Player Matchup

Izanami
Izanami
Deedeezly
Izanami
Level 105
God Stats
10W - 2L
1,685 SR
Queue Stats
30W - 19L
1,683 Elo+
Party 2
Hera
Hera
Grenouilles
Hera
Level 16
God Stats
5W - 1L
1,540 SR
Queue Stats
5W - 2L
1,751 Elo+
Party 2
Guan Yu
Guan Yu
GuanYuSupremeGod
Guan Yu
Level 108
God Stats
1W - 2L
1,565 SR
Queue Stats
1W - 2L
1,508 Elo+
Party 2
Khepri
Khepri
Tikky
Khepri
Level 88
God Stats
0W - 1L
1,532 SR
Queue Stats
18W - 6L
1,748 Elo+
Party 2
Team Averages
Level 79
1,580 SR
1,672 Elo+

VS

Team Averages
Level 51
1,579 SR
1,441 Elo+
Loki
Loki
Donte2500
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 3
Baba Yaga
Baba Yaga
OfTheUndying
Baba Yaga
Level 16
God Stats
2W - 2L
1,543 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rorschach_Xlll
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,773 SR
Queue Stats
75W - 110L
1,447 Elo+
Party 1
Scylla
Scylla
xtiquax
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deedeezly
Izanami
17
3 / 5 / 2
11,065
738
8,650
14,312
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 6 / 2
11,109
741
5,914
12,000
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 2 / 3
10,327
688
7,686
17,914
14,841
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Tikky
Khepri
17
2 / 3 / 2
11,436
762
3,752
10,939
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 4 / 2
11,728
782
11,234
12,681
6,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baba Yaga
OfTheUndying
Baba Yaga
17
0 / 3 / 3
10,985
732
3,925
7,622
3,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Rorschach_Xlll
Morgan Le Fay
18
7 / 1 / 4
12,281
819
14,304
11,513
5,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
xtiquax
Scylla
16
1 / 3 / 5
10,940
729
6,580
10,113
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
15
16
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deedeezly
Izanami
3
5
2
0.8
W
Loki
7
4
2
2
L
2
6
2
0.5
L
2
2
3
1.75
W
Baba Yaga
OfTheUndying
Baba Yaga
0
3
3
0.5
W
Morgan Le Fay
Rorschach_Xlll
Morgan Le Fay
7
1
4
9
L
Khepri
Tikky
Khepri
2
3
2
1
W
Scylla
xtiquax
Scylla
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
36,043
55,165
Taken
41,929
39,994
Mitigated
18,305
12,399
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deedeezly
Izanami
8,650
5,735
0
2,879
14,312
5,991
2,853
5,139
9,093
0
57,394
W
Loki
11,234
3,148
0
1,220
12,681
6,783
1,505
2,680
10,001
0
35,617
L
5,914
2,057
0
640
12,000
5,499
2,114
6,560
5,304
50,292
0
L
7,686
264
2,989
4,213
17,914
14,841
833
9,231
8,435
0
18,849
W
Baba Yaga
OfTheUndying
Baba Yaga
3,925
430
0
2,346
7,622
3,164
1,236
2,008
5,614
34,616
0
W
Morgan Le Fay
Rorschach_Xlll
Morgan Le Fay
14,304
2,892
0
5,745
11,513
5,146
2,422
1,719
9,794
60,489
0
L
Khepri
Tikky
Khepri
3,752
336
159
1,519
10,939
13,663
528
3,652
7,287
24,891
0
W
Scylla
xtiquax
Scylla
6,580
490
87
1,676
10,113
3,212
500
3,664
6,449
29,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,937
Gold Earned
45,934
254
Minions Killed
271
7
Camps Cleared
9
1,091,549
Distance Traveled
1,052,507
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,065
738
101
7
4
238,935
1
W
Loki
11,728
782
35
2
2
259,865
1
L
Hera
11,109
741
99
7
2
245,491
2
L
Guan Yu
10,327
688
19
1
0
322,630
0
W
Baba Yaga
10,985
732
90
6
3
289,933
3
W
Morgan Le Fay
12,281
819
75
5
4
283,082
2
L
Khepri
11,436
762
35
2
1
284,493
2
W
Scylla
10,940
729
71
5
0
219,627
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role