Player Matchup

Horus
Horus
DezFerre
Horus
Level 60
God Stats
6W - 2L
1,693 SR
Queue Stats
109W - 77L
1,704 Elo+
Party 1
Achilles
Achilles
Jhall015
Achilles
Level 84
God Stats
10W - 17L
1,490 SR
Queue Stats
441W - 450L
1,444 Elo+
Party 1
Freya
Freya
PostureCheck
Freya
Level 86
God Stats
2W - 0L
1,725 SR
Queue Stats
13W - 10L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
SimpIePanda
Sylvanus
Level 67
God Stats
3W - 3L
1,741 SR
Queue Stats
328W - 246L
1,705 Elo+
Party 1
Mulan
Mulan
xHeartlessV2
Mulan
Level 84
God Stats
26W - 24L
1,615 SR
Queue Stats
448W - 419L
1,618 Elo+
Party 1
Team Averages
Level 76
1,653 SR
1,620 Elo+

VS

Team Averages
Level 130
1,511 SR
1,581 Elo+
Vulcan
Vulcan
Cub0
Vulcan
Level 146
God Stats
6W - 4L
1,612 SR
Queue Stats
117W - 124L
1,503 Elo+
Party 3
Arachne
Arachne
Frothinksotoo
Arachne
Level 104
God Stats
0W - 3L
1,375 SR
Queue Stats
47W - 44L
1,606 Elo+
Solo
Terra
Terra
Parzivalis
Terra
Level 126
God Stats
1W - 3L
1,603 SR
Queue Stats
228W - 187L
1,621 Elo+
Party 2
Ullr
Ullr
Slagaderr
Ullr
Level 129
God Stats
16W - 18L
1,401 SR
Queue Stats
156W - 149L
1,551 Elo+
Party 3
Raijin
Raijin
nоku
Raijin
Level 147
God Stats
1W - 2L
1,563 SR
Queue Stats
504W - 435L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DezFerre
Horus
10
1 / 3 / 2
6,152
513
1,902
6,300
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Jhall015
Achilles
12
1 / 3 / 2
6,674
556
3,297
8,733
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 0
6,739
562
3,621
6,837
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
SimpIePanda
Sylvanus
11
1 / 1 / 4
6,530
544
5,669
6,792
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 2
6,694
558
6,428
10,085
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cub0
Vulcan
12
1 / 2 / 2
6,939
578
6,510
4,589
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
12
4 / 2 / 2
7,129
594
6,587
10,356
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
11
0 / 0 / 8
6,675
556
3,631
6,526
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
13
4 / 0 / 2
8,009
667
4,478
5,210
1,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
nоku
Raijin
8
2 / 2 / 1
6,101
508
2,605
5,338
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
11
11
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cub0
Vulcan
1
2
2
1
W
Horus
DezFerre
Horus
1
3
2
0.67
L
Arachne
4
2
2
2.5
W
Achilles
Jhall015
Achilles
1
3
2
0.67
L
Terra
0
0
8
4
W
0
2
0
0
W
Sylvanus
SimpIePanda
Sylvanus
1
1
4
3
L
Ullr
4
0
2
5
L
Raijin
nоku
Raijin
2
2
1
1.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
23,811
38,747
Taken
32,019
16,737
Mitigated
13,667
16,154
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cub0
Vulcan
6,510
1,687
0
1,388
4,589
1,453
0
1,366
3,181
54,440
0
W
Horus
DezFerre
Horus
1,902
800
528
1,566
6,300
2,709
0
1,942
4,318
0
13,798
L
Arachne
6,587
3,921
0
4,010
10,356
3,590
0
2,470
7,844
0
45,448
W
Achilles
Jhall015
Achilles
3,297
565
0
2,557
8,733
4,784
576
3,133
5,560
0
32,586
L
Terra
3,631
690
482
2,575
6,526
5,937
0
1,331
5,195
14,918
0
W
3,621
1,314
0
3,070
6,837
2,041
0
392
6,445
46,791
0
W
Sylvanus
SimpIePanda
Sylvanus
5,669
1,616
821
3,418
6,792
2,987
0
3,534
3,082
33,868
8,717
L
Ullr
4,478
1,365
0
8
5,210
1,529
0
3,063
2,147
0
52,642
L
Raijin
nоku
Raijin
2,605
677
0
1,721
5,338
1,158
0
452
4,646
25,945
0
W
6,428
1,029
0
4,194
10,085
4,216
266
3,415
6,596
0
39,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
34,853
394
Minions Killed
372
0
Camps Cleared
0
1,223,032
Distance Traveled
1,155,889
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,939
578
109
9
0
265,912
5
W
Horus
6,152
513
24
2
0
255,894
4
L
Arachne
7,129
594
81
7
0
271,998
1
W
Achilles
6,674
556
87
7
0
239,894
0
L
Terra
6,675
556
19
2
0
257,816
1
W
Freya
6,739
562
101
8
0
230,801
3
W
Sylvanus
6,530
544
104
9
0
231,659
4
L
Ullr
8,009
667
116
10
0
231,230
6
L
Raijin
6,101
508
47
4
0
128,933
3
W
Mulan
6,694
558
78
7
0
264,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role