Player Matchup

Ra
Ra
Fulgurobifle27
Ra
Level 102
God Stats
4W - 2L
1,570 SR
Queue Stats
139W - 179L
1,445 Elo+
Party 2
Jing Wei
Jing Wei
KizukeUra
Jing Wei
Level 83
God Stats
10W - 11L
1,378 SR
Queue Stats
64W - 93L
1,382 Elo+
Party 2
Geb
Geb
MiniDudu 2
Geb
Level 33
God Stats
1W - 2L
1,699 SR
Queue Stats
98W - 113L
1,431 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,419 Elo+

VS

Team Averages
Level 51
1,868 SR
1,806 Elo+
Bastet
Bastet
Its Mr Rogue
Bastet
Level 27
God Stats
16W - 0L
2,057 SR
Queue Stats
26W - 3L
1,840 Elo+
Party 1
Atlas
Atlas
Sam3q97
Atlas
Level 108
God Stats
15W - 3L
1,767 SR
Queue Stats
111W - 87L
1,635 Elo+
Party 1
Mercury
Mercury
Shmit Stefan
Mercury
Level 18
God Stats
2W - 0L
1,780 SR
Queue Stats
16W - 0L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,710
643
4,919
10,982
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
KizukeUra
Jing Wei
8
1 / 12 / 0
7,043
587
6,868
14,233
4,255
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 1
7,285
607
4,706
14,566
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
10 / 1 / 11
9,554
796
17,110
9,678
3,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Sam3q97
Atlas
13
7 / 1 / 15
10,127
844
7,691
12,932
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Shmit Stefan
Mercury
14
6 / 0 / 15
9,511
793
11,583
9,491
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
2
Kills
23
23
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Bastet
10
1
11
15.5
L
Jing Wei
KizukeUra
Jing Wei
1
12
0
0.08
L
0
5
1
0.1
W
Atlas
Sam3q97
Atlas
7
1
15
14.5
W
Mercury
Shmit Stefan
Mercury
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,493
Damage
36,384
39,781
Taken
32,101
22,792
Mitigated
18,927
2,545
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,919
328
602
1,235
10,982
4,691
0
1,973
9,009
23,390
0
W
Bastet
17,110
4,372
403
4,028
9,678
3,722
624
3,018
6,660
0
36,557
L
Jing Wei
KizukeUra
Jing Wei
6,868
5,704
0
119
14,233
4,255
0
2,718
11,515
0
12,460
L
4,706
1,165
0
589
14,566
13,846
0
3,072
11,494
8,035
0
W
Atlas
Sam3q97
Atlas
7,691
2,057
799
3,670
12,932
11,114
197
4,403
7,881
17,727
0
W
Mercury
Shmit Stefan
Mercury
11,583
6,412
0
2,455
9,491
4,091
950
2,716
6,775
0
47,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,038
Gold Earned
29,192
83
Minions Killed
124
0
Camps Cleared
10
627,391
Distance Traveled
739,935
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,710
643
52
4
0
190,574
2
W
Bastet
9,554
796
38
3
4
255,809
3
L
Jing Wei
7,043
587
19
2
0
207,798
3
L
Geb
7,285
607
12
1
0
229,019
0
W
Atlas
10,127
844
23
2
1
227,915
2
W
Mercury
9,511
793
63
5
5
256,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role