Player Matchup

Tyr
Tyr
Aggrobeard
Tyr
Level 104
God Stats
4W - 3L
1,704 SR
Queue Stats
50W - 42L
1,601 Elo+
Party 3
Sobek
Sobek
AlanRavenator
Sobek
Level 126
God Stats
6W - 3L
1,778 SR
Queue Stats
227W - 213L
1,584 Elo+
Party 2
Cliodhna
Cliodhna
GreenGuyDaiki
Cliodhna
Level 14
God Stats
3W - 5L
1,235 SR
Queue Stats
23W - 17L
1,626 Elo+
Party 2
Hel
Hel
Santiplayer
Hel
Level 145
God Stats
5W - 4L
1,700 SR
Queue Stats
457W - 429L
1,621 Elo+
Party 2
Skadi
Skadi
derpAZN
Skadi
Level 36
God Stats
21W - 16L
1,592 SR
Queue Stats
36W - 32L
1,575 Elo+
Party 3
Team Averages
Level 85
1,602 SR
1,602 Elo+

VS

Team Averages
Level 63
1,628 SR
1,591 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Gandilocks
Awilix
Level 54
God Stats
6W - 3L
1,699 SR
Queue Stats
45W - 41L
1,584 Elo+
Party 4
King Arthur
King Arthur
GrandPieEater
King Arthur
Level 105
God Stats
21W - 9L
1,543 SR
Queue Stats
269W - 240L
1,600 Elo+
Party 1
Merlin
Merlin
RippyTheClown
Merlin
Level 82
God Stats
8W - 6L
1,690 SR
Queue Stats
210W - 175L
1,621 Elo+
Party 1
Geb
Geb
Waroby
Geb
Level 44
God Stats
9W - 2L
1,709 SR
Queue Stats
43W - 32L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,042
565
9,589
10,420
5,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 8
7,646
478
5,739
17,904
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
GreenGuyDaiki
Cliodhna
13
4 / 6 / 3
8,431
527
10,417
15,895
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 0
5,657
354
553
3,525
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
derpAZN
Skadi
14
6 / 3 / 2
8,741
546
6,268
10,643
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 5 / 3
8,389
524
9,986
10,756
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Gandilocks
Awilix
14
5 / 2 / 4
8,925
558
8,016
8,944
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
GrandPieEater
King Arthur
15
2 / 2 / 1
8,919
557
8,012
13,497
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 1 / 6
9,286
580
11,975
6,889
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Waroby
Geb
11
1 / 2 / 5
7,223
451
4,299
11,223
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
12
Kills
16
16
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
5
3
0.7
L
2
1
2
3
L
0
2
8
2
W
Awilix
Gandilocks
Awilix
5
2
4
3.5
W
King Arthur
GrandPieEater
King Arthur
2
2
1
1.25
L
Cliodhna
GreenGuyDaiki
Cliodhna
4
6
3
0.92
W
6
1
6
9
L
0
4
0
0
W
Geb
Waroby
Geb
1
2
5
1.75
L
Skadi
derpAZN
Skadi
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,566
Damage
42,288
58,387
Taken
51,309
28,764
Mitigated
25,325
19,750
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,986
7,103
0
3,068
10,756
3,050
2,612
1,865
8,891
0
65,302
L
9,589
1,233
0
4,967
10,420
5,926
0
599
9,181
0
58,615
L
5,739
927
597
6,400
17,904
14,729
0
5,281
12,186
32,507
0
W
Awilix
Gandilocks
Awilix
8,016
2,711
0
3,115
8,944
2,766
0
588
8,356
0
61,069
W
King Arthur
GrandPieEater
King Arthur
8,012
614
0
6,384
13,497
9,970
0
927
11,987
0
58,598
L
Cliodhna
GreenGuyDaiki
Cliodhna
10,417
2,051
0
4,646
15,895
4,990
0
5,998
9,473
0
57,185
W
11,975
937
0
1,072
6,889
2,170
930
1,063
5,760
48,857
0
L
553
0
0
564
3,525
747
0
1,249
2,132
14,135
0
W
Geb
Waroby
Geb
4,299
1,198
316
2,204
11,223
7,369
703
1,783
9,358
10,725
0
L
Skadi
derpAZN
Skadi
6,268
3,381
0
2,576
10,643
2,372
1,208
2,271
8,296
0
52,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
42,742
405
Minions Killed
462
0
Camps Cleared
0
1,409,520
Distance Traveled
1,611,696
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,389
524
121
8
0
274,506
0
L
Tyr
9,042
565
123
8
0
326,328
1
L
Sobek
7,646
478
46
3
0
315,146
4
W
Awilix
8,925
558
109
7
0
367,782
0
W
King Arthur
8,919
557
118
7
0
311,540
1
L
Cliodhna
8,431
527
101
6
0
360,428
1
W
Merlin
9,286
580
108
7
0
328,750
3
L
Hel
5,657
354
28
2
0
114,780
1
W
Geb
7,223
451
6
0
0
329,118
1
L
Skadi
8,741
546
107
7
0
292,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role