Player Matchup

Terra
Terra
BouncyBaIls
Terra
Level 120
God Stats
3W - 3L
1,527 SR
Queue Stats
160W - 178L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
SirB0unce
Zhong Kui
Level 29
God Stats
17W - 6L
1,649 SR
Queue Stats
21W - 22L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
TheShafft
Danzaburou
Level 82
God Stats
6W - 10L
1,613 SR
Queue Stats
126W - 159L
1,471 Elo+
Party 2
Osiris
Osiris
The_buck502
Osiris
Level 141
God Stats
3W - 4L
1,723 SR
Queue Stats
335W - 353L
1,498 Elo+
Party 2
Fenrir
Fenrir
qujckscope
Fenrir
Level 95
God Stats
1W - 7L
1,327 SR
Queue Stats
149W - 176L
1,481 Elo+
Party 2
Team Averages
Level 93
1,568 SR
1,478 Elo+

VS

Team Averages
Level 107
1,660 SR
1,507 Elo+
Awilix
Awilix
BawlsWehT
Awilix
Level 154
God Stats
10W - 8L
1,704 SR
Queue Stats
10W - 9L
1,567 Elo+
Party 1
Neith
Neith
Bleeds
Neith
Level 43
God Stats
16W - 19L
1,459 SR
Queue Stats
96W - 130L
1,360 Elo+
Solo
Discordia
Discordia
IRONHIDE2099
Discordia
Level 49
God Stats
5W - 3L
1,719 SR
Queue Stats
10W - 8L
1,589 Elo+
Party 1
Xing Tian
Xing Tian
TheJAYRICH27
Xing Tian
Level 136
God Stats
2W - 2L
1,739 SR
Queue Stats
59W - 56L
1,495 Elo+
Party 1
Nike
Nike
Toxic Terror
Nike
Level 154
God Stats
3W - 1L
1,681 SR
Queue Stats
21W - 19L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,707
350
6,745
21,945
18,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
SirB0unce
Zhong Kui
13
0 / 6 / 0
8,593
391
5,774
16,369
14,958
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TheShafft
Danzaburou
18
4 / 5 / 0
11,075
503
7,760
17,586
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
18
1 / 3 / 2
11,018
501
13,972
22,477
23,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
qujckscope
Fenrir
14
0 / 7 / 1
8,819
401
3,676
16,421
8,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BawlsWehT
Awilix
20
16 / 0 / 6
13,640
620
24,916
15,318
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Bleeds
Neith
19
6 / 2 / 4
12,934
588
14,378
11,181
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
IRONHIDE2099
Discordia
17
4 / 2 / 9
11,983
545
10,943
9,261
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TheJAYRICH27
Xing Tian
17
1 / 0 / 19
11,972
544
10,399
19,328
20,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
1 / 2 / 6
12,538
570
11,027
24,044
21,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
5
Kills
28
28
Deaths
6
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Awilix
BawlsWehT
Awilix
16
0
6
19
W
Neith
Bleeds
Neith
6
2
4
4
L
0
7
1
0.07
W
Discordia
IRONHIDE2099
Discordia
4
2
9
4.25
L
Zhong Kui
SirB0unce
Zhong Kui
0
6
0
0
W
Xing Tian
TheJAYRICH27
Xing Tian
1
0
19
10.5
L
Danzaburou
TheShafft
Danzaburou
4
5
0
0.8
L
Osiris
1
3
2
0.67
W
1
2
6
2
L
Fenrir
qujckscope
Fenrir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,927
Damage
71,663
94,798
Taken
79,132
71,685
Mitigated
57,440
22,740
Healing
28,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BawlsWehT
Awilix
24,916
11,581
0
7,284
15,318
8,777
3,040
5,121
9,792
0
110,035
W
Neith
Bleeds
Neith
14,378
7,391
0
5,361
11,181
3,799
4,346
1,468
9,476
0
100,046
L
6,745
533
1,250
3,205
21,945
18,094
0
6,922
15,023
33,326
0
W
Discordia
IRONHIDE2099
Discordia
10,943
451
0
2,106
9,261
3,279
1,189
3,363
5,699
79,373
0
L
Zhong Kui
SirB0unce
Zhong Kui
5,774
333
0
1,164
16,369
14,958
445
4,697
11,672
43,096
0
W
Xing Tian
TheJAYRICH27
Xing Tian
10,399
682
2,074
6,518
19,328
20,316
126
6,929
11,487
34,511
0
L
Danzaburou
TheShafft
Danzaburou
7,760
4,312
162
5,687
17,586
6,441
0
2,741
14,845
0
78,836
L
Osiris
13,972
3,447
0
6,240
22,477
23,702
0
3,400
19,077
13,029
70,721
W
11,027
2,667
692
4,923
24,044
21,269
1,000
4,182
18,621
2,695
94,323
L
Fenrir
qujckscope
Fenrir
3,676
749
0
5,032
16,421
8,490
0
3,991
12,430
0
63,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,212
Gold Earned
63,067
569
Minions Killed
669
0
Camps Cleared
0
2,009,030
Distance Traveled
2,186,514
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,640
620
149
7
0
549,549
4
W
Neith
12,934
588
167
8
0
359,540
0
L
Terra
7,707
350
50
2
0
407,318
9
W
Discordia
11,983
545
142
6
0
420,401
5
L
Zhong Kui
8,593
391
95
4
0
346,412
0
W
Xing Tian
11,972
544
26
1
0
423,021
2
L
Danzaburou
11,075
503
130
6
0
379,620
0
L
Osiris
11,018
501
175
8
0
429,800
4
W
Nike
12,538
570
185
8
0
434,003
4
L
Fenrir
8,819
401
119
5
0
445,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role