Player Matchup

Tyr
Tyr
Anonymous YT963
Tyr
Level 87
God Stats
0W - 3L
1,264 SR
Queue Stats
414W - 367L
1,556 Elo+
Party 3
Hun Batz
Hun Batz
Connendarf
Hun Batz
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
CyclingGnome829
Danzaburou
Level 21
God Stats
15W - 14L
1,588 SR
Queue Stats
39W - 35L
1,509 Elo+
Party 3
Zeus
Zeus
Iltz ak
Zeus
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
511W - 447L
1,600 Elo+
Party 3
He Bo
He Bo
broburrito
He Bo
Level 121
God Stats
8W - 13L
1,513 SR
Queue Stats
248W - 236L
1,485 Elo+
Party 1
Team Averages
Level 77
1,473 SR
1,520 Elo+

VS

Team Averages
Level 97
1,437 SR
1,519 Elo+
Anubis
Anubis
 
Anubis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CarryDk-
Thanatos
Level 47
God Stats
6W - 5L
1,600 SR
Queue Stats
187W - 216L
1,433 Elo+
Solo
Mulan
Mulan
Lonedoor
Mulan
Level 155
God Stats
18W - 14L
1,539 SR
Queue Stats
240W - 221L
1,575 Elo+
Party 2
Chiron
Chiron
MarajadeSith
Chiron
Level 160
God Stats
5W - 3L
1,400 SR
Queue Stats
180W - 170L
1,526 Elo+
Party 2
Yemoja
Yemoja
sithtool
Yemoja
Level 80
God Stats
1W - 0L
1,147 SR
Queue Stats
23W - 13L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,649
465
1,895
7,770
3,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Connendarf
Hun Batz
9
2 / 6 / 1
5,509
551
3,186
8,799
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
CyclingGnome829
Danzaburou
9
2 / 3 / 1
5,559
556
5,584
6,348
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
Iltz ak
Zeus
11
2 / 5 / 1
6,479
648
5,238
8,240
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
8
0 / 6 / 0
4,514
451
4,748
5,665
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 1 / 3
7,271
727
5,217
6,067
2,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
CarryDk-
Thanatos
9
5 / 1 / 2
6,127
613
4,361
4,982
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Lonedoor
Mulan
13
5 / 2 / 1
7,464
746
6,547
9,230
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chiron
11
6 / 1 / 2
6,301
630
6,629
6,719
1,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
sithtool
Yemoja
10
0 / 1 / 5
5,995
600
2,447
5,559
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
22
22
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
3
7.5
L
0
2
2
0.5
W
Thanatos
CarryDk-
Thanatos
5
1
2
6
L
Hun Batz
Connendarf
Hun Batz
2
6
1
0.42
L
Danzaburou
CyclingGnome829
Danzaburou
2
3
1
0.83
L
Zeus
Iltz ak
Zeus
2
5
1
0.5
W
Mulan
Lonedoor
Mulan
5
2
1
2.75
W
Chiron
6
1
2
7
L
He Bo
0
6
0
0
W
Yemoja
sithtool
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
25,201
36,822
Taken
32,557
12,606
Mitigated
13,817
9,837
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,217
406
0
3,627
6,067
2,812
385
3,763
1,904
35,983
0
L
1,895
164
390
1,633
7,770
3,188
0
1,640
6,130
0
16,721
W
Thanatos
CarryDk-
Thanatos
4,361
773
0
4,299
4,982
1,820
0
875
3,994
0
22,766
L
Hun Batz
Connendarf
Hun Batz
3,186
802
0
2,474
8,799
2,158
0
1,231
7,540
0
23,649
L
Danzaburou
CyclingGnome829
Danzaburou
5,584
2,543
122
2,325
6,348
1,594
0
2,056
4,292
0
23,004
L
Zeus
Iltz ak
Zeus
5,238
1,361
0
2,753
8,240
4,658
0
0
7,764
29,770
0
W
Mulan
Lonedoor
Mulan
6,547
982
0
3,706
9,230
4,375
12
3,787
4,868
0
40,116
W
Chiron
6,629
1,844
580
1,598
6,719
1,640
484
229
6,452
0
38,121
L
He Bo
4,748
217
0
140
5,665
1,008
0
2,737
2,928
18,310
0
W
Yemoja
sithtool
Yemoja
2,447
802
1,080
2,300
5,559
3,170
0
166
5,353
11,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
33,158
223
Minions Killed
307
0
Camps Cleared
0
981,029
Distance Traveled
998,889
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,271
727
69
7
0
187,936
2
L
Tyr
4,649
465
31
3
0
212,996
2
W
Thanatos
6,127
613
42
4
0
239,850
1
L
Hun Batz
5,509
551
47
5
0
209,082
1
L
Danzaburou
5,559
556
40
4
0
186,829
1
L
Zeus
6,479
648
74
7
0
184,091
2
W
Mulan
7,464
746
97
10
0
213,698
0
W
Chiron
6,301
630
68
7
0
196,164
3
L
He Bo
4,514
451
31
3
0
188,031
0
W
Yemoja
5,995
600
31
3
0
161,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role