Player Matchup

Kukulkan
Kukulkan
Jai Nova
Kukulkan
Level 37
God Stats
0W - 2L
1,413 SR
Queue Stats
0W - 3L
1,334 Elo+
Party 1
Achilles
Achilles
KCPowell
Achilles
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TheRealVito
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,413 Elo+
Party 1
Team Averages
Level 47
1,471 SR
1,415 Elo+

VS

Team Averages
Level 62
1,545 SR
1,423 Elo+
Mulan
Mulan
JustBooduh
Mulan
Level 49
God Stats
9W - 1L
1,657 SR
Queue Stats
104W - 109L
1,434 Elo+
Party 2
Zeus
Zeus
MurderofCrows97
Zeus
Level 107
God Stats
3W - 2L
1,381 SR
Queue Stats
264W - 289L
1,458 Elo+
Solo
Artemis
Artemis
quickkill_3094
Artemis
Level 29
God Stats
4W - 2L
1,596 SR
Queue Stats
76W - 90L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jai Nova
Kukulkan
10
0 / 5 / 0
6,159
560
2,209
6,524
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KCPowell
Achilles
8
0 / 4 / 0
5,931
539
2,500
9,396
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
TheRealVito
Sylvanus
9
0 / 5 / 0
6,456
587
3,376
12,154
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
5 / 0 / 8
8,084
735
10,009
7,500
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 8
8,116
738
9,436
3,437
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 6
8,336
758
6,715
4,165
1,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
14
14
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Jai Nova
Kukulkan
0
5
0
0
W
Mulan
5
0
8
9
L
Achilles
KCPowell
Achilles
0
4
0
0
W
4
0
8
8
L
Sylvanus
TheRealVito
Sylvanus
0
5
0
0
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,085
Damage
26,160
28,074
Taken
15,102
21,397
Mitigated
6,192
3,586
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Jai Nova
Kukulkan
2,209
413
126
48
6,524
2,490
0
1,681
4,843
22,743
0
W
Mulan
10,009
2,473
0
3,332
7,500
3,778
228
1,415
6,085
0
30,361
L
Achilles
KCPowell
Achilles
2,500
1,458
0
152
9,396
7,061
0
3,160
6,236
0
4,905
W
9,436
945
0
530
3,437
1,012
206
1,632
1,805
38,742
0
L
Sylvanus
TheRealVito
Sylvanus
3,376
698
1,042
2,218
12,154
11,846
0
4,595
7,559
8,129
0
W
6,715
3,006
211
1,271
4,165
1,402
570
2,995
1,170
0
21,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,546
Gold Earned
24,536
70
Minions Killed
156
0
Camps Cleared
10
483,175
Distance Traveled
586,958
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,159
560
42
4
0
143,017
3
W
Mulan
8,084
735
42
4
6
171,739
3
L
Achilles
5,931
539
12
1
0
171,330
1
W
Zeus
8,116
738
71
6
3
208,857
0
L
Sylvanus
6,456
587
16
1
0
168,828
2
W
Artemis
8,336
758
43
4
1
206,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role