Player Matchup

Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Chit013
Agni
Level 93
God Stats
6W - 1L
1,672 SR
Queue Stats
150W - 104L
1,693 Elo+
Party 3
Khepri
Khepri
MartinSB
Khepri
Level 43
God Stats
12W - 5L
1,671 SR
Queue Stats
116W - 72L
1,704 Elo+
Party 3
Thor
Thor
TheAnоtherOther
Thor
Level 29
God Stats
2W - 2L
1,416 SR
Queue Stats
18W - 10L
1,636 Elo+
Party 1
Apollo
Apollo
Trytüs
Apollo
Level 112
God Stats
8W - 4L
1,540 SR
Queue Stats
215W - 188L
1,572 Elo+
Party 3
Team Averages
Level 86
1,560 SR
1,621 Elo+

VS

Team Averages
Level 71
1,497 SR
1,385 Elo+
Atlas
Atlas
BigKaktus94
Atlas
Level 66
God Stats
6W - 6L
1,600 SR
Queue Stats
112W - 227L
1,370 Elo+
Party 2
Sol
Sol
GoldPatii
Sol
Level 74
God Stats
23W - 19L
1,537 SR
Queue Stats
173W - 295L
1,383 Elo+
Party 2
Set
Set
Hazard32
Set
Level 129
God Stats
14W - 21L
1,179 SR
Queue Stats
1,103W - 1,372L
1,456 Elo+
Solo
Neith
Neith
SynekOFK
Neith
Level 15
God Stats
3W - 7L
1,678 SR
Queue Stats
10W - 18L
1,341 Elo+
Party 2
Mulan
Mulan
Wilgor
Mulan
Level 69
God Stats
10W - 11L
1,494 SR
Queue Stats
167W - 287L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 1 / 2
7,660
766
7,028
8,931
4,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
Chit013
Agni
11
4 / 1 / 1
6,675
668
8,180
4,040
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
MartinSB
Khepri
9
0 / 2 / 4
5,648
565
2,810
6,905
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 2 / 3
6,076
608
3,243
7,132
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Trytüs
Apollo
12
7 / 2 / 1
6,909
691
9,564
6,706
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 5
5,240
524
2,384
10,619
4,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 3
5,161
516
2,196
8,371
2,595
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 1 / 2
6,774
677
6,051
6,936
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
SynekOFK
Neith
8
1 / 3 / 0
4,730
473
3,362
6,083
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Wilgor
Mulan
9
1 / 6 / 2
5,582
558
5,290
8,403
5,256
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
17
Kills
8
8
Deaths
17
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
2
6
L
0
3
5
0.83
W
Agni
Chit013
Agni
4
1
1
4.5
L
1
4
3
0.63
L
5
1
2
6
W
Khepri
MartinSB
Khepri
0
2
4
1
L
Neith
SynekOFK
Neith
1
3
0
0.33
W
1
2
3
1.25
W
Apollo
Trytüs
Apollo
7
2
1
3.75
L
Mulan
Wilgor
Mulan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
19,283
33,714
Taken
40,412
14,533
Mitigated
15,884
12,652
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,028
1,774
0
4,724
8,931
4,921
0
156
8,775
0
41,027
L
2,384
1,198
1,112
2,257
10,619
4,342
60
2,553
7,973
11,875
0
W
Agni
Chit013
Agni
8,180
1,108
0
1,186
4,040
1,333
192
1,467
2,573
35,830
0
L
2,196
404
0
1,803
8,371
2,595
0
5,308
2,757
17,899
0
L
6,051
3,200
0
740
6,936
2,262
0
1,217
5,567
0
37,504
W
Khepri
MartinSB
Khepri
2,810
400
0
1,816
6,905
4,255
82
1,261
5,644
12,055
0
L
Neith
SynekOFK
Neith
3,362
1,622
0
870
6,083
1,429
0
1,213
4,828
0
18,837
W
3,243
811
0
2,541
7,132
2,128
0
542
6,590
0
36,167
W
Apollo
Trytüs
Apollo
9,564
6,600
0
2,385
6,706
1,896
891
1,154
5,552
0
46,110
L
Mulan
Wilgor
Mulan
5,290
1,001
0
484
8,403
5,256
0
213
7,771
0
24,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
27,487
336
Minions Killed
222
0
Camps Cleared
0
1,029,354
Distance Traveled
1,001,467
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,660
766
87
9
0
221,057
4
L
Atlas
5,240
524
12
1
0
202,290
2
W
Agni
6,675
668
77
8
0
212,575
2
L
Sol
5,161
516
36
4
0
195,186
1
L
Set
6,774
677
75
8
0
211,962
3
W
Khepri
5,648
565
9
1
0
192,310
3
L
Neith
4,730
473
42
4
0
187,439
0
W
Thor
6,076
608
78
8
0
217,360
4
W
Apollo
6,909
691
85
9
0
186,052
0
L
Mulan
5,582
558
57
6
0
204,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role