Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FlowersPlease
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,201 SR
Queue Stats
147W - 133L
1,476 Elo+
Party 1
Medusa
Medusa
NickParadoxx
Medusa
Level 86
God Stats
2W - 0L
1,530 SR
Queue Stats
117W - 99L
1,515 Elo+
Party 1
Susano
Susano
VirinalTemp
Susano
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,439 Elo+
Party 1
Kuzenbo
Kuzenbo
aldo-_soto
Kuzenbo
Level 156
God Stats
6W - 6L
1,645 SR
Queue Stats
654W - 688L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eeriedud
Morgan Le Fay
Level 106
God Stats
4W - 1L
1,791 SR
Queue Stats
226W - 218L
1,476 Elo+
Solo
Team Averages
Level 91
1,533 SR
1,470 Elo+

VS

Team Averages
Level 76
1,453 SR
1,449 Elo+
Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
HilariousAnimal
Merlin
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 74L
1,418 Elo+
Party 2
Rama
Rama
HorrorWolf3000
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Jon1675
Danzaburou
Level 144
God Stats
4W - 5L
1,548 SR
Queue Stats
160W - 180L
1,371 Elo+
Solo
Raijin
Raijin
dins_fire_
Raijin
Level 99
God Stats
8W - 24L
1,215 SR
Queue Stats
834W - 845L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FlowersPlease
Ah Muzen Cab
18
2 / 3 / 15
10,211
851
11,280
11,367
4,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
19
14 / 6 / 8
11,722
977
17,757
15,253
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
16
6 / 4 / 9
9,753
813
6,435
9,578
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
aldo-_soto
Kuzenbo
17
5 / 1 / 19
11,177
931
7,911
26,090
26,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
eeriedud
Morgan Le Fay
17
6 / 1 / 12
10,152
846
9,141
10,159
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 7 / 8
9,392
783
10,804
12,792
3,681
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 6 / 8
9,406
784
10,642
8,856
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 8 / 7
7,803
650
6,404
11,707
3,389
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Jon1675
Danzaburou
16
6 / 6 / 5
9,987
832
9,682
11,691
3,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
dins_fire_
Raijin
15
4 / 6 / 7
8,859
738
12,652
10,313
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
33
Kills
15
15
Deaths
33
63
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
8
0.86
W
Ah Muzen Cab
FlowersPlease
Ah Muzen Cab
2
3
15
3.17
L
3
6
8
1.17
L
0
8
7
0.44
L
Danzaburou
Jon1675
Danzaburou
6
6
5
1.42
W
Medusa
14
6
8
3
W
Susano
6
4
9
2.63
W
Kuzenbo
aldo-_soto
Kuzenbo
5
1
19
14.5
L
Raijin
dins_fire_
Raijin
4
6
7
1.25
W
Morgan Le Fay
eeriedud
Morgan Le Fay
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,524
Damage
50,184
72,447
Taken
55,359
45,537
Mitigated
16,611
36,386
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,804
2,471
993
2,887
12,792
3,681
0
4,158
8,634
23,579
0
W
Ah Muzen Cab
FlowersPlease
Ah Muzen Cab
11,280
3,769
2,071
3,972
11,367
4,498
1,304
6,071
5,020
0
32,944
L
10,642
802
522
793
8,856
2,758
0
3,026
5,830
20,513
0
L
6,404
3,772
613
1,111
11,707
3,389
0
3,012
8,695
0
10,841
L
Danzaburou
Jon1675
Danzaburou
9,682
2,858
0
2,259
11,691
3,649
0
4,584
7,107
0
23,875
W
Medusa
17,757
6,923
594
3,616
15,253
6,453
1,516
7,471
7,578
0
40,374
W
Susano
6,435
757
1,924
1,303
9,578
3,802
1,437
4,216
5,268
0
10,150
W
Kuzenbo
aldo-_soto
Kuzenbo
7,911
2,734
4,913
12,469
26,090
26,702
0
9,874
16,011
18,436
0
L
Raijin
dins_fire_
Raijin
12,652
295
127
824
10,313
3,134
0
2,272
8,041
22,287
0
W
Morgan Le Fay
eeriedud
Morgan Le Fay
9,141
156
2,641
2,883
10,159
4,082
1,269
5,543
4,472
19,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,015
Gold Earned
45,447
148
Minions Killed
135
0
Camps Cleared
0
1,213,808
Distance Traveled
958,568
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,392
783
33
3
0
199,394
0
W
Ah Muzen Cab
10,211
851
43
4
0
228,876
0
L
Merlin
9,406
784
24
2
0
194,382
3
L
Rama
7,803
650
14
1
0
202,902
3
L
Danzaburou
9,987
832
37
3
0
188,031
0
W
Medusa
11,722
977
60
5
0
205,006
1
W
Susano
9,753
813
9
1
0
246,524
1
W
Kuzenbo
11,177
931
13
1
0
270,015
0
L
Raijin
8,859
738
27
2
0
173,859
1
W
Morgan Le Fay
10,152
846
23
2
0
263,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role