Player Matchup

Mercury
Mercury
Flippinmike 24
Mercury
Level 105
God Stats
2W - 1L
1,539 SR
Queue Stats
242W - 235L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JawshT5465
Ah Muzen Cab
Level 106
God Stats
5W - 1L
1,738 SR
Queue Stats
229W - 205L
1,507 Elo+
Party 1
Hel
Hel
JellerBare
Hel
Level 120
God Stats
6W - 2L
1,617 SR
Queue Stats
196W - 202L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
NateTampson9753
Jormungandr
Level 27
God Stats
2W - 0L
1,700 SR
Queue Stats
29W - 36L
1,390 Elo+
Party 1
Geb
Geb
SourishThrone53
Geb
Level 120
God Stats
3W - 2L
1,450 SR
Queue Stats
142W - 147L
1,430 Elo+
Solo
Team Averages
Level 96
1,609 SR
1,443 Elo+

VS

Team Averages
Level 104
1,423 SR
1,475 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BigYaks
Ah Muzen Cab
Level 148
God Stats
4W - 11L
1,268 SR
Queue Stats
248W - 279L
1,434 Elo+
Solo
Danzaburou
Danzaburou
Seshie
Danzaburou
Level 116
God Stats
5W - 11L
1,349 SR
Queue Stats
517W - 566L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 16
10,838
570
14,572
20,517
10,559
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
JawshT5465
Ah Muzen Cab
20
14 / 4 / 13
15,449
813
37,590
23,448
15,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 4 / 16
13,213
695
17,760
24,179
21,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
NateTampson9753
Jormungandr
20
5 / 4 / 23
14,521
764
18,966
30,126
51,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 5 / 21
14,008
737
22,904
33,540
56,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
6 / 4 / 12
13,897
731
12,786
23,508
30,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
 
Cthulhu
19
2 / 9 / 14
12,180
641
25,893
35,515
17,766
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
 
Kumbhakarna
16
0 / 8 / 14
10,758
566
10,880
29,439
33,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
BigYaks
Ah Muzen Cab
20
5 / 3 / 14
14,291
752
32,608
14,375
5,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Seshie
Danzaburou
20
10 / 8 / 5
14,702
774
30,468
24,414
9,637
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
82
32
Kills
23
24
Deaths
32
89
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
6
4
12
3
L
Cthulhu
 
Cthulhu
2
9
14
1
L
Kumbhakarna
 
Kumbhakarna
0
8
14
0.88
L
Ah Muzen Cab
BigYaks
Ah Muzen Cab
5
3
14
4
W
0
7
16
1.14
W
Ah Muzen Cab
JawshT5465
Ah Muzen Cab
14
4
13
5.13
W
10
4
16
4.5
W
Jormungandr
NateTampson9753
Jormungandr
5
4
23
4.13
L
Danzaburou
Seshie
Danzaburou
10
8
5
1.56
W
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,792
Damage
112,635
131,810
Taken
127,251
155,399
Mitigated
96,825
61,558
Healing
50,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
12,786
3,245
9,804
8,825
23,508
30,258
370
12,043
11,465
21,661
0
L
Cthulhu
 
Cthulhu
25,893
1,462
2,327
4,762
35,515
17,766
316
14,422
21,075
41,853
0
L
Kumbhakarna
 
Kumbhakarna
10,880
760
2,052
4,269
29,439
33,368
196
13,904
15,535
16,266
0
L
Ah Muzen Cab
BigYaks
Ah Muzen Cab
32,608
9,575
3,743
5,235
14,375
5,796
2,299
8,414
5,961
0
76,092
W
14,572
6,657
2,366
1,679
20,517
10,559
1,458
6,607
13,910
0
27,913
W
Ah Muzen Cab
JawshT5465
Ah Muzen Cab
37,590
16,002
618
9,377
23,448
15,417
4,475
9,371
14,077
0
81,419
W
17,760
855
21,144
13,241
24,179
21,256
343
13,531
10,648
28,237
0
W
Jormungandr
NateTampson9753
Jormungandr
18,966
2,307
1,490
5,361
30,126
51,727
490
8,696
21,430
39,407
0
L
Danzaburou
Seshie
Danzaburou
30,468
13,488
2,433
7,259
24,414
9,637
2,665
10,847
13,567
0
52,624
W
22,904
1,670
1,895
4,387
33,540
56,440
299
11,354
22,186
39,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,029
Gold Earned
65,828
243
Minions Killed
212
0
Camps Cleared
0
1,685,511
Distance Traveled
1,599,721
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,897
731
15
1
0
267,092
0
L
Cthulhu
12,180
641
36
2
0
322,095
0
L
Kumbhakarna
10,758
566
8
0
0
321,194
0
L
Ah Muzen Cab
14,291
752
105
6
0
374,492
0
W
Mercury
10,838
570
32
2
0
377,864
0
W
Ah Muzen Cab
15,449
813
109
6
0
330,852
0
W
Hel
13,213
695
17
1
0
310,147
1
W
Jormungandr
14,521
764
49
3
0
337,544
0
L
Danzaburou
14,702
774
48
3
0
314,848
1
W
Geb
14,008
737
36
2
0
329,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role