Player Matchup

Bastet
Bastet
MLGJuJu
Bastet
Level 96
God Stats
1W - 1L
1,343 SR
Queue Stats
27W - 13L
1,664 Elo+
Party 1
Ganesha
Ganesha
Rompayy
Ganesha
Level 106
God Stats
0W - 2L
1,450 SR
Queue Stats
31W - 17L
1,617 Elo+
Party 1
Agni
Agni
jakeskin
Agni
Level 97
God Stats
0W - 2L
1,603 SR
Queue Stats
35W - 19L
1,632 Elo+
Party 1
Team Averages
Level 100
1,465 SR
1,637 Elo+

VS

Team Averages
Level 105
1,587 SR
1,864 Elo+
Achilles
Achilles
Debro1627
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,968 Elo+
Party 2
Bacchus
Bacchus
E B0WLAH
Bacchus
Level 153
God Stats
6W - 3L
1,586 SR
Queue Stats
300W - 162L
1,843 Elo+
Party 2
Anhur
Anhur
MittBama
Anhur
Level 155
God Stats
19W - 24L
1,674 SR
Queue Stats
384W - 243L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MLGJuJu
Bastet
14
7 / 6 / 3
10,500
700
10,872
12,626
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Rompayy
Ganesha
13
2 / 8 / 8
9,194
613
8,056
18,235
15,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Agni
13
3 / 7 / 6
10,049
670
12,677
9,202
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Debro1627
Achilles
15
4 / 3 / 16
10,587
706
10,508
15,185
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
E B0WLAH
Bacchus
14
5 / 6 / 14
10,680
712
11,997
14,537
9,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
MittBama
Anhur
17
12 / 3 / 4
12,058
804
13,971
11,101
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
12
Kills
21
21
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
Debro1627
Achilles
4
3
16
4
W
Bacchus
E B0WLAH
Bacchus
5
6
14
2
L
Bastet
MLGJuJu
Bastet
7
6
3
1.42
W
Anhur
MittBama
Anhur
12
3
4
4.67
L
Ganesha
Rompayy
Ganesha
2
8
8
0.75
L
Agni
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
36,476
40,063
Taken
40,823
23,325
Mitigated
22,163
2,264
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Debro1627
Achilles
10,508
2,995
857
5,275
15,185
8,317
319
7,136
7,786
0
30,853
W
Bacchus
E B0WLAH
Bacchus
11,997
1,746
0
2,288
14,537
9,739
305
7,821
6,301
29,039
0
L
Bastet
MLGJuJu
Bastet
10,872
2,606
0
952
12,626
5,273
0
4,201
8,051
0
19,860
W
Anhur
MittBama
Anhur
13,971
7,033
0
1,836
11,101
4,107
1,946
5,360
5,562
0
61,795
L
Ganesha
Rompayy
Ganesha
8,056
510
0
480
18,235
15,091
0
4,657
13,219
17,405
0
L
Agni
12,677
698
0
832
9,202
2,961
0
3,256
5,669
39,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
33,325
120
Minions Killed
191
4
Camps Cleared
9
722,103
Distance Traveled
793,957
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,587
706
49
3
1
285,292
4
W
Bacchus
10,680
712
30
2
1
260,200
5
L
Bastet
10,500
700
29
2
0
279,155
2
W
Anhur
12,058
804
112
7
7
248,465
2
L
Ganesha
9,194
613
4
0
1
226,792
1
L
Agni
10,049
670
87
6
3
216,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role