Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Kiidflvcko
Gilgamesh
Silver II
Level 75
God Stats
7W - 5L
1,619 SR
Queue Stats
153W - 259L
1,283 MMR
Solo
Olorun
Olorun
Silver IV
ju4n503
Olorun
Silver IV
Level 128
God Stats
7W - 3L
1,636 SR
Queue Stats
117W - 166L
894 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,585 SR
1,226 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,492 SR
1,261 MMR
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Silver V
GordaoFreak
Ah Puch
Silver V
Level 109
God Stats
2W - 3L
1,475 SR
Queue Stats
19W - 31L
784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 2
11,634
612
8,864
15,079
21,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Kiidflvcko
Gilgamesh
15
2 / 5 / 5
11,197
589
10,059
16,759
13,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
ju4n503
Olorun
15
2 / 4 / 4
11,108
585
9,684
12,657
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebBastetMulanAresOdin

VS

Bans
YmirScyllaKukulkanZeusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 10
11,983
631
6,183
12,151
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
 
Hou Yi
16
5 / 1 / 5
11,777
620
11,193
13,230
6,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
GordaoFreak
Ah Puch
16
5 / 4 / 4
11,739
618
15,664
9,978
4,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
10
10
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
1
2
4
W
Ganesha
 
Ganesha
0
2
10
2.5
W
Hou Yi
 
Hou Yi
5
1
5
7.5
W
Ah Puch
GordaoFreak
Ah Puch
5
4
4
1.75
L
Gilgamesh
Kiidflvcko
Gilgamesh
2
5
5
0.9
L
Olorun
ju4n503
Olorun
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
33,040
44,495
Taken
35,359
40,557
Mitigated
26,055
10,177
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,864
831
143
4,857
15,079
21,621
0
7,445
7,634
22,425
0
W
Ganesha
 
Ganesha
6,183
576
474
2,094
12,151
14,855
0
6,516
5,635
23,974
0
W
Hou Yi
 
Hou Yi
11,193
5,349
0
2,625
13,230
6,506
0
6,119
7,111
0
55,134
W
Ah Puch
GordaoFreak
Ah Puch
15,664
1,509
0
915
9,978
4,694
0
5,357
4,621
45,370
0
L
Gilgamesh
Kiidflvcko
Gilgamesh
10,059
2,020
0
368
16,759
13,730
0
8,747
8,012
0
28,962
L
Olorun
ju4n503
Olorun
9,684
4,801
298
4,511
12,657
5,206
41
6,554
6,103
56,453
5,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
35,499
230
Minions Killed
206
8
Camps Cleared
9
912,125
Distance Traveled
989,998
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,634
612
41
2
2
362,099
9
W
Ganesha
11,983
631
8
0
0
327,707
9
W
Hou Yi
11,777
620
128
7
5
330,926
6
W
Ah Puch
11,739
618
70
4
4
331,365
11
L
Gilgamesh
11,197
589
46
2
1
297,840
2
L
Olorun
11,108
585
143
8
5
252,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role