Player Matchup

Chaac
Chaac
BouncyBaIls
Chaac
Level 120
God Stats
4W - 0L
1,668 SR
Queue Stats
160W - 178L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
SirB0unce
Zhong Kui
Level 29
God Stats
17W - 6L
1,642 SR
Queue Stats
21W - 22L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
TheShafft
Danzaburou
Level 82
God Stats
6W - 10L
1,603 SR
Queue Stats
126W - 159L
1,461 Elo+
Party 2
Tyr
Tyr
The_buck502
Tyr
Level 141
God Stats
7W - 13L
1,549 SR
Queue Stats
335W - 353L
1,488 Elo+
Party 2
Khepri
Khepri
qujckscope
Khepri
Level 95
God Stats
1W - 4L
1,118 SR
Queue Stats
149W - 176L
1,471 Elo+
Party 2
Team Averages
Level 93
1,516 SR
1,467 Elo+

VS

Team Averages
Level 71
1,432 SR
1,457 Elo+
Da Ji
Da Ji
Insidiouss
Da Ji
Level 89
God Stats
0W - 2L
1,321 SR
Queue Stats
264W - 235L
1,481 Elo+
Party 1
Mulan
Mulan
JK L0I
Mulan
Level 59
God Stats
38W - 31L
1,360 SR
Queue Stats
236W - 228L
1,428 Elo+
Party 1
Ra
Ra
PAPA DEANER
Ra
Level 18
God Stats
6W - 8L
1,485 SR
Queue Stats
40W - 50L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
Will DaBeast 8D
Sylvanus
Level 148
God Stats
43W - 30L
1,655 SR
Queue Stats
56W - 50L
1,508 Elo+
Party 1
Medusa
Medusa
WinterWolf28214
Medusa
Level 39
God Stats
7W - 6L
1,339 SR
Queue Stats
77W - 120L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
8,274
552
10,372
11,393
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
SirB0unce
Zhong Kui
11
2 / 3 / 6
7,056
470
5,737
8,237
5,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
TheShafft
Danzaburou
13
4 / 2 / 4
8,275
552
7,801
9,554
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 0 / 4
8,303
554
7,331
10,815
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
qujckscope
Khepri
11
0 / 1 / 9
6,624
442
4,598
7,675
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
5 / 7 / 0
7,159
477
8,501
13,406
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
JK L0I
Mulan
11
0 / 4 / 0
6,218
415
8,233
12,419
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 2
6,269
418
3,881
6,099
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
9
1 / 1 / 2
6,133
409
3,072
8,962
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
6,219
415
5,010
9,600
1,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
6
6
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Da Ji
5
7
0
0.71
L
Mulan
JK L0I
Mulan
0
4
0
0
L
0
2
2
0.5
W
Zhong Kui
SirB0unce
Zhong Kui
2
3
6
1.67
W
Danzaburou
TheShafft
Danzaburou
4
2
4
3
W
5
0
4
7
L
Sylvanus
1
1
2
2
L
0
5
0
0
W
Khepri
qujckscope
Khepri
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,839
Damage
28,697
47,674
Taken
50,486
31,538
Mitigated
23,622
20,583
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,372
1,557
0
7,039
11,393
6,602
256
1,746
9,387
0
50,288
L
Da Ji
8,501
1,708
0
3,367
13,406
5,558
0
2,482
10,601
0
39,774
L
Mulan
JK L0I
Mulan
8,233
1,096
85
2,561
12,419
7,201
0
946
10,906
0
36,428
L
3,881
40
243
1,578
6,099
1,778
0
1,466
4,557
31,648
0
W
Zhong Kui
SirB0unce
Zhong Kui
5,737
277
0
816
8,237
5,511
18
2,629
5,297
28,894
0
W
Danzaburou
TheShafft
Danzaburou
7,801
3,732
147
4,155
9,554
3,126
782
1,065
8,377
0
53,063
W
7,331
499
0
6,069
10,815
8,684
0
394
9,760
0
42,064
L
Sylvanus
3,072
890
1,386
3,664
8,962
7,308
0
3,368
5,298
15,650
0
L
5,010
1,971
0
1,631
9,600
1,777
442
1,298
8,059
0
33,917
W
Khepri
qujckscope
Khepri
4,598
760
678
1,679
7,675
7,615
0
595
7,080
19,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
31,998
342
Minions Killed
295
0
Camps Cleared
0
1,468,079
Distance Traveled
1,351,884
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,274
552
79
5
0
327,259
6
L
Da Ji
7,159
477
66
4
0
306,634
1
L
Mulan
6,218
415
61
4
0
258,863
2
L
Ra
6,269
418
75
5
0
277,227
0
W
Zhong Kui
7,056
470
56
4
0
267,688
0
W
Danzaburou
8,275
552
91
6
0
263,701
0
W
Tyr
8,303
554
80
5
0
319,478
4
L
Sylvanus
6,133
409
24
2
0
255,032
3
L
Medusa
6,219
415
69
5
0
254,128
2
W
Khepri
6,624
442
36
2
0
289,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role