2,559
698
0
561
1,924
0
14,427
W
851
199
238
1,110
2,605
1,053
0
159
2,446
8,820
0
L
2,249
558
0
1,135
3,054
868
0
832
2,102
0
11,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,776
Gold Earned
14,726
111
Minions Killed
101
0
Camps Cleared
0
527,155
Distance Traveled
403,441
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,388
678
27
5
0
92,856
2
W
Artio
3,810
762
22
4
0
102,533
1
L
Achilles
1,023
205
0
0
0
0
0
W
Thoth
4,038
808
25
5
0
115,201
1
L
Ganesha
3,303
661
3
1
0
97,377
1
W
Loki
3,791
758
33
7
0
102,834
0
W
Izanami
3,511
702
21
4
0
106,656
1
L
Rama
3,455
691
43
9
0
91,580
0
W
Ymir
3,626
725
10
2
0
99,931
3
L
Tyr
3,557
711
28
6
0
121,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role