Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Banano100
Cerberus
Level 35
God Stats
12W - 10L
1,650 SR
Queue Stats
49W - 53L
1,452 Elo+
Party 2
Cliodhna
Cliodhna
KingBerserker0
Cliodhna
Level 109
God Stats
1W - 2L
1,218 SR
Queue Stats
153W - 165L
1,435 Elo+
Party 2
Hercules
Hercules
RagnarK_56
Hercules
Level 93
God Stats
5W - 4L
1,459 SR
Queue Stats
206W - 206L
1,478 Elo+
Party 2
Merlin
Merlin
raulyzio100
Merlin
Level 66
God Stats
18W - 11L
1,578 SR
Queue Stats
69W - 66L
1,470 Elo+
Party 2
Team Averages
Level 86
1,481 SR
1,467 Elo+

VS

Team Averages
Level 78
1,431 SR
1,425 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ShowMeUr_Tds34
Xbalanque
Level 69
God Stats
2W - 8L
1,326 SR
Queue Stats
49W - 61L
1,416 Elo+
Party 1
Thanatos
Thanatos
Wasdale
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,394 Elo+
Solo
Sol
Sol
Zyibis
Sol
Level 18
God Stats
3W - 6L
1,531 SR
Queue Stats
6W - 9L
1,353 Elo+
Party 1
Hercules
Hercules
jcrider509
Hercules
Level 109
God Stats
0W - 1L
1,295 SR
Queue Stats
107W - 107L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
7 / 1 / 2
11,205
623
7,179
10,149
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Banano100
Cerberus
12
2 / 2 / 10
8,489
472
10,092
16,629
15,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
14
4 / 3 / 8
8,867
493
8,063
11,518
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
RagnarK_56
Hercules
15
2 / 0 / 4
9,092
505
8,190
12,658
11,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
5 / 1 / 6
9,567
532
11,760
7,001
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 1 / 0
9,284
516
9,433
16,452
12,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
ShowMeUr_Tds34
Xbalanque
14
4 / 3 / 2
9,128
507
9,437
14,140
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Wasdale
Thanatos
11
0 / 5 / 0
7,247
403
5,587
14,274
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Zyibis
Sol
12
0 / 6 / 0
7,427
413
4,091
9,219
2,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
jcrider509
Hercules
12
2 / 5 / 2
8,129
452
5,184
17,308
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
7
7
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
1
2
8
L
Amaterasu
 
Amaterasu
1
1
0
1
W
Cerberus
Banano100
Cerberus
2
2
10
3.5
W
Cliodhna
4
3
8
2.67
W
Hercules
RagnarK_56
Hercules
2
0
4
4
L
Xbalanque
ShowMeUr_Tds34
Xbalanque
4
3
2
1.67
L
Thanatos
Wasdale
Thanatos
0
5
0
0
L
Sol
Zyibis
Sol
0
6
0
0
L
Hercules
jcrider509
Hercules
2
5
2
0.6
W
Merlin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
33,732
57,955
Taken
71,393
40,232
Mitigated
37,269
27,841
Healing
28,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,179
2,331
0
6,018
10,149
5,379
2,842
0
10,149
0
91,898
L
Amaterasu
 
Amaterasu
9,433
3,566
0
9,623
16,452
12,308
1,138
3,067
13,385
6,497
52,514
W
Cerberus
Banano100
Cerberus
10,092
806
703
7,362
16,629
15,912
330
1,674
14,955
24,954
0
W
Cliodhna
8,063
914
0
4,086
11,518
4,581
234
843
10,675
0
49,419
W
Hercules
RagnarK_56
Hercules
8,190
2,678
0
6,425
12,658
11,380
1,025
1,779
10,879
0
49,103
L
Xbalanque
ShowMeUr_Tds34
Xbalanque
9,437
5,428
0
5,548
14,140
4,205
24
4,050
10,090
0
65,154
L
Thanatos
Wasdale
Thanatos
5,587
677
0
8,080
14,274
4,392
0
4,627
9,644
0
45,301
L
Sol
Zyibis
Sol
4,091
904
0
1,333
9,219
2,613
0
4,067
5,152
31,267
0
L
Hercules
jcrider509
Hercules
5,184
1,368
0
3,654
17,308
13,751
0
6,216
11,092
0
31,054
W
Merlin
11,760
704
82
3,165
7,001
2,980
1,181
1,702
5,299
54,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,220
Gold Earned
41,215
509
Minions Killed
432
0
Camps Cleared
0
1,842,419
Distance Traveled
1,803,176
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,205
623
180
10
0
342,779
5
L
Amaterasu
9,284
516
122
7
0
374,746
6
W
Cerberus
8,489
472
33
2
0
381,843
0
W
Cliodhna
8,867
493
93
5
0
394,841
1
W
Hercules
9,092
505
105
6
0
367,589
0
L
Xbalanque
9,128
507
119
7
0
377,678
3
L
Thanatos
7,247
403
77
4
0
377,216
2
L
Sol
7,427
413
71
4
0
310,897
0
L
Hercules
8,129
452
43
2
0
362,639
1
W
Merlin
9,567
532
98
5
0
355,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role