Player Matchup

Athena
Athena
Aurxem
Athena
Level 89
God Stats
6W - 10L
1,486 SR
Queue Stats
117W - 155L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
KOI-Z_
Nu Wa
Level 88
God Stats
6W - 2L
1,491 SR
Queue Stats
34W - 36L
1,450 Elo+
Party 1
Neith
Neith
MelodyMoon
Neith
Level 78
God Stats
25W - 17L
1,511 SR
Queue Stats
83W - 84L
1,469 Elo+
Party 1
Chang'e
Chang'e
Veiled Demise
Chang'e
Level 126
God Stats
9W - 9L
1,310 SR
Queue Stats
179W - 194L
1,476 Elo+
Party 3
Da Ji
Da Ji
WaveShredder2
Da Ji
Level 148
God Stats
3W - 1L
1,515 SR
Queue Stats
420W - 434L
1,539 Elo+
Party 3
Team Averages
Level 106
1,463 SR
1,478 Elo+

VS

Team Averages
Level 91
1,435 SR
1,463 Elo+
Jing Wei
Jing Wei
ClockMobster
Jing Wei
Level 84
God Stats
10W - 12L
1,451 SR
Queue Stats
313W - 341L
1,476 Elo+
Party 2
Artio
Artio
M_beezy_1201
Artio
Level 61
God Stats
20W - 23L
1,460 SR
Queue Stats
338W - 370L
1,454 Elo+
Party 2
Loki
Loki
RICOLAH
Loki
Level 107
God Stats
2W - 5L
1,478 SR
Queue Stats
224W - 219L
1,503 Elo+
Solo
Anubis
Anubis
assassin nopal
Anubis
Level 160
God Stats
27W - 42L
1,446 SR
Queue Stats
1,458W - 1,503L
1,427 Elo+
Solo
Hercules
Hercules
doctor-coconuts-
Hercules
Level 43
God Stats
2W - 4L
1,342 SR
Queue Stats
108W - 133L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aurxem
Athena
18
4 / 1 / 27
11,846
1,185
10,904
18,106
22,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
KOI-Z_
Nu Wa
17
5 / 2 / 23
10,549
1,055
18,180
8,764
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
17
6 / 3 / 19
11,028
1,103
16,706
10,513
3,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
17
11 / 1 / 15
11,584
1,158
19,698
13,321
5,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 4 / 21
10,991
1,099
13,982
13,602
5,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

253

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ClockMobster
Jing Wei
16
3 / 6 / 7
10,207
1,021
13,167
14,015
3,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 10 / 8
9,911
991
7,776
23,693
24,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
RICOLAH
Loki
16
1 / 4 / 6
9,239
924
12,236
11,285
4,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 4 / 9
10,161
1,016
15,872
12,407
6,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 8 / 5
10,219
1,022
11,184
23,036
16,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
46
32
Kills
11
11
Deaths
32
105
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
Aurxem
Athena
4
1
27
17.5
L
Jing Wei
ClockMobster
Jing Wei
3
6
7
1.08
W
Nu Wa
KOI-Z_
Nu Wa
5
2
23
8.25
L
2
10
8
0.6
W
Neith
6
3
19
5.17
L
Loki
RICOLAH
Loki
1
4
6
1
W
Chang'e
11
1
15
18.5
W
6
4
21
4.13
L
1
4
9
1.38
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,470
Damage
60,235
64,306
Taken
84,436
40,837
Mitigated
55,184
15,592
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aurxem
Athena
10,904
2,395
0
1,692
18,106
22,481
0
7,264
10,448
16,309
0
L
Jing Wei
ClockMobster
Jing Wei
13,167
5,923
0
0
14,015
3,987
0
8,535
5,271
0
38,919
W
Nu Wa
KOI-Z_
Nu Wa
18,180
8,084
0
566
8,764
3,356
0
3,530
5,234
27,671
0
L
7,776
795
3,412
4,034
23,693
24,771
0
14,534
8,824
17,977
0
W
Neith
16,706
7,868
753
1,571
10,513
3,989
0
4,336
6,061
0
42,277
L
Loki
RICOLAH
Loki
12,236
1,640
0
0
11,285
4,113
0
5,910
5,353
0
38,959
W
Chang'e
19,698
2,081
5,744
4,438
13,321
5,071
0
4,079
9,049
39,091
0
W
13,982
3,591
375
453
13,602
5,940
0
4,579
8,886
0
24,224
L
15,872
518
0
4,504
12,407
6,271
0
4,686
7,627
39,745
0
L
11,184
3,942
0
4,582
23,036
16,042
0
14,191
8,579
140
20,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,998
Gold Earned
49,737
175
Minions Killed
189
4
Camps Cleared
7
950,795
Distance Traveled
904,468
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,846
1,185
4
0
0
212,879
0
L
Jing Wei
10,207
1,021
40
4
3
196,978
0
W
Nu Wa
10,549
1,055
30
3
1
168,038
0
L
Artio
9,911
991
18
2
0
179,140
0
W
Neith
11,028
1,103
62
6
2
174,715
1
L
Loki
9,239
924
49
5
1
205,127
1
W
Chang'e
11,584
1,158
57
6
0
201,737
0
W
Da Ji
10,991
1,099
22
2
1
193,426
1
L
Anubis
10,161
1,016
57
6
3
154,221
1
L
Hercules
10,219
1,022
25
3
0
169,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role