Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
GattoBALISTICO
Ravana
Level 29
God Stats
2W - 2L
1,877 SR
Queue Stats
119W - 73L
1,640 Elo+
Party 3
Aphrodite
Aphrodite
PICOLER-_-
Aphrodite
Level 69
God Stats
1W - 5L
1,722 SR
Queue Stats
89W - 64L
1,480 Elo+
Solo
The Morrigan
The Morrigan
chucuchuculaaaah
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 72L
1,402 Elo+
Solo
Charybdis
Charybdis
iTz_HumaX
Charybdis
Level 42
God Stats
1W - 3L
1,447 SR
Queue Stats
36W - 54L
1,360 Elo+
Solo
Team Averages
Level 73
1,609 SR
1,476 Elo+

VS

Team Averages
Level 132
1,615 SR
1,464 Elo+
King Arthur
King Arthur
DMEager
King Arthur
Level 120
God Stats
2W - 1L
1,589 SR
Queue Stats
270W - 259L
1,432 Elo+
Party 1
Bacchus
Bacchus
Daab0mb
Bacchus
Level 156
God Stats
35W - 36L
1,635 SR
Queue Stats
216W - 226L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
EL_MoNo_JC9
Guan Yu
Level 81
God Stats
2W - 0L
1,519 SR
Queue Stats
127W - 139L
1,435 Elo+
Solo
Zeus
Zeus
Goink_
Zeus
Level 143
God Stats
7W - 1L
1,728 SR
Queue Stats
496W - 448L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Ix Quickscoped
Danzaburou
Level 159
God Stats
12W - 10L
1,602 SR
Queue Stats
464W - 461L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
8 / 3 / 4
9,627
535
13,717
17,632
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 2 / 2
10,362
576
18,841
16,227
7,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
PICOLER-_-
Aphrodite
13
1 / 2 / 8
8,678
482
2,841
9,314
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
chucuchuculaaaah
The Morrigan
11
1 / 8 / 5
7,598
422
3,016
11,491
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
iTz_HumaX
Charybdis
15
1 / 6 / 2
8,778
488
6,534
15,574
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DMEager
King Arthur
13
2 / 8 / 1
8,697
483
10,017
22,525
12,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
Daab0mb
Bacchus
13
1 / 3 / 6
8,163
454
4,369
10,231
9,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
EL_MoNo_JC9
Guan Yu
14
1 / 5 / 4
8,668
482
4,035
11,537
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
Goink_
Zeus
16
5 / 4 / 8
10,498
583
13,475
10,114
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Ix Quickscoped
Danzaburou
18
12 / 3 / 2
12,075
671
19,560
13,984
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
22
Kills
21
21
Deaths
23
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
8
3
4
3.33
W
King Arthur
DMEager
King Arthur
2
8
1
0.31
W
Bacchus
Daab0mb
Bacchus
1
3
6
1.33
W
Guan Yu
EL_MoNo_JC9
Guan Yu
1
5
4
0.6
L
11
2
2
6
W
Zeus
Goink_
Zeus
5
4
8
2.25
W
Danzaburou
Ix Quickscoped
Danzaburou
12
3
2
4.33
L
Aphrodite
PICOLER-_-
Aphrodite
1
2
8
2.5
L
The Morrigan
chucuchuculaaaah
The Morrigan
1
8
5
0.44
L
Charybdis
iTz_HumaX
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,949
Damage
51,456
70,238
Taken
68,391
29,810
Mitigated
35,010
19,989
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,717
1,954
157
3,114
17,632
10,486
700
3,682
13,373
4,596
52,526
W
King Arthur
DMEager
King Arthur
10,017
1,991
0
7,801
22,525
12,908
105
2,181
19,470
0
52,057
W
Bacchus
Daab0mb
Bacchus
4,369
604
168
1,057
10,231
9,730
0
1,477
8,514
22,514
0
W
Guan Yu
EL_MoNo_JC9
Guan Yu
4,035
1,075
85
2,229
11,537
5,362
0
2,016
9,178
0
53,077
L
18,841
6,401
0
3,940
16,227
7,164
628
4,097
12,045
0
81,536
W
Zeus
Goink_
Zeus
13,475
575
0
789
10,114
2,304
0
400
9,579
50,677
0
W
Danzaburou
Ix Quickscoped
Danzaburou
19,560
9,578
0
7,333
13,984
4,706
658
662
13,228
0
91,575
L
Aphrodite
PICOLER-_-
Aphrodite
2,841
410
2,046
3,938
9,314
5,543
145
2,642
6,539
19,824
0
L
The Morrigan
chucuchuculaaaah
The Morrigan
3,016
980
0
985
11,491
2,909
0
4,109
7,203
21,994
961
L
Charybdis
iTz_HumaX
Charybdis
6,534
3,655
0
5,809
15,574
3,708
1,096
3,331
12,243
0
62,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,043
Gold Earned
48,101
438
Minions Killed
445
0
Camps Cleared
0
1,699,632
Distance Traveled
1,721,200
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,627
535
105
6
0
342,238
0
W
King Arthur
8,697
483
96
5
0
332,333
2
W
Bacchus
8,163
454
38
2
0
375,843
16
W
Guan Yu
8,668
482
99
6
0
345,789
4
L
Ravana
10,362
576
119
7
0
390,948
5
W
Zeus
10,498
583
81
5
0
329,843
6
W
Danzaburou
12,075
671
131
7
0
337,392
1
L
Aphrodite
8,678
482
36
2
0
355,018
2
L
The Morrigan
7,598
422
55
3
0
327,433
0
L
Charybdis
8,778
488
123
7
0
283,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role