Player Matchup

Sobek
Sobek
Bapstatron1
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Odin
Odin
Boctimus
Odin
Level 7
God Stats
0W - 1L
1,283 SR
Queue Stats
12W - 23L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
EpicCerberus
Hun Batz
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
GlowingSquid
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Janus
Janus
SaxSolo
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,431 Elo+
Party 1
Team Averages
Level 31
1,457 SR
1,459 Elo+

VS

Team Averages
Level 72
1,506 SR
1,482 Elo+
Izanami
Izanami
ATL4L
Izanami
Level 101
God Stats
96W - 81L
1,529 SR
Queue Stats
480W - 530L
1,448 Elo+
Party 2
Hera
Hera
CindyLou13
Hera
Level 47
God Stats
4W - 3L
1,409 SR
Queue Stats
129W - 172L
1,399 Elo+
Solo
Ymir
Ymir
blurx
Ymir
Level 43
God Stats
50W - 38L
1,511 SR
Queue Stats
87W - 88L
1,471 Elo+
Party 2
Thor
Thor
ralsy
Thor
Level 61
God Stats
2W - 2L
1,381 SR
Queue Stats
134W - 134L
1,526 Elo+
Party 2
Mulan
Mulan
tcbeads
Mulan
Level 106
God Stats
23W - 9L
1,697 SR
Queue Stats
221W - 207L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
4,855
405
2,002
10,311
6,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
8
0 / 5 / 2
5,091
424
2,206
9,826
2,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
EpicCerberus
Hun Batz
9
4 / 3 / 2
6,155
513
6,553
8,890
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
GlowingSquid
Cthulhu
9
1 / 1 / 2
5,536
461
2,102
7,858
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
SaxSolo
Janus
9
3 / 4 / 2
5,881
490
5,016
6,401
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATL4L
Izanami
13
7 / 0 / 3
7,555
630
11,297
6,966
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 3 / 2
6,359
530
5,566
6,077
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
blurx
Ymir
10
2 / 1 / 9
6,719
560
4,334
8,517
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
ralsy
Thor
11
3 / 3 / 5
6,731
561
3,279
7,498
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
tcbeads
Mulan
11
1 / 2 / 5
6,798
567
8,839
9,090
5,488
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
17
17
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
ATL4L
Izanami
7
0
3
8.5
L
0
4
4
0.5
L
Odin
0
5
2
0.2
W
4
3
2
1.67
L
Hun Batz
EpicCerberus
Hun Batz
4
3
2
1.67
L
Cthulhu
GlowingSquid
Cthulhu
1
1
2
2
L
Janus
SaxSolo
Janus
3
4
2
1
W
Ymir
blurx
Ymir
2
1
9
6.5
W
Thor
ralsy
Thor
3
3
5
1.83
W
Mulan
tcbeads
Mulan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,879
Damage
33,315
43,286
Taken
38,148
15,810
Mitigated
18,064
6,647
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ATL4L
Izanami
11,297
8,763
0
3,390
6,966
2,409
1,915
1,781
5,185
0
53,794
L
2,002
159
88
1,176
10,311
6,580
0
4,063
5,988
7,820
0
L
Odin
2,206
1,382
0
1,000
9,826
2,743
0
286
9,141
0
13,863
W
5,566
2,141
0
1,687
6,077
1,781
55
1,456
4,621
28,082
0
L
Hun Batz
EpicCerberus
Hun Batz
6,553
2,509
0
1,904
8,890
2,339
0
2,065
6,592
0
28,798
L
Cthulhu
GlowingSquid
Cthulhu
2,102
174
117
1,876
7,858
2,750
0
1,546
6,207
11,560
0
L
Janus
SaxSolo
Janus
5,016
752
0
486
6,401
1,398
0
1,486
4,785
28,146
0
W
Ymir
blurx
Ymir
4,334
306
213
1,896
8,517
5,942
0
2,893
5,624
14,526
0
W
Thor
ralsy
Thor
3,279
474
0
2,752
7,498
2,444
0
919
6,579
0
35,661
W
Mulan
tcbeads
Mulan
8,839
1,284
0
3,230
9,090
5,488
324
2,071
7,019
148
39,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
34,162
179
Minions Killed
320
0
Camps Cleared
0
1,115,545
Distance Traveled
1,160,246
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,555
630
99
8
0
211,023
2
L
Sobek
4,855
405
14
1
0
197,746
0
L
Odin
5,091
424
35
3
0
223,880
0
W
Hera
6,359
530
49
4
0
216,343
1
L
Hun Batz
6,155
513
55
5
0
242,780
0
L
Cthulhu
5,536
461
26
2
0
229,286
0
L
Janus
5,881
490
49
4
0
221,853
0
W
Ymir
6,719
560
24
2
0
244,971
1
W
Thor
6,731
561
72
6
0
241,128
1
W
Mulan
6,798
567
76
6
0
246,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role