Player Matchup

Serqet
Serqet
Allow Me To Die
Serqet
Level 64
God Stats
3W - 0L
1,843 SR
Queue Stats
145W - 132L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
Busty Moose 11
Sylvanus
Level 128
God Stats
19W - 7L
1,752 SR
Queue Stats
94W - 93L
1,578 Elo+
Party 1
Medusa
Medusa
Costante
Medusa
Level 118
God Stats
14W - 2L
2,040 SR
Queue Stats
109W - 94L
1,620 Elo+
Party 1
Tiamat
Tiamat
Zumbadadster
Tiamat
Level 82
God Stats
4W - 3L
1,430 SR
Queue Stats
178W - 162L
1,555 Elo+
Party 2
Chaac
Chaac
xTheCookiex
Chaac
Level 117
God Stats
2W - 1L
1,586 SR
Queue Stats
162W - 122L
1,564 Elo+
Party 2
Team Averages
Level 102
1,730 SR
1,555 Elo+

VS

Team Averages
Level 136
1,401 SR
1,520 Elo+
Aphrodite
Aphrodite
BIG-J-1997
Aphrodite
Level 149
God Stats
2W - 3L
1,399 SR
Queue Stats
665W - 733L
1,493 Elo+
Party 4
Arachne
Arachne
K1023255
Arachne
Level 137
God Stats
1W - 2L
1,474 SR
Queue Stats
259W - 273L
1,566 Elo+
Party 3
Bastet
Bastet
SenpaiRicky-
Bastet
Level 147
God Stats
0W - 3L
1,234 SR
Queue Stats
366W - 426L
1,492 Elo+
Party 4
Thanatos
Thanatos
SweetVoltage
Thanatos
Level 128
God Stats
47W - 46L
1,547 SR
Queue Stats
310W - 311L
1,532 Elo+
Party 3
Hachiman
Hachiman
ThyPrince97
Hachiman
Level 119
God Stats
2W - 8L
1,349 SR
Queue Stats
447W - 497L
1,518 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,562
712
663
3,321
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
6
3 / 0 / 0
4,265
853
1,081
1,876
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Costante
Medusa
7
0 / 0 / 2
4,025
805
827
2,557
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
6
0 / 1 / 1
4,017
803
1,203
2,415
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 0
4,478
896
1,471
1,698
876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BIG-J-1997
Aphrodite
1
0 / 0 / 0
2,577
515
0
0
0
Arachne
K1023255
Arachne
5
1 / 2 / 0
3,283
657
1,260
2,856
1,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
6
1 / 0 / 0
3,668
734
1,222
2,723
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
SweetVoltage
Thanatos
5
0 / 1 / 0
3,355
671
1,996
3,156
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ThyPrince97
Hachiman
1
0 / 1 / 0
2,636
527
157
616
36
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Aphrodite
BIG-J-1997
Aphrodite
0
0
0
0
W
Sylvanus
3
0
0
3
W
Medusa
Costante
Medusa
0
0
2
1
L
Arachne
K1023255
Arachne
1
2
0
0.5
L
Bastet
1
0
0
1
L
Thanatos
SweetVoltage
Thanatos
0
1
0
0
L
Hachiman
ThyPrince97
Hachiman
0
1
0
0
W
Tiamat
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,245
Damage
4,635
11,867
Taken
9,351
3,906
Mitigated
2,593
6,728
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
663
236
0
1,803
3,321
811
0
0
3,321
0
9,760
L
Aphrodite
BIG-J-1997
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
1,081
449
815
1,240
1,876
1,089
1,384
0
1,876
9,593
3,243
W
Medusa
Costante
Medusa
827
369
0
966
2,557
531
1,728
0
2,557
0
17,224
L
Arachne
K1023255
Arachne
1,260
976
0
908
2,856
1,028
0
574
2,231
0
4,897
L
Bastet
1,222
388
0
1,878
2,723
598
0
0
2,654
0
12,968
L
Thanatos
SweetVoltage
Thanatos
1,996
314
0
2,381
3,156
931
0
1,309
1,597
0
13,580
L
Hachiman
ThyPrince97
Hachiman
157
0
0
0
616
36
0
82
534
0
1,297
W
Tiamat
1,203
190
0
1,060
2,415
599
157
0
2,415
14,502
0
W
1,471
246
0
844
1,698
876
0
0
1,698
0
17,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,347
Gold Earned
15,519
180
Minions Killed
72
0
Camps Cleared
0
534,283
Distance Traveled
377,578
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,562
712
27
5
0
135,966
0
L
Aphrodite
2,577
515
0
0
0
0
0
W
Sylvanus
4,265
853
36
7
0
77,318
1
W
Medusa
4,025
805
25
5
0
86,021
0
L
Arachne
3,283
657
13
3
0
123,241
2
L
Bastet
3,668
734
37
7
0
115,518
3
L
Thanatos
3,355
671
21
4
0
121,711
2
L
Hachiman
2,636
527
1
0
0
17,108
0
W
Tiamat
4,017
803
39
8
0
116,583
1
W
Chaac
4,478
896
53
11
0
118,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role