Player Matchup

Fenrir
Fenrir
SheMustB18
Fenrir
Level 85
God Stats
27W - 40L
1,536 SR
Queue Stats
56W - 99L
1,424 Elo+
Party 1
Neith
Neith
Thoj_Boi_01
Neith
Level 16
God Stats
21W - 33L
1,398 SR
Queue Stats
21W - 33L
1,372 Elo+
Party 1
Zhong Kui
Zhong Kui
UNDEAD_SAMURAI_0
Zhong Kui
Level 106
God Stats
14W - 5L
1,761 SR
Queue Stats
84W - 132L
1,450 Elo+
Party 1
Team Averages
Level 69
1,565 SR
1,415 Elo+

VS

Team Averages
Level 101
1,345 SR
1,524 Elo+
Baron Samedi
Baron Samedi
DxFish
Baron Samedi
Level 19
God Stats
0W - 2L
1,264 SR
Queue Stats
19W - 11L
1,678 Elo+
Party 2
Atlas
Atlas
VICTORYYY101
Atlas
Level 129
God Stats
4W - 14L
1,271 SR
Queue Stats
381W - 667L
1,249 Elo+
Solo
Mulan
Mulan
haxerpaylay
Mulan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 191L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SheMustB18
Fenrir
15
12 / 6 / 5
12,796
753
13,557
18,581
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 3 / 13
12,104
712
16,738
13,767
4,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
17
6 / 2 / 14
12,688
746
18,104
20,259
23,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DxFish
Baron Samedi
15
3 / 5 / 5
10,896
641
12,005
14,281
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 9 / 6
10,639
626
10,938
18,465
6,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 9 / 4
12,002
706
15,383
21,656
10,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
23
Kills
10
11
Deaths
23
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DxFish
Baron Samedi
3
5
5
1.1
W
Fenrir
SheMustB18
Fenrir
12
6
5
2.42
W
5
3
13
3.83
W
Zhong Kui
6
2
14
6.5
L
2
9
6
0.56
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,399
Damage
38,326
52,607
Taken
54,402
43,595
Mitigated
21,591
14,378
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DxFish
Baron Samedi
12,005
259
1,800
3,605
14,281
5,050
46
7,277
6,897
47,167
0
W
Fenrir
SheMustB18
Fenrir
13,557
1,812
0
1,519
18,581
15,353
922
4,820
13,512
0
28,618
W
16,738
4,297
1,736
2,557
13,767
4,747
1,489
8,487
5,033
0
46,800
W
Zhong Kui
18,104
2,792
199
8,367
20,259
23,495
720
9,116
10,673
58,898
0
L
10,938
2,734
41
1,910
18,465
6,252
919
6,058
12,246
25,999
0
L
15,383
2,841
0
5,384
21,656
10,289
0
5,424
15,850
0
32,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
33,537
193
Minions Killed
168
9
Camps Cleared
6
876,427
Distance Traveled
817,441
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,896
641
106
6
3
281,617
10
W
Fenrir
12,796
753
26
2
4
299,115
0
W
Neith
12,104
712
70
4
2
288,466
0
W
Zhong Kui
12,688
746
97
6
3
288,846
4
L
Atlas
10,639
626
22
1
0
256,766
0
L
Mulan
12,002
706
40
2
3
279,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role