Player Matchup

Baba Yaga
Baba Yaga
AlphaBorne
Baba Yaga
Level 123
God Stats
2W - 2L
1,525 SR
Queue Stats
549W - 500L
1,581 Elo+
Party 2
Sobek
Sobek
BaconChancellor
Sobek
Level 27
God Stats
3W - 2L
1,800 SR
Queue Stats
59W - 58L
1,505 Elo+
Party 2
Fenrir
Fenrir
CeticX
Fenrir
Level 24
God Stats
1W - 1L
1,359 SR
Queue Stats
27W - 27L
1,341 Elo+
Party 1
Apollo
Apollo
opmat
Apollo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,467 Elo+
Party 1
Set
Set
xNoMeds
Set
Level 48
God Stats
3W - 6L
1,515 SR
Queue Stats
92W - 91L
1,463 Elo+
Party 1
Team Averages
Level 51
1,540 SR
1,471 Elo+

VS

Team Averages
Level 49
1,499 SR
1,487 Elo+
Gilgamesh
Gilgamesh
TheySeeMeColeing
Gilgamesh
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,363 Elo+
Solo
Pele
Pele
ZenovaTV
Pele
Level 29
God Stats
1W - 2L
1,252 SR
Queue Stats
20W - 20L
1,486 Elo+
Party 3
Tiamat
Tiamat
aJAX00060
Tiamat
Level 24
God Stats
11W - 11L
1,548 SR
Queue Stats
41W - 31L
1,509 Elo+
Party 3
Charybdis
Charybdis
cellerystick
Charybdis
Level 67
God Stats
186W - 162L
1,568 SR
Queue Stats
259W - 244L
1,536 Elo+
Party 3
Horus
Horus
deadpooltheduck
Horus
Level 89
God Stats
155W - 118L
1,627 SR
Queue Stats
291W - 257L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlphaBorne
Baba Yaga
17
12 / 3 / 9
11,454
521
25,139
12,520
9,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 8 / 11
8,825
401
2,971
19,097
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
CeticX
Fenrir
18
7 / 10 / 9
11,985
545
12,618
21,077
7,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
opmat
Apollo
16
1 / 7 / 7
9,962
453
9,754
15,734
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
17
7 / 11 / 5
11,278
513
14,033
20,474
19,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
2 / 2 / 4
12,189
554
5,801
17,956
10,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
18
9 / 9 / 8
12,779
581
12,291
21,728
8,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
aJAX00060
Tiamat
16
4 / 11 / 7
10,838
493
9,883
18,968
11,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
cellerystick
Charybdis
19
15 / 4 / 7
13,989
636
19,122
19,176
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 4 / 21
13,547
616
12,133
26,394
35,154
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
85
27
Kills
38
39
Deaths
30
41
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AlphaBorne
Baba Yaga
12
3
9
5.5
L
0
8
11
0.69
L
Fenrir
CeticX
Fenrir
7
10
9
1.15
W
Gilgamesh
2
2
4
2
W
Pele
9
9
8
1.44
W
Tiamat
aJAX00060
Tiamat
4
11
7
0.68
W
Charybdis
cellerystick
Charybdis
15
4
7
4.63
W
8
4
21
4.63
L
Apollo
opmat
Apollo
1
7
7
0.64
L
Set
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,515
Damage
59,230
88,902
Taken
104,222
59,411
Mitigated
73,354
17,645
Healing
28,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AlphaBorne
Baba Yaga
25,139
1,978
0
2,565
12,520
9,536
186
2,244
10,276
77,533
0
L
2,971
799
68
2,608
19,097
18,187
0
3,489
15,608
18,303
0
L
Fenrir
CeticX
Fenrir
12,618
3,604
0
3,710
21,077
7,722
0
5,004
16,073
0
56,609
W
Gilgamesh
5,801
1,635
0
2,249
17,956
10,738
2,571
1,712
15,795
0
91,025
W
Pele
12,291
3,304
0
4,890
21,728
8,298
1,984
8,535
12,789
0
80,164
W
Tiamat
aJAX00060
Tiamat
9,883
1,976
0
2,667
18,968
11,792
56
7,206
11,412
50,758
0
W
Charybdis
cellerystick
Charybdis
19,122
12,549
0
8,337
19,176
7,372
1,953
6,748
12,258
0
106,607
W
12,133
5,332
1,355
8,539
26,394
35,154
49
9,795
15,897
0
25,140
L
Apollo
opmat
Apollo
9,754
3,940
0
4,441
15,734
4,128
516
2,102
13,632
0
77,167
L
Set
14,033
6,815
0
4,253
20,474
19,838
0
3,196
17,278
356
66,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,504
Gold Earned
63,342
453
Minions Killed
519
0
Camps Cleared
0
1,977,062
Distance Traveled
1,855,061
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,454
521
115
5
0
408,497
0
L
Sobek
8,825
401
28
1
0
353,505
4
L
Fenrir
11,985
545
85
4
0
427,298
0
W
Gilgamesh
12,189
554
159
7
0
370,548
7
W
Pele
12,779
581
115
5
0
391,332
2
W
Tiamat
10,838
493
73
3
0
319,934
0
W
Charybdis
13,989
636
143
7
0
370,698
1
W
Horus
13,547
616
29
1
0
402,549
9
L
Apollo
9,962
453
121
6
0
408,199
3
L
Set
11,278
513
104
5
0
379,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role