Player Matchup

Hercules
Hercules
BraadyB
Hercules
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 106L
1,511 Elo+
Party 3
Anubis
Anubis
Moist Lipz
Anubis
Level 65
God Stats
2W - 1L
1,458 SR
Queue Stats
32W - 19L
1,516 Elo+
Party 3
Ymir
Ymir
NNih
Ymir
Level 36
God Stats
6W - 11L
1,390 SR
Queue Stats
114W - 95L
1,512 Elo+
Party 3
Poseidon
Poseidon
Ramosua
Poseidon
Level 86
God Stats
7W - 2L
1,545 SR
Queue Stats
82W - 78L
1,489 Elo+
Party 3
Medusa
Medusa
SpeedStickGamer
Medusa
Level 87
God Stats
4W - 4L
1,753 SR
Queue Stats
121W - 90L
1,512 Elo+
Party 3
Team Averages
Level 61
1,529 SR
1,508 Elo+

VS

Team Averages
Level 85
1,579 SR
1,489 Elo+
King Arthur
King Arthur
Aaeonian
King Arthur
Level 126
God Stats
3W - 1L
1,679 SR
Queue Stats
219W - 221L
1,479 Elo+
Party 1
Terra
Terra
DivineQuacker
Terra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,534 Elo+
Party 2
Hou Yi
Hou Yi
ItsJayFo-_-
Hou Yi
Level 48
God Stats
10W - 9L
1,512 SR
Queue Stats
15W - 15L
1,447 Elo+
Party 2
Poseidon
Poseidon
Kobo Panda
Poseidon
Level 123
God Stats
2W - 3L
1,486 SR
Queue Stats
241W - 224L
1,542 Elo+
Party 1
Chiron
Chiron
cr1ngepills
Chiron
Level 25
God Stats
1W - 1L
1,716 SR
Queue Stats
46W - 48L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BraadyB
Hercules
14
3 / 1 / 0
7,371
527
7,062
9,341
8,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Moist Lipz
Anubis
11
3 / 3 / 4
7,095
507
4,832
8,432
2,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ymir
NNih
Ymir
11
1 / 3 / 6
6,854
490
3,910
9,711
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
Ramosua
Poseidon
15
3 / 1 / 4
8,184
585
7,390
6,659
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 3 / 2
8,049
575
12,276
8,598
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aaeonian
King Arthur
13
0 / 3 / 2
7,428
531
7,436
10,282
7,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 5
6,875
491
4,631
13,519
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
11
3 / 6 / 1
6,707
479
6,003
9,619
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Kobo Panda
Poseidon
14
5 / 1 / 3
8,174
584
6,414
6,182
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
9
1 / 5 / 4
6,152
439
4,694
10,151
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
18
Kills
11
11
Deaths
18
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aaeonian
King Arthur
0
3
2
0.33
W
Hercules
BraadyB
Hercules
3
1
0
3
L
2
3
5
1.5
L
Hou Yi
3
6
1
0.58
L
Poseidon
Kobo Panda
Poseidon
5
1
3
6.5
W
Anubis
Moist Lipz
Anubis
3
3
4
1.67
W
Ymir
NNih
Ymir
1
3
6
1.33
W
Poseidon
Ramosua
Poseidon
3
1
4
5
W
8
3
2
3
L
Chiron
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
29,178
42,741
Taken
49,753
20,749
Mitigated
23,430
14,724
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aaeonian
King Arthur
7,436
763
0
1,490
10,282
7,375
214
829
9,453
2,768
36,115
W
Hercules
BraadyB
Hercules
7,062
4,186
0
2,864
9,341
8,071
0
1,474
7,867
0
35,412
L
4,631
689
855
2,977
13,519
8,881
0
4,792
8,727
20,914
0
L
Hou Yi
6,003
2,561
0
1,050
9,619
3,014
0
4,678
4,941
0
33,283
L
Poseidon
Kobo Panda
Poseidon
6,414
1,066
0
2,470
6,182
1,538
0
1,386
4,796
53,135
0
W
Anubis
Moist Lipz
Anubis
4,832
370
0
3,043
8,432
2,920
474
2,562
5,870
30,761
0
W
Ymir
NNih
Ymir
3,910
932
0
1,538
9,711
5,595
0
4,354
5,357
17,391
0
W
Poseidon
Ramosua
Poseidon
7,390
1,090
0
3,972
6,659
1,993
198
844
5,815
61,049
0
W
12,276
6,076
0
3,307
8,598
2,170
782
3,137
5,461
0
41,401
L
Chiron
4,694
2,288
342
2,151
10,151
2,622
315
4,447
5,668
0
23,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
35,336
346
Minions Killed
302
0
Camps Cleared
0
1,349,060
Distance Traveled
1,274,008
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,428
531
62
4
0
250,675
0
W
Hercules
7,371
527
77
6
0
258,213
0
L
Terra
6,875
491
35
3
0
266,212
1
L
Hou Yi
6,707
479
66
5
0
238,519
0
L
Poseidon
8,174
584
93
7
0
268,733
3
W
Anubis
7,095
507
59
4
0
258,977
2
W
Ymir
6,854
490
26
2
0
262,190
3
W
Poseidon
8,184
585
120
9
0
305,754
0
W
Medusa
8,049
575
64
5
0
263,926
1
L
Chiron
6,152
439
46
3
0
249,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role